Great video. I actually enjoyed watching you play aside from the great editorializing on the Raider.
I've only been playing for a little over a week (Yeah, I'm one of those Steam n00bs all you Beta vets complain about.
), and the Raider was the first mech I purchased off of the CRT. I initially thought it was a fantastic mech and really endeared me to CQC, however after consistent play I wholeheartedly agree with your review. While learning and perfecting my mechanics in game is an issue, I find myself at a distinct disadvantage against my prey even when plugging an open gap or flanking and the enemy team's rear. I just cannot seem to put out enough DPS to finish a fight I initiate.
The only time I use the Corsair-KLA in shotgun mode is when I'm nearly standing on or butt-hugging a target. Outside of that the reload time seems so long that I'd rather make us of the grenade's splash damage and range. I made the mistake of spending HC on the Bolt when it became available to me, and other than that opening burst damage from a charged shot it just cannot compare to the Re-Flak at present. Overall, I have so much trouble sustaining damage in a fight that I'm thinking of adding an offensive item to open up with while I still have the space with two MK-I items.
I would totally agree that the CD on Blitz needs to be brought down a bit, and/or the reload time on the KLA brought closer in line with the TOW and grenade launchers. At present, I think changing its mobility might tip the scales too far in one direction, and it certainly doesn't need to be beefed up armor wise. It's a... Well... Raider. Lighter armor and high speed should be it's dominating traits. Even if a Light-A can more adequately fill its intended role at the moment.
Caduceus26, funny enough, my Reaper is also named Scythe.
Edited by SuicideCharlie, March 14 2014 - 10:16 AM.
Frontline Skirmish-Scout specialist.
Reaper 'Scythe' Raider 'Red Tail' CRT-R 'Idiot Box'