To play siege, you have to know the objectives to be effective. There is nothing better than having both teams knowing where to go and when. It makes for an exciting match. Wouldn't everyone agree? A major problem with the siege is the newb. Just one newb can cripple a team and make people frustrated. Frustrated players do horrible things like spamming the chat with angryness and disrespect, and frustation causes quitting which can creat further imbalance (or EPIC combacks!!!).
I have two suggestions for solutions to the newb problem.
1) Raise the bar for entrance into the siege event.
Require a higher pilot level for example, or have a siege training tutorial that must be passed before you can play. Somehow exclude the cluless players or segregate them into a special rookie/training siege server.
2) Give the siege players one of those high capacity servers.
I love siege almost more than beer. But when i played teamdeathmatch on one of those 24 vs 24 servers I said to myself "this is my new favourite!"
Math time: If you are on a six player team and just one of your mates is unskilled and not contributing to the war effort for one reason or another, your team has 17% less effectiveness with two newbs that figure jumps to 33%. But on a 24 player team one newb is only a 4% drag on my emotions.
This is, I believe, the better of my 2 suggestions. It is inclusive, doesn't shut players out. Also it gives new players a place to learn on the job in an arena that minimizes the impact of the newb's inexperience.
Also, C'MON give siege one of those big servers!!!!
Thanks for your consideration
DonC