(edit: I forgot to mention that all mechs are now the same price through the weekend. Part of the goal is to start making it more obvious that all mechs are competitive. Currently the price differences give the impression that the higher-priced mechs are much more powerful, and since they seem out of reach for new users, it's hard to avoid "pay 2 win" feelings)
-capnjosh
Considering the good captain's words about the deal we've got goin' on, why have it all equal for just the weekend? Why don't we have the mechs the same price overall to help continue the avoidance of p2w?
Here are ideas by fellow forum members:
I agree with keeping them all the same price; but it makes sense with them being a way to keep newer players away from the more difficult mechs as Silverfire stated. Perhaps they could all be the same price, but have a "Difficulty Level: ?????" type of rating instead? Assault/Zerker being ?????, predator/scout ????? for example.
My point is that the starting primary should be the easiest weapon to use for each Mech.
A vulcan-D brawler would be better rather than a flak.
8kHC for each naked Mech, easiest weapon to use as starter, "-50%" for the first Mech bought and you'll be good.
To counter the high price for every mech, I think the devs should have a larger test-drive - more mechs. I'm seeing two-three mechs per week when it really should be double/or fice that for new players who want to try all the mechs they can.
Edited by h????????????????????????????????i??, 05 June 2015 - 06:54 AM.