The problem is thus: The starting MMR (1250 to my knowledge) is too low to represent new players that come from an experienced shooter background. It is relatively clear that the MMR is so low, in fact, that players at that level do not have even the intuition to move while firing.
This problem can affect both inexperienced new players and experienced new players by forcing them to play against each other. Inexperienced new players do not get a chance to play around with other new players to build intuition for Hawken, potentially becoming frustrated enough to simply give up. Evidently, experienced players have gotten the impression that Hawken is a simple, easy game and extrapolate that into a simple, easy learning curve, and leave with the impression that Hawken is a simple game. (Whether this is true or not is irrelevant because it is the new player experience that is important.)
The solution, simply, is to implement a function that has been implemented in other games, including within the notoriously complex MOBA genre.
It is as follows: When a new player first queues for matchmaking (or presses the "Play" button, or even first logs into Hawken, so as to prime bot AI), they are presented with question to the effect of "How experienced are you with the first-person shooter genre of video game?"
The question will provide the possible following answers, and upon answering, the player's MMR will be set to an initial value:
(1) "I am new to video games." (MMR := 1250)
(2) "I have played shooter games in the past." (MMR := 1400)
(3) "I regularly play shooter games." (MMR := 1550)
(4) "I play shooter games competitively." (MMR := 1700)
This solution shall decrease the time necessary for the MMR algorithm to find an MMR that adequately portrays a player's skill and more rapidly provides a suitable experience. The difference between each initial placement is 150 points, which is hopefully sufficient to provide a different experience, while still modest enough to provide room for correction on over- and underestimations of personal skill and/or experience on the new player's part.
Edited by WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW, 28 April 2015 - 01:08 PM.