What kind of video card and cpu are you guys using_
#101
Posted October 26 2012 - 05:53 PM
EVGA gtx460se 1gb OC'd
8gb gskill ripjaws ddr3 1333
1920x1080
ultra/high
abt 50fps
#102
Posted October 26 2012 - 05:55 PM
GTX580 @ 1020/2040/4520
16gb DDR1600
ultra settings with AA @ 1920X1200
seems to keep the gpu pretty busy,70%+ most the time. i play with Vsync on so capped @ 60 i have been loging fps and the lowest i have seen is 43 in some pretty intense sh!t.
Also this game seems to work well on multiple core/thread cpu's. uses all 8 threads well and actually uses a fair amount of cpu POWA.
#103
Posted October 26 2012 - 06:29 PM
- GTX 560 Ti video card, stock (880MHz core, 1760MHz shader, 2100MHz memory) w/ 1024MB, 306.97 Nvidia drivers.
- 4GB RAM, DDR2-800, 400MHz, 4-4-4-12-54-2T timings.
28-60fps, depending on how many enemies there are on the screen. Based on FRAPS, it averaged 40FPS. That's with vsync on.
I theorize that I'm CPU limited, because GPU usage never goes above 53% at 1280x720 or whatever 720p resolution it's running at.
CPU seems to peak out at about 50% total - I guess it's a dual-core game.
UPDATE: At 1920x1200, GPU goes about 67-75% usage, and CPU usage seems to be about the same. Framerate averages about 28-36FPS, with lows of about 23 fps.
I'll have to switch my video card to my Core i5 box and see how it does there.
Edited by Wireball, October 26 2012 - 06:39 PM.
#104
Posted October 26 2012 - 06:48 PM
-Herbert Hoover
\\ Xfire \\ Steam \\

\\ Intel Core i7-2600 CPU @ 3.40GHz \\ ASUS P8P67-M-PRO \\ Corsair 8GB 1600MHz \\
\\ EVGA GTX 580 3GB \\ 128GB OCZ Agility 3 \\ 2TB + 1TB + 500GB \\
#105
Posted October 26 2012 - 06:57 PM
Huge bug with the game though, causes my 480 to underclock itself.
#106
Posted October 26 2012 - 07:06 PM
gtx580 sli
getting fps in the low 40's at times. looking at slowPWNY's rig above, he's getting low 40's as well with a 5ghz clock speed, I can't wait until they optimize this better. 40fps @ 5ghz is ridiculously low fps for a beastly cpu clock speed like that.
#107
Posted October 26 2012 - 07:47 PM
#108
Posted October 26 2012 - 07:56 PM
#109
Posted October 26 2012 - 07:59 PM
16gigs Gskill Ripjaws
GTX 550ti SuperClocked 2 gig edition
haven't tried it on Hawken yet but on High settings on BF3 @ 1600x900 getting 75fps
#110
Posted October 26 2012 - 08:03 PM
Bibilo, on October 26 2012 - 07:06 PM, said:
gtx580 sli
getting fps in the low 40's at times. looking at slowPWNY's rig above, he's getting low 40's as well with a 5ghz clock speed, I can't wait until they optimize this better. 40fps @ 5ghz is ridiculously low fps for a beastly cpu clock speed like that.
im sure after a full release of Hawken and some drivers from team green we will be peachy. but like i said it seems to LOVE multiple threads. i have a g19 keyboard that displays all my temps and usage in % at any given time. this game will load my 5ghz 2600k to 75% starting up! in game i have seen it get as high as mid 40% across all 8 threads. im sure there is still plenty of optimization left. i do however fear for when physx is put in.... gpus will be screaming for their mommy's. also 43FPS is the lowest i have seen. most of the time its chilling up in the mid 50's-60's FPS
EDIT: also im sure for your sake so long as cpu limitation does not play a factor that SLI optimization from nvidia will make a world of diff. i see my gpu peg out @ or near 100% fairly often
Edited by SlowPWNY, October 26 2012 - 08:16 PM.
#111
Posted October 26 2012 - 09:34 PM
Quad-Core q8300 2.5GHz
EVGA GTX 550 ti FPB 1GB
8GB RAM
but whether I max out or run it at lowest possible settings, I still get between 20-30 fps
my gpu is updated to the latest driver so any thoughts
#112
Posted October 26 2012 - 10:00 PM
ViZaR, on October 26 2012 - 09:34 PM, said:
Quad-Core q8300 2.5GHz
EVGA GTX 550 ti FPB 1GB
8GB RAM
but whether I max out or run it at lowest possible settings, I still get between 20-30 fps
my gpu is updated to the latest driver so any thoughts
sorry im a bit illiterate when it comes to settings and specs
#113
Posted October 26 2012 - 10:18 PM
AMD ATi 6950 2gb Unlocked Shaders flashed to 6970
#114
Posted October 26 2012 - 10:40 PM
#115
Posted October 26 2012 - 10:40 PM
GTX 580 stock
4GB Ripjaws @ 2133MHz, 9-10-9-28 timings
Windows 8 is just peachy
I need to look at how many FPS I'm getting since I set AA to 16x
#116
Posted October 26 2012 - 11:08 PM
MSI Twin Frozr HD 6950 1GB, OC'd
8GB Ripjaws
#117
Posted October 27 2012 - 02:21 AM
Intel I5 - 3570K clocked to 4.3 GHz
HD 6950 - Running 3 monitors (one card), but only playing in one at 1920x1080 (not runing Eyefiniti)
16GB of decent memory
Game files on SSD
Fraps is saying 60FPS most of the time, but dropping down to ~45FPS on occasion.
#118
Posted October 27 2012 - 02:15 PM
Wireball, on October 26 2012 - 06:29 PM, said:
- GTX 560 Ti video card, stock (880MHz core, 1760MHz shader, 2100MHz memory) w/ 1024MB, 306.97 Nvidia drivers.
- 4GB RAM, DDR2-800, 400MHz, 4-4-4-12-54-2T timings.
28-60fps, depending on how many enemies there are on the screen. Based on FRAPS, it averaged 40FPS. That's with vsync on.
I theorize that I'm CPU limited, because GPU usage never goes above 53% at 1280x720 or whatever 720p resolution it's running at.
CPU seems to peak out at about 50% total - I guess it's a dual-core game.
UPDATE: At 1920x1200, GPU goes about 67-75% usage, and CPU usage seems to be about the same. Framerate averages about 28-36FPS, with lows of about 23 fps.
I'll have to switch my video card to my Core i5 box and see how it does there.
You have the nvidia 3D settings for a reason. Use adaptive vsync and get better FPS.Vsync has a tendency to lock it at either 60 or 30 (30 if you can't get over 60 FPS). Your card will fix that nicely and framerates will improve a bit.
As for me, I run Gigabyte Windforce GTX670, i53570k, 8GB Corsair Vengeance 1600. Everything at stock. I am getting a minimum of 35 FPS looking over the large center of Andromeda with lotsa' players blowing their metal bits off on screen with everything maxed, 1080p, no vsync. My contention is that the game could use better optimization. It should be able to run on a GTX260. Crysis could on high.
A question : In what way does Physx manifests in this game _ I don't see many interactive objects, and I'm wondering if I should turn it off for better performance.
Edited by Scrimshaw, October 27 2012 - 02:16 PM.
#119
Posted October 27 2012 - 02:22 PM
Scrimshaw, on October 27 2012 - 02:15 PM, said:
Particle effects, according to the menus. I don't have an nvidia card so I can't report on the effects of toggling the physx particles.
Edited by Beefsweat, October 27 2012 - 02:23 PM.
#120
Posted October 27 2012 - 03:20 PM
Tried it at my default desktop reso which is 5760x1200 didnt work its like zoomed in.
The options dont have a Ratio abilitiy to go from 16:10 to 25:16
so i roll a single screen 1920x1200 runs great.
Edited by Sillyphuck, October 27 2012 - 03:25 PM.
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