sharp shooter doent have any other gun unlock at level 20
#1
Posted November 13 2012 - 04:10 PM
Also, if your complaining the sharpshooter is overpowered you dont know how to take cover and you probably spary and pray. You probably plan on using one assault class the entire time you play. your probably mouthing your words as you read this. Its called strategy guy if you dont like taking sniper fire then stay out of his line of sight. Its really just as easy as avoiding someones point d turret.
#2
Posted November 13 2012 - 04:13 PM
ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
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#3
Posted November 13 2012 - 04:14 PM
#4
#5
Posted November 13 2012 - 04:23 PM
#6
Posted November 13 2012 - 04:42 PM
Skrill, on November 13 2012 - 04:14 PM, said:
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."
#8
Posted November 14 2012 - 01:09 AM
But if this 3burst would work like it should in every game, and by that i mean:
More accuracy loss over time and more accuracy gain.
For the sake of example, let's say we have weapon A - with fire rate 0,5
so we would deal 3xbullet damage in 1,5s
With 3burst weapon B we would shoot 3 bullets in 1s dealing the same damage and then be able to shoot again immediately.
lets say we start with 0 spread and add 0,5 for every shot with weapon A, that'd give us
1st shot - 0.5 spread, 2 - 1.0, 3 - 1.5
With 3 burst weapons it would go like this:
1 - 0.3, 2 - 0.8, 3 - 1.5
Lets go back to weap A, shooting constantly:
4 - 2.0, 5 - 2.5, 6 - 3.0 maxed.
Now weap B, shooting immediately after 1st burst for more damage:
4 - 2.2, 5 - 2.8, 6 - 3.5 (or better 3.4) maxed.
Weap B waiting 0,5 for 1,5s mark before another burst:
4 - 0.8, 5 - 1.3, 6 - 2.1
That is obviously a theoretical example and numbers were choosen only for the sake of the comparison.
It'd look different in-game with all that acc gain in-between shots and other mechanics, but you get the idea.
That would give us snipers a room for some versatility, giving sharpshooters some more burst damage in CQC (hey, it's a lvl 20 weapon, and you couldn't spam it for epic damage non-stop, because you wouldn't hit anything even in CQC after a moment, so it'd be like burst -> run/dash under cover -> burst -> rinse&repeat).
And at the same time you couldn't exploit the additional damage in ling range shooting while still being a more than viable ranged weapon.
If that'd be the case then i'm game for it.
#9
Posted November 14 2012 - 09:03 AM
#10
Posted November 14 2012 - 11:40 PM
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