I tried what seemed like a good strategy in siege game mode:
If the enemy holds the AA and you can't take it, rush in, jump into the launching AA rocket and destroy it by sacrificing your bot, before the rocket hits your ship.
Fortunately I was able to do just that: rushed in and destroyed the rocket as it was launching.
Unfortunately, even though I successfully destroyed the rocket (and it successfully destroyed me), the AA rocket (that didn't exist anymore) hit our ship anyways.
This somehow feels "wrong". In my book, a non-existing rocket shouldn't do any damage.
I think it would be great to see this "fixed"/"changed", as this would open up a bunch of new strategies in siege game mode.
Do you folks agree--or am I on crack / missing something?