Ashfire908 said:
Ignoring the (heavily repeated and reworded) arguments that Mech uses
Ignoring the heavily repeated and reworded arguments that Ashfire uses...
Ashfire908 said:
the concept of holding off on developing for the current console generation and waiting for the next generation for a game already in development is really flawed in itself.
Well, I prefer a release on PC and later on a release on the next generation consoles. The console peasants can wait. We don't need gimped games because of those cheap ass console peasants who still want their games for the Museum Box 360 and the old PS3.
The game is already in development for PC not for those motherfucking consoles. For all that I care those consoles can fuck off, period. I don't want to see this game turned into shit thanks to seven years old weak hardware.
Ashfire908 said:
If you are already working on a project (and it will be finished before the next gen tech is ready), you develop for the current tech (I mean current consoles, not current hardware, shush).
No console peasant, you develop the project for the best capable platform, this case the PC and then adapt the game to the consoles. I don't want to see a game turned into shit because the developers were unable to put everything they wanted due to the limited hardware inside the old SKUs.
Ashfire908 said:
Here's an example: Say that in 10 years, fully-electric cars will be completely perfected. (The next console generation is not that far off, but just work with me) By that argument, all car manufactures should stop producing cars and wait the ten years for electric cars to be finished.
You develop your game as it is planned. You don't downgrade the game just to satisfy the weak museum box 360.
Ashfire908 said:
So either everyone keeps driving their old cars/playing their old games, or they switch to driving a motorcycle/playing on a PC. Meanwhile, the car manufactures are not making any money because they aren't producing any cars/console games.
That's a crock of shit. You develop the game on PC and realize the full potential of it on PC. You put emphasis on one version not on three versions. Instead your team should be focused releasing the game for one platform and then test, optimize and adjust the game for the old console.
Why_ Your fucking consoles are already seven years old. You don't design games for the past, you design games with the current technology. That technology is PC.
Ashfire908 said:
Develop for the platforms we have now, not wait for unknown future platforms.
When console peasants like you will learn to wait_ You will thank us later on playing an incredible mech game instead of a deluded game for old consoles. We already are at the verge of generational switch. Why not wait one more year.
Ashfire908 said:
What about applying this only to Hawken_ Replace "good games" with "games I personally like and want to come out perfect" in the paragraph up above.
Your dumb example doesn't apply to Hawken. You develop a game for one platform, your team is small, they should put effort on one version instead of making a piece of shit thanks to the deluded energies spent on porting and gimping the game.
Ashfire908 said:
Holding off on a console version until the next generation of consoles come will not avoid any issues with the current consoles. Instead, it just won't be made.
Makes more sense to hold a little bit and realize a full game with all the features on all the next generation consoles. Just learn to wait, console peasant.