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CBE3 Patch Notes

Announcement Beta Game Patch

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#1 Hugs_

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Posted November 20 2012 - 11:58 AM

NEW FEATURES/CHANGES
• Three new mechs are available for purchase: the Scout, Bruiser, and Grenadier!
• A new weapon is available and can be found in the Grenadier: The Rev GL
• A new weapon is available and can be found in the Rocketeer: The Seeker
• The Mini Flak now has a higher rate of fire, with less damage
• Items now regenerate after a set amount of time
• Items are now divided into just two categories: Offensive Items and Support Items (the old Defensive and Functional categories are now "Support")
• New sounds added for special ability activation/deactivation and when it’s active
• Game Invites: You may now invite players to your game through your Friend’s List
• New Paint Patterns are now available in the Garage Paint Shop
• Most Internals now have negative effects to balance out the positive ones
• Optimization trees have been altered for better balance
• The Mech Level for a player now appears on the scoreboard
• Death notification messages display the level and mech type of the player who killed you
• A post match player highlight screen is available, showcasing the best players in select categories
• It’s easier to see XP gains during gameplay
• Additional PhysX effects added to gameplay
• Tutorial videos are embedded in the DEPLOY menu
• Camera Shake Level on the GAME/CONTROLS menu now has 3 settings and adjusts animations in addition to shake
• Siege Mode: Bases now have 2 base health instead of 3
• Siege Mode: Energy Unit (EU) sources no longer run out of energy when in dispensing mode
• Mech movement has been rebalanced: Mech B and Mech C move slightly slower, but all mechs can use thrusters for longer periods of time
• The server browser was removed to better test matchmaking and help keep matches balanced
• The ANY option was removed from matchmaking
• The default matchmaking type is now Team Deathmatch
• Screenshots can now be taken with the F9 key
• Film grain can now be disabled in the VIDEO SETTINGS menu
• We have a new ‘Enemy Sighted’ marker which should stand out more to the player
• Bazaar (Sahara) received some modifications to help improve map flow
• Deathmatch now has a maximum of 10 players
• Players are now able to switch teams in the middle of a match if a team has 2 or more players than the other team

BUG FIXES
• Matchmaking should now match you up with players closer to your skill level
• An issue was fixed in which several stats were not being tracked correctly
• Servers should more reliably interact with player profiles which impacted the reporting of earned XP in a match
• XP for AA/Silo assists should now be properly awarded
• Cloaked Infiltrators should be harder to detect in close range (the red enemy box indicator does not show up unless they have recently fired)
• Fixed a bug where multiple collisions would cause mechs to continually bounce
• Fixed a bug where players would join an Andromeda server with no way to spawn
• Players can no longer purchase duplicate mechs
• Local player movement was rewritten for smoother movement in network games
• Choppiness seen on connections with high-ping or packet loss was greatly reduced in general, but mostly noticeable when boosting
• New loading screens which also helps to prevent a rare crash that some players experienced when starting a level
• Fixed visor appearing when the player dies when healing
• Fixed certain Trim colors not using the proper hue
• Fixed a bug where turrets were hovering off the ground
• Fixed a bug where turrets didn’t have directional audio
• The PhysX default setting is OFF, graphical settings default to MEDIUM
xxoo

#2 The_Silencer

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Posted November 20 2012 - 12:01 PM

Excellent, thanks! :D

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#3 AsianJoyKiller

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Posted November 20 2012 - 12:02 PM

<3


EDIT: Wait... No server browser_!
Is there any way to team with friends_!

Edited by AsianJoyKiller, November 20 2012 - 12:05 PM.

[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:

AJK is right

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#4 BuDeKai

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Posted November 20 2012 - 12:02 PM

yusssssssssssssssssssssssssss. more hawkens

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#5 AlfaAlexGaming

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Posted November 20 2012 - 12:03 PM

How long til the beta opens

#6 SGRock

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Posted November 20 2012 - 12:03 PM

Less base health on Siege_  Bad move.  :(
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#7 HugeGuts

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Posted November 20 2012 - 12:03 PM

I'm going to test the Scout, Grenadier, and new Rocketeer into the ground.

#8 Kyrzon

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Posted November 20 2012 - 12:03 PM

Fantastic work!

#9 S1LV3R

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Posted November 20 2012 - 12:05 PM

Nice ones, but something about Point D-Vulcan_

#10 Coldrew

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Posted November 20 2012 - 12:05 PM

Looking forward to playing with new changes,

Thank you!!
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#11 Thygon

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Posted November 20 2012 - 12:08 PM

Sounds great!

I'll go with Bruiser, sounds like my kind of mech. :rolleyes:

#12 Skrill

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Posted November 20 2012 - 12:08 PM

View PostSGRock, on November 20 2012 - 12:03 PM, said:

Less base health on Siege_  Bad move.  :(
why it just shortens match time which was a big problem for me and quite a few other people. i had one seige match go to stalemate for an hour and a half it was absurd
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View PostAsianJoyKiller, on July 08 2014 - 03:49 PM, said:

You're exactly right.

#13 Etan

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Posted November 20 2012 - 12:09 PM

The changes to siege mode are interesting
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#14 MK501

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Posted November 20 2012 - 12:10 PM

thanks
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#15 AlfaAlexGaming

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Posted November 20 2012 - 12:12 PM

I got a code and downloaded the launcher but it is saying i am not aouthorized

#16 Elix

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Posted November 20 2012 - 12:15 PM

View PostHugs, on November 20 2012 - 11:58 AM, said:

• Screenshots can now be taken with the F9 key
This is new_ :D I've been doing this since at least CBE1. Wasn't documented, mind you.
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#17 KaszaWspraju

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Posted November 20 2012 - 12:19 PM

  • Items now regenerate after a set amount of time
FAIL !
  • Siege Mode: Bases now have 2 base health instead of 3
FAIL !
  • The server browser was removed to better test matchmaking and help keep matches balanced
Great , matchmaking never work for PC.

Edited by KaszaWspraju, November 20 2012 - 12:22 PM.

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#18 PanzerWolf

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Posted November 20 2012 - 12:19 PM

You brought bruiser back! I love you guys :3

#19 EMEUTIER

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Posted November 20 2012 - 12:21 PM

• Film grain can now be disabled in the VIDEO SETTINGS menu

*cheers*
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#20 bacon_avenger

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Posted November 20 2012 - 12:24 PM

View PostHugs, on November 20 2012 - 11:58 AM, said:

NEW FEATURES/CHANGES

*snip*

• Siege Mode: Bases now have 2 base health instead of 3
• Siege Mode: Energy Unit (EU) sources no longer run out of energy when in dispensing mode
Hmm, not too sure about these changes...  I liked that the EU sources would run out and need to recharge, added some depth/strategy to the match.

Will have to see how these work out in game.

(I don't mean to necro threads, I'm just almost always running behind.  My apologies)

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