Anyhow I digress.
Who thought the Reaper was supposed to be designed this way vs the SS_
Has lower AC value, The sniper gun is lesser quality for the off hand, and the Am Sar as good as it is, the SS can also get it as their upgrade from their "lesser" Hawkins.
Shouldn't the AC values be swapped_
The SS is "supposed" to be a "ranged" sniper and the Reaper a mobile darter, akin to the Scout but with a mid range strength to it.
So How is it the Reaper has a crappy AC value when they are mostly in the face of other mechs, because that is the intent vs the SS who has a better AC value and is distance range_
I am going to guess the Slug the Reaper gets after unlocking is a better option for them then the AM Sar...but then why bother giving the SS the AM Sar when it unlocks____
I love the AmSar. Well it is a love hate relationship in that it loses accuracy the more you fire it and as if keeping it on target is not hard enough anyway, as well as shooting the KE Sabot while on the run...Accuracy for a mobile "assassin" type mech is out the window.
I see no value to the Reaper as it sets up when you get it or down the line...it relies TOO MUCH on aim and using the scope to be of value....Maybe if it had it's own Tech with it it might creep up a little ont the totem pole.
Maybe with real dollar purchases it creates a better Mech, but then that is not fair to have to pay to win for this Mech vs others.
Everyone that is in their right mind is taking the SS over the Reaper because the Reaper just makes zero sense.
Oh I forgot to mention that the Reaper also has probably the slowest repair rate of all the Mechs.
Yes this is a Flame but I feel the Reaper "could" be a much better Mech. It has the speed but nothing else works with the speed it has at it's disposal.
Edited by The_Valeyard, December 14 2013 - 02:28 PM.