This cycle has held true with one exception. The "re-balancing" of Hawken's economy.
I'll re-cap for those of you who either have not played for a year or just started. The Ascension patch greatly altered almost every aspect of Hawken, to the point that the old items and internals could no longer be in the game. Every player was refunded their Hawken credits for these items. For those like me with a complete garage of fully equipped mechs (and then some) this resulted in quite an amount. Additionally, at the time ALL service awards gave HC upon completion, not just the dailies.
Naturally, this resulted in a massive overabundance of HC for pretty much everyone, and drastic measures had to be taken. The devs decided to completely remove the HC bonus from most service awards as well as re-balance the accrual rate and prices. Other adjustments have been made since then, mostly resulting in increasing the grind. Even the bonuses granted by purchasing boosters was reduced (as well as their cost, to be fair). In the end, the grind is...well, not all that bad if you ask me. But, you know what_ fuzzy bunny what I or any other veteran player thinks about it. We already have almost everything we could want in the game. We're not actually experiencing the grind anymore. Our opinion on this matter weighs much less than that of new players. From the reviewers to the casual starters the cry is nearly unanimous. The grind is too much. Here's why the economy was better before it was re-balanced.
Service awards granting HC was a fantastic system. It was almost diabolical the way it could hook new players and make them comfortable in their riches before the initial surge of awards ran out, leaving them destitute but still addicted. I was able to introduce several friends to the game during this time and they were instantly and hopelessly hooked. They were able to coast on service awards just fine until they hit the grind wall, but the momentum they had encouraged them to overcome it and keep playing. These friends of mine are still playing and show no signs of stopping. But now_
Now, no one I introduce to the game plays it for very long. Sure, they think it's great fun. My heart never ceases to be warmed by their joyous outbursts of glee apropos of simple mechanical carnage. But they don't keep playing. They enjoy a few bouts and then stop, with no real desire to earn their way forward. Which is exactly what I said would happen. The cause for this rests squarely on the so called "moderate" grind.
I agree with many of the other veteran players as they repeatedly point out that the grind is actually not at all bad. It isn't. But if two competing restaurants are serving food for free, of course I'm going to go to the one that serves more food, even if the other one serves plenty.
But you know what_ Even if the grind was half or a third of what it is now, this would still be the case. Because the grind is visible from the start. Even increasing that pathetic HC cushion given to all new players wouldn't fix that. Ever since the removal of HC from service awards, the grind is there, naked, dangling its fruit in their faces, daring them to look past it to the see the goodies it's guarding. It doesn't matter how easy or hard the grind is. Increase it, decrease it, it won't change a thing. The fact that it is so shamelessly visible from the get-go is the problem.
In case I haven't been clear enough, the solution to this is to bring back the HC bonuses for service awards. I cannot stress enough how healthy this was for the game. It gave players a reason to keep playing, and eventually, start paying. It enrages me no end that the devs would eliminate such a perfect system. Under that system, a player starts out earning tons of HC from their mech, but it doesn't last. The service awards run out and they aren't earning as much as they used to. But its too late and they're hooked. Maybe they'll earn the occasional objective or kill award, but do you see the clever part here_ In order to earn more awards, they need to buy new mechs. Spending HC to make HC. And it's all FUN. It doesn't even feel that grindy since they're already playing.
Please devs, I entreat you. Bring back the HC service awards. Yes, you will be hated. Yes, players who already earned the awards will feel alienated. But as I've pointed out, this is nothing new for you and you know it. For the longevity of the game, this NEEDS to happen. Endure the rage like you always do. Maybe give everyone some bonus HC to soften the blow. But if you want people to get hooked on your game, you need more than just cool robots.
Edited by Silk_Sk, March 18 2014 - 02:10 PM.