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The Mercenary : The assaults odd cousin.

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#1
Shade__

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i have a mech idea addiction...help

Name : Mercenary
Model name : Fran
 
B-class
Armor : 575
Fuel tank : 88 L
Boost Speed : 29.89 M/S
Fuel Regen : 8.45 L/S
Ground Speed : 18 M/S
Air Speed : 27
Radar : 87.76
Overheating : 3.85s 
Dodging : 1.2s
Special Ability : System Overdrive
+5% Move speed and damage, 5% of hp healed, however +10% Heat rate
+10% of max heat on ability ending 
lasts 5 seconds
 
Weapons
 
Secondary : GL
 
Primary Weapons
Starting : Burst Rifle 
Rank 3 : SMC
rank 5 : Ponit-D Vulcan
 
the Burst Rifle
Think a love child of the EOC and the Vulcan
with a light click it will fire a burst of 6 bullets 
when charging the shot it will fire a 12 shot burst
takes about 1.5 seconds to reload from a burst.
 
A full uncharged burst would deal about 78 damage over 2.75 seconds.
a full charged burst would deal about 156 damage over 2.75 seconds.
 
Model would look kinda like an M4A4 barrel

Thanks be critical please 

Edited by Shade__, 10 May 2016 - 04:40 PM.

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#2
asipo

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i like the idea of burst rifle but it will be OP, so damage need to be nerf

 

since its a rifle and not flak, you should also include 90 damage over 3 seconds, then reload for another 2 seconds before can continue shooting


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#3
DallasCreeper

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675 Armor? That sounds like a C-Class over a B-Class, unless you meant 575. 


 

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#4
Bergwein

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Shade, you need to start drawing those mechs to make these threads more entertaining.


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#5
Shade__

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675 Armor? That sounds like a C-Class over a B-Class, unless you meant 575. 

that was a typo thanks, fixing it now.


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#6
Shade__

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Shade, you need to start drawing those mechs to make these threads more entertaining.

but i suck at art, well ill try. ^w^


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#7
Arkhaun

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maybe also swap the gl for some kind of HE-TOW that you charge for 1.5s to make dumbfire detonator that loses dmg and manual detonation for splash radius ala the detonator with the regular dmg of the regular fired one being like 170 and a slight heat generation for those in splash?

 

knuckles to the sonic


Edited by Arkhaun, 10 May 2016 - 08:17 PM.

SORRY CAPS

 

 

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#8
DemitronPrime

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maybe also swap the gl for some kind of HE-TOW that you charge for 1.5s to make dumbfire detonator that loses dmg and manual detonation for splash radius ala the detonator with the regular dmg of the regular fired one being like 170 and a slight heat generation for those in splash?

 

knuckles to the sonic

 

no

 

lol we need a b class with grenade launcher....

 

And I like this one shade


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#9
asipo

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no

 

lol we need a b class with grenade launcher....

 

And I like this one shade

B class with GL = refer my sig  :thumbsup:


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Mech idea : Marauder (B-class), Raptor (A-class)


#10
DemitronPrime

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B class with GL = refer my sig  :thumbsup:

Primary weapon
1. Flak Cannon
2. Heat Cannon
3. Mini-Flak
 
poo Guns... dont like them lol they arnt ping friendly
 
and tbh I prob wouldnt use :
Ability name : Silhouette
Did not turn invisible but hide your presence on enemy radar even when you boost or attack
Duration 10 seconds, 40 seconds cooldown
 
not that its a bad idea at all... just not my playstyle, shade's idea here more suits how I play imo
 
 
 
 

Edited by DemitronPrime, 10 May 2016 - 10:55 PM.

Puck Flinging-Nade Lobbing-Troll Tech

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#11
Shade__

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B class with GL = refer my sig  :thumbsup:

cdbfde4d2a79c452e4b744840f140e7ac91c9656
I like that idea another sneaky stabby mech is always good.
Either way we need more GL b-classes 


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#12
crockrocket

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Shade, you need to start drawing those mechs to make these threads more entertaining.

 

Like Nepa!


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#13
MomOw

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I dream of a CRT-Recruit with alternate secondary instead of alternate primary 

 

AR + TOW / GL / Hellfire

 

With off-course balance changes : TOW damage reduced to match the DPS of GL and hellfire "dumbfire" made usable (reduced spread, increased initial speed).

 

IMHO that would fill the slot of a "mercenary" mech


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