Ultimate Predator Guide!
#41
Posted April 15 2014 - 10:19 PM
The most tl;dr version of playing Predator guide I can think is
MINDSET. Engage the enemies on your terms. Be patient, opportunities will come.
#42
Posted April 16 2014 - 02:06 AM
McBonY, on April 15 2014 - 03:29 AM, said:
Edited by Lightangel112, April 16 2014 - 02:07 AM.
Meraple, on June 01 2014 - 11:54 AM, said:
#44
Posted April 16 2014 - 10:34 PM
#45
Posted April 17 2014 - 06:52 AM
That or I'm just good at seeing things that people don't (Can hit an SS that's squatting all the way across Origin, and he was covered in smoke.)
Someone tell me that's normal, please...
"Or maybe we'll just have to go through you"
#46
Posted April 17 2014 - 07:37 AM
u need always to walk near cover while you are in cloak mode
#47
Posted April 17 2014 - 08:26 AM
Edited by Lightangel112, April 18 2014 - 08:09 AM.
Meraple, on June 01 2014 - 11:54 AM, said:
#48
Posted April 17 2014 - 09:35 AM
Shoting Breacher -Pucks-Detonator Or He Charge in same time
for a deadly damage combo
#49
Posted April 17 2014 - 12:30 PM
AboveTheSky, on April 17 2014 - 09:35 AM, said:
Shooting Breacher - Pucks - Detonator or He Charge in same time for a deadly damage combo.
Edited:
Ambush!
If you see a mech that is about to go into repair mode, remember that you can boost right up to them as they cannot see their radar, they are at a disadvantage straight away. Unleash all your fury upon them to take them down. If you can pull off an Alpha Strike in a matter of seconds you can already win the fight overall just cause of the HP advantage. If the person is not repairing then slowly creep up towards them and take them out.
Note: if your too close to the enemy when using items with splash damage (AOE) the 70 damage the detonator could have did, 30 went on yourself because you were too close and it also knocked you out of stealth, so try releasing the item as your approaching the enemy with enough distance to hardly take any damage. If you aim for someone's back, anticipate that they will side dodge.
Alpha Strike
This is another aspect on ambushing. I've noticed that people don't seem to know how to damage people who are repairing without falling victim themselves. You need to know that if you hit a repairing mech with any weapon or item it will allow them to get out of repair faster. What you need to do is, do as much damage as possible from a distance (not too far) in a single moment.
Using your slower weapons first to lead followed by your faster weapons. Use detonator first, the start firing pucks after sending the detonator, as both are approaching the target release your charged breacher shot. This equals to 225 damage with 1 puck or 280 damage with 2 pucks landed. That's almost 300 damage in a duration of less than 2 seconds. If you can pull this off you will be in a much better position to engage the enemy when it comes down to a 1v1.
When I ambush, I try to incorporate the alpha strike technique with a Det 70 + Puck 55 + Flak Breacher 144 at the same time I bust the corner to face them. It does deadly damage in a short space of time, at nearly 270 damage.
Edited by Lightangel112, April 17 2014 - 12:36 PM.
Meraple, on June 01 2014 - 11:54 AM, said:
#50
Posted April 17 2014 - 10:51 PM
lets make top predators pilot under your tutorial
Edited by AboveTheSky, April 17 2014 - 10:52 PM.
#51
Posted April 18 2014 - 08:10 AM
I heard on the cockpit episode from HWK Vanashinkaku that predator will be getting a very nice speed buff when in stealth very soon. I can't wait for that and also its pucks will now do more damage but can now only deploy up to 8 pucks instead of the old 10. This will make flanking as well as trap setting a little faster at least by 1 second lol. I will add this to the guide in due time.
Looking forward to these changes very much!
Edited by Lightangel112, April 18 2014 - 08:11 AM.
Meraple, on June 01 2014 - 11:54 AM, said:
#52
Posted April 18 2014 - 08:12 AM
Edited by AboveTheSky, April 18 2014 - 09:41 AM.
#53
Posted April 20 2014 - 08:57 AM
Tnx!
#54
Posted April 20 2014 - 09:37 AM
Entire enemy team ragequit.
Did this together with Memag yesterday.
#57
Posted April 22 2014 - 05:09 PM
#58
Posted April 24 2014 - 08:49 AM
just in case my fellow pilots don't know where the enemy is,
when they engage and create chaos, I come in.
I also experimented with evasive device and power surger instead of reconstructor/air compressor,
and the result is interesting. Fast movement, great scores.
#59
Posted April 24 2014 - 08:53 AM
Memag, on April 24 2014 - 08:49 AM, said:
just in case my fellow pilots don't know where the enemy is,
when they engage and create chaos, I come in.
I also experimented with evasive device and power surger instead of reconstructor/air compressor,
and the result is interesting. Fast movement, great scores.
I've been using Evasive Device and Power Surger along with Deflectors ever since I've been using the EOC Repeater.
Fast movement indeed; even faster after the patch.
Can't wait.
#60
Posted April 24 2014 - 09:50 AM
Meraple, on April 24 2014 - 08:53 AM, said:
Memag, on April 24 2014 - 08:49 AM, said:
just in case my fellow pilots don't know where the enemy is,
when they engage and create chaos, I come in.
I also experimented with evasive device and power surger instead of reconstructor/air compressor,
and the result is interesting. Fast movement, great scores.
I've been using Evasive Device and Power Surger along with Deflectors ever since I've been using the EOC Repeater.
Fast movement indeed; even faster after the patch.
Can't wait.
Meraple, on June 01 2014 - 11:54 AM, said:
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