3Jane, on November 15 2012 - 12:24 PM, said:
Standing still and getting shot at/shooting things just feels like a point and click flash game, not cool, not engaging or difficult, no thrill to it.
No excitement of being invisible, can they see me_ Will I escape/evade them_
No thrill of the hunt using weapons coolant to clinch that kill.
No joy as my damage soars with sharpshooter.
Personally when I've played B or C class for a few games and jump in to A class again.. that speed, the maneuverability. THAT is pure fun.
Give me 5 seconds of that on a C mech as an ability any day, hell even 3 seconds.
Sorry I keep repeating the same stuff in a couple threads guys but it feels like so many suggestions are just people trying to polish the fuzzy bunny that is turret mode.
Well you see, the only reason i'm trying to improve Turret Mode is to make it a "Viable" Special Move.
I'm not trying to play the entire game in "Duck Hunt Mode"
i would just like to have a different option, if i get into a sticky situation or if i need to repair.
if it actually worked the way it was supposed to it would be a positive more than a negative.
I understand what you are saying but isn't the beta suppose to make those fuzzy bunnies HD_