First of all, I want to say hello to the new dev team and grant my best wishes to them for a huge success!
Secondly, I want to greet everyone of the past Hawken days back to 12/12/12 and before. We are re-united!
That beeing said, *breathing* we have Hawken back, rescued from drowning. I can't say how happy I am after hearing these good news.
But now to the real topic!
Introduction
Hello everyone, I am FakeName who some of you might know or might not know (until now). I've joined Hawken at its Beta release (12.12.2012) and played around 300-400 hours until now.
Now, after Hughes, ADH, Meteor & co are gone and a new dev team arrived, I want to help getting the team into Hawken and its current situation, its problems, bugs, glitches and other negative stuff.
The aim is to set #priorities and get Hawken to a roadtrack where it is just a matter of time until the Beta key can finally be erased.
Maximum priority
Now these bugs/glitches are, in my opinion, the most importat things to be adressed. So damn annoying and game breaking.
- Matchmaker
I mean, either you are too good and play 1v3 or a team will get stomed by 2 good players. But I got respect for that, I never saw a really good matchmaker, just a few that were, meeh, okey, but not really good ones.
However, there are plenty of matches where I do not mind leaving, even before the match started.
My suggestion: Bring back team switch button.
- Invisible walls
That's not a hard task to do. Remove every invisible wall or atleast make them visible (I am not talking about these blue particle walls where you can shoot through but not fly or walk through.
- The weapon glitch
Somehow it is possible to get a breacher on a technician and other weapons on other mechs which are usually not available.
However, it can be intentionaly be used and can't get rid off durign a match.
Normal priority
Now here I will just list things which need to be done in my opinion after the problems above got fixed.
- Random cloak breaking (cloak breaks on Infiltrator even though you have enough fuel)
- Sometimes, when having a repair kit and an extractor, you don't get the full out of EU and Health orbs
- Weapon desync (wepaon animation and actual shots are not synced. Happens with almost every weapon which hasn't got bullets such as EOC, Heat cannon, Grenade launcher, TOW, etc.)
- Sticky walls. You sometimes get suck at or inside a wall.
- Breacher Railgun Lag. When shooting the railgun mode needle while cloaked with the predator, I get a freeze for like 0.3 seconds
- Server connectivity. Can't connect to some servers for whatever reason (connecting to server message is gone and no notification).
- Outside the map. There are plenty of ways to go there, it is fun, but some abuse this.
Gameplay stuff aka Balancing
Now again, that's just my opinion and not to be considered as the community's view.
There are a couple of changes which have been done in the past without any request of the community. However some of the make no sense and others are just so damn annoying.
High priority
- Heating. I've been saying that for ages but whatever. Currently if you don't shoot for like 3 seconds, your weapons will cool down almost instantly, even faster when overheating.
Remove this. This should cause the Assault's ability to be unique and to force mechs like Zerker, Reaper and Raider for example to take a break.
Oh, and I don't mind a heat increase by 100% (double) so the Infiltrator for example has to manage its heat as well.
- Reaper's ability. You simply don't need additional accuracy with a 99% accurate weapon. Exchange it for an increase in fire rate. That was well accepted by the community as far as I know but never implemented due to #priorities.
- Recoil. Every shooter has it, except for hawken of course. Well it used to have it, but it got removed for whatever reason.
Right now, you can shoot your weapons forever without losing accuracy, no matter what you are doing, walking, boosting, flying, dodging, etc. You will always have one flat value of accuracy. Reimplement recoil so we don't have flying Reapers on Last Eco >.>
- Oh and please get rid of this ugly sticky bar which people call health and fuel bar. Disgusting!
Medium Priority
- Cloaking. Now this is my favourite, but I lost my hope in the old dev team that this will ever be changed. It so so damn easy to spot a cloaked mech because of the following reasons:
1. You are shown on the HUD inside these red brackets [ ] (if you are cloaking in front of the enemy's view)
2. The cloak is bugged. Smoke and other visual effects are not dspalyed through the cloaked mech.
3. The blurry view is strong, making it even more easy to spot. Especially while moving
4. The cloak is the only ability that burns your fuel, while every other ability is usually a straight buff or somethign else.
I would be happy if atleast one of the four points mentioned above would get adressed.
- Instant damage (0.0 seconds passed by bullets travlling from gun to enemy mech)
Oooh yes, I could rage every day when I see this. Examples are: Flak cannon, Reflak, T32 Bolt, Assault Rifle, SMG, Vulcan, and pretty much every thing else with bullets.
While I don't mind sniper weapons to have instant damage due to their long range power, I mind shotguns. For those of you who say that this does not make a difference in close combat, just try out the Raider's Corsair KLA Shotgun mode and compare it to the Flak or Reflak or T32 Bolt.
Make every weapon to have an actual projectile.
- Incinerator
This fat mech is one of the most powerful ingame. Why? Because it absorbs heat from nerby mechs, can add the heat to enemy mechs, and can shoot pretty much forever without overheating.
Add a simple magazine which has to be reloaded after time (infinite ammo is still there) so he has to take a break just like every other mech.
Alternatively, Icnrease the secondary's damage and reduce it's fire rate. Around 3 seconds for reloading.
Now that's it for now. Don't know wheater it is good to float the new devs with problems but Hawken is everything else but perfect.
Greetings to you all :]
Edited by FakeName, 24 August 2015 - 06:41 AM.