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Top Internal Setups


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#21 azgg

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Posted March 21 2014 - 03:24 AM

Amisto your build is is valid for the class c (Incinérator & rocketer) _

Quote

Build 1.b

1. Air Compressor
2. Deflectors Mk2.
3 - your choice of basic power surger, or basic extractor

I would like to know if the air compressor is valid for a class c __

#22 PHANTOM_TH

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Posted March 21 2014 - 08:58 AM

View Postazgg, on March 21 2014 - 03:24 AM, said:

Amisto your build is is valid for the class c (Incinérator & rocketer) _

Quote

Build 1.b

1. Air Compressor
2. Deflectors Mk2.
3 - your choice of basic power surger, or basic extractor

I would like to know if the air compressor is valid for a class c __

valid

#23 LinearFox

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Posted March 23 2014 - 05:08 PM

grenadier:

powersurger
deflector/fuel converter
evasive device

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#24 LeeHarveyOz

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Posted March 25 2014 - 06:56 AM

Raider:
air compressor
deflectors
basic extractor

Reaper:
deflectors
evasive device

Assault:
power surge
deflectors

extractor

#25 IareDave

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Posted March 25 2014 - 03:53 PM

Started using incin recently as its the only heavy (along with vanguard) that I can play without ripping my head off from the speed.

I'm running:
adv. fusor
Extract
Fuel conv

Mk3 repair/Shield

Extract and mk3 repair go well together for me

#26 Dongabhana

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Posted March 26 2014 - 04:12 AM

can someone guide me to a solid Rocketeer setup_
Proud owner of a Rocketeer - Only mech I use!

#27 Shidonai

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Posted March 27 2014 - 08:59 PM

your suggestions for tech please_

#28 TheVulong

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Posted March 28 2014 - 10:12 PM

View PostShidonai, on March 27 2014 - 08:59 PM, said:

your suggestions for tech please_
Advanced Armor Fusor + Replenisher. Will go well if you stick to the right person.

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#29 Vdragon

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Posted March 29 2014 - 04:46 PM

Failsafe is madly useful for every mechs using burst, when you like to go cqc.

#30 Zaxik

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Posted March 30 2014 - 12:31 PM

View PostTheVulong, on March 28 2014 - 10:12 PM, said:

Advanced Armor Fusor + Replenisher. Will go well if you stick to the right person.
Advanced armor fusor on low health mech_ Seriously_ You want this poor guy to waste tons of HC for nothing_ O_o

Better go with deflectors, get 20% damage reduction when dodging or boosting, it will save you much better than getting like 2 HP per sec. You already have selfheals from healing others, so better stack it with significant damage reduction than with insignificant healing. And you have one slot left for basic fuel converter or whatever you want.

At least you got the replenisher right.

Edited by Zaxik, March 30 2014 - 12:32 PM.

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#31 ninjab3ta

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Posted March 31 2014 - 04:08 PM

Would like to point out, internals are based on both mech and player play style. If you don't like or cannot fly well, air compressor is probably not a good idea.

Personally I run Advanced Armor Fusor, Failsafe, and Basic Extractor on my Incinerator. Fusor really helps the fatties, makes it so they don't have to sit and repair a possibly crucial 140 hp.

#32 SuperSpartacus

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Posted April 04 2014 - 06:20 AM

View PostZaxik, on March 30 2014 - 12:31 PM, said:

View PostTheVulong, on March 28 2014 - 10:12 PM, said:

Advanced Armor Fusor + Replenisher. Will go well if you stick to the right person.
Advanced armor fusor on low health mech_ Seriously_ You want this poor guy to waste tons of HC for nothing_ O_o

Better go with deflectors, get 20% damage reduction when dodging or boosting, it will save you much better than getting like 2 HP per sec. You already have selfheals from healing others, so better stack it with significant damage reduction than with insignificant healing. And you have one slot left for basic fuel converter or whatever you want.

At least you got the replenisher right.

You realize that the 20% damage reduction is still in relation to your class' health_ Also, I find as a tech that I'm generally taking most of my armor as damage and THEN boosting away to try and get help, not the other way around, so it seems like deflectors wouldn't be as good as you first think. Personally I like default armor fusor for the regen on assists and evasive device.
Of course replenisher is awesome and probably under rated I think on some mechs. I've even found it somewhat useful on my reaper in cqc battles.

#33 IareDave

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Posted April 04 2014 - 09:41 AM

View PostSuperSpartacus, on April 04 2014 - 06:20 AM, said:



You realize that the 20% damage reduction is still in relation to your class' health_ Also, I find as a tech that I'm generally taking most of my armor as damage and THEN boosting away to try and get help, not the other way around, so it seems like deflectors wouldn't be as good as you first think. Personally I like default armor fusor for the regen on assists and evasive device.
Of course replenisher is awesome and probably under rated I think on some mechs. I've even found it somewhat useful on my reaper in cqc battles.
Deflectors universally reduce the same damage on mechs regardless of their class. Fusors for As and most Bs is fundamentally useless.

#34 DR0PH3AD

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Posted April 11 2014 - 05:06 AM

View PostDieselCat, on March 17 2014 - 09:34 PM, said:

I don't use any internals

Until I figure it out :)

#35 Arkhaun

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Posted April 22 2014 - 09:25 PM

Brawler  : fuel converter
    evasive device
    armor fusor or power surger (depends on if i wanna do alot of drifting or a little)

it makes almost every duel in your control by making you harder to kill as the fights continues, while also allowing you to catch up to teammates after or during team-fights

#36 Arkhaun

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Posted April 22 2014 - 09:29 PM

Also for sharpshooters : Replenisher
   Power Surger
   either shock coil or basic fuel converter
This combo allows the sniper to maximize his presence and become a harass and support MUH-SHEEN

#37 SoldierHobbes11

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Posted April 23 2014 - 06:29 AM

I use this set up on all my mechs but my tech: Air Compressor, basic deflectors, basic reconstructor, and a basic fuel converter. With this set up, I've always got the utility if the air dodge (even on my brawler it's proven to be useful) and I can get some modest protection while boosting about, worry about my fuel a little less and shorten my repair time by a bit. I personally don't like to use my internals as a crutch. I'd much rather rely more on my piloting skill to save my skin (air compressor isn't a crutch as it requires you have the ability to dodge effectively). I have a slightly different one for my tech. It's just a Replenisher with an air compressor. While I still see the Replenisher as a bit of a crutch, I use it to save my teammates' lives more than my own so I'm willing to compromise on that.
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#38 Lightangel112

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Posted April 24 2014 - 03:57 AM

On tech I run, Air Comp, deflectors and fuel converter this is my Combat Techi.
Same goes for my incinerator, I can beat most other incinerators in this build.

Edited by Lightangel112, April 24 2014 - 03:58 AM.

View PostMeraple, on June 01 2014 - 11:54 AM, said:

If you want to be a Professional Yolodriver just go with DETs and the rest EMPs.

#39 Meraple

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Posted April 24 2014 - 06:17 AM

I use Replenisher and Air Compressor on my Tech.
Replenisher gives you more Greenbeams, and Air Compressor just makes you survive for MUCH longer then Deflectors.

View PostTheVulong, on March 28 2014 - 10:12 PM, said:

Advanced Armor Fusor + Replenisher.

.........Lol.
Air Compressor helps alot more when used well.

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#40 Skitzo1d

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Posted April 24 2014 - 08:45 AM

View PostAmisto, on March 20 2014 - 02:05 PM, said:


To  those who say cloak is bad,It comes down to user experience. very useful in the middle of combat, evading potential hellfires,  for positioning, sneaking up on people, getting in close and unloading an alpha on someone.

The problem with that is cloaking does not evade hellfires.  When they lock on cloaking yourself after doesnt evade and ALSO which the 2nd one is a big one, that even when your cloaked they can still lock on and therefore very easy to notice an invise enemy is there.

I still agree that its cloaking is based on user effectiveness, as I still like it and find it useful for flanking.

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[12:43] <@ThirdEyE> skitzo1d = worst reaper NA




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