Mawnkey, on July 27 2014 - 11:27 AM, said:
As I said earlier in the thread, if population goes up they're gonna need to implement another skill tier. Dumping "Good" players in with "The sky is the limit" is incredibly discouraging. To go from "awful" to "OK" takes a couple hours, "OK" to "good" a couple weeks to a month, "good" to "very good" probably several months, meanwhile the entire time you're just getting roflstomped by the fact that there's no ceiling on the tier you're in for opponent skill. I'm not saying I don't accept taking my licks while I learn, it's just that spending all your time at the bottom of the heap undermines any confidence you spent time building in lower tiers and really makes you start to question your abilities.
Bottom line is that the amount of time and effort required to actually acquire the skills to participate in the upper tier can be far longer than the time it takes to actually find yourself dumped in it. (This is the feeling I get in most 2k+ games)
While this is a solution, I don't know if I'd like it. It would keep guys like me from playing with those people who just entered the "big boy" league and helping them get better. I personally don't always focus on ROFL stomping people. I tend to try and help out a guy that I see who is having trouble, but that's just me. Not saying I have a better solution, just saying this one would make me sad.
I honestly think that a lot of the skill gap problems could be solved if a lot of the more experienced players were willing to teach the newer guys. But we can't control what others do, so I guess that kind of a solution won't be as easy to achieve.
Edited by SoldierHobbes11, July 27 2014 - 11:42 AM.