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New game mode ideas

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#1
Dinre

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One thing I would LOVE to see in Hawken is new game modes.  I have a few ideas, and I'm sure others have even better ones.  Here are the few that spring to my mind:

 

VIP TDM

Same rules as team death match but only one player on each team actually counts as a kill.  Maybe the VIP player pilots an unarmed VIP mech with crazy agility.

 

Escort

One team is supposed to protect a travelling vehicle / mech, and the other team is trying to destroy it before it reaches the destination.  Either slow or no respawn could make this a nail-biter.

 

Highlander

Exactly one of each mech type on each team.  I suppose this is more like a modifier on existing game modes.

 

Team elimination

The point is to kill the entire enemy team.  When you're killed, you can't respawn until someone on your team makes a kill.  Small maps and teams would probably be necessary to keep this fun.

 

King of the hill

Single player competition.  Whomever is at the control point holds strategically superior high ground, and the point is to stay alive and on top for a certain period of time.

 

Pwn the pros

A very small team of high rank players takes on a large group of lower ranked players in a fight for survival.  No respawn for the pros.

 

Hunting party

An inverse of pwn the pros.  A few high level players are faced off against a large number of lower ranked players.  The lower ranked player to last the longest wins.  All low ranked players win if the high ranked players are killed.  No respawns for either side.

 

Uber

It's one vs. many where one player gets uber buffs.  Killing the uber player gives you the uber buffs and makes you the new target.  Most kills total wins.

 

Chain of command

A mixed skill mode where teams are comprised of high, mid, and lower level players.  High level players get the ability to mark the map with objectives, and their points are determined by the average score of the lower level players' contributions.  The mid level players' scores are inversely determined by the number of lower level player deaths allowed, and the lower level players' scores are based on objectives completed.

 

 

Alright everyone, now submit the better ideas!


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#2
Dawn_of_Ash

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You've got some really good ideas here and they also seem, somewhat, reasonably balanced. My only issue with several of these game modes is the split between the "tiers". These game modes seem more like community game modes - ones that the community creates for fun - rather than full blown ones like TDM, Siege and Missile Assault. However, I feel that some of these ideas can be implemented into the game as a full game mode - for example Uber, Escort, Highlander and King of the Kill. The others which depend on ranks or are a bit of a twist on an already existing game mode would likely be part of community events.

 

Nice work on this list. :) 



#3
Guns_N_Rozer

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nice idea come out from inside ur brain....but how how ????? :tongue:

 

Escort is like siege game  :teehee:

 

Noice Idea  :thumbsup: tumblr_mjdpos4gGU1rnxmkqo1_400_zpsdnn4oa



#4
SandSpider2

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CTF!


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#5
Dinre

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CTF!

 

We all still want capture the flag, don't we?  It's classic FPS fun!  Tribes: Ascend and UT 2k4 were some of my favorite online multiplayer experiences, because CTF is so focused.



#6
KillerMariosCY

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3rd person mode would be nice.

3rd person view is already implemented.



#7
bacon_avenger

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3rd person mode would be nice.

3rd person view is already implemented.

Disagree.  3rd person view gives a huge tactical advantage to anyone using it.

 

3rd person view is used while repairing so that a player, while helpless, can at least have an idea of what's going on around them vs staring into the sky or the ground, depending on the chassis.

 

Back in early beta, there were some players that found a way to adjust the 3rd person view while repairing to increase the FOV to silly amounts, almost giving them a full 360 degree view, and we started seeing people doing quick repair stops just to look around corners.

 

The FOV settings got locked down after that for repair, but it also shows just how much of an advantage it gives.

 

I strongly vote no for a 3rd person view.


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#8
Urska

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just love your ideas. only thing i would add is a mode where u fight over parts/power cores to make a huge mech/ship that moves to the other sides's base. if both sides have a mech/ship up they will fight still one dies then it gos back to moving to the base. once to the base it kills their core or w.e


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#9
Dinre

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just love your ideas. only thing i would add is a mode where u fight over parts/power cores to make a huge mech/ship that moves to the other sides's base. if both sides have a mech/ship up they will fight still one dies then it gos back to moving to the base. once to the base it kills their core or w.e

 

 Heh.  Are you trying to say that you really like Siege?  ;p







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