Please, only post issues to be fixed with game client/server mechanics, NOT mech values, damage, hellfire-seek strength.
Pls follow a format which will make it easier for someone to write a JIRA bug: item #, reporter, issue title, description. If the Devs want to know your system spec, they'll ping you for it.
Example/start of list:
- Luna, Tick Rate Stability, The server tick rate does NOT FEEL STABLE. The game feels like it speeds up/slows down to me, and several others have commented the same.
- Luna, HitReg, Hitreg in general feels worse (lower tick rate?), but I get hit harder by more people.
- Luna, INI File Defaults for Line Draw/Distance, something makes it harder to judge distance for detonating TOWs/Grenades.
- Luna, UI Sizes on PC, For the love of all that is Holy, change the UI sizes
- Luna, Mech Choice, Let us pick the mech we want to be first on the selection, and ditch the 'roll over a mech selects that mech' and the need for a PC player to click on the mech he wants instead of 'Launch' and launching into the wrong mech.
- Luna, In-between Match Chat, There is no between-match chat any more, and a new instance of a map wipes the chat history.