Battlesbreak, on May 18 2014 - 10:44 AM, said:
Why do you speak about Hell fires reloading time_ It is nearly same even if you end up on close range of Rocketeer he just annihilates you with splash damage. Aerial Prowess allows you to just fly away from the splash damage and laugh at your silly attempt to get close... DE you do a great work if you remove rocketeer and refund the MC what people wasted on it back.
It is either great nerf or just kick it out of the game. Rocketeer shouldn't have been created or even existed on this game when you putted it on Steam. Every match where I have had been playing. One average Rocketeer defeat or victory (depends on which team it is) And if it happens to be on my team. I just want to puke from disgust and leave that team mate to die if I am technician.
Rocketeer just doesn't require any learning... Click launch and smack your face on keyboard. Btw. You don't even require mouse to play it even touch pad of Laptop is enough to make Rocketeer to be played enough well to make a victory.
I can't understand how you believe the Rocketeer is good at CQC since any pure damage exchange will result in the Rocketeer's loss even before taking account self damage and that's assuming the Rocketeer turns fast enough to lead its shots since turn rate caps exist.
You obviously haven't reached the higher tiered matches (1900-2000+) once you get there you'll have a healthy respect for anyone who has the skill to play Rocketeer well.
Just like Silverfire said, you're getting stomped due to the amount of mechs dominating at what they do best. Also the innate map advantage Rocketeers have on Last Eco doesn't help either. Have you seen a team with 2 or 3 EOC Predators on Origin siege_
Edited by jrkong, May 20 2014 - 01:22 AM.