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[Guide] h0B0s guide to Items, internals and wise HC spending.


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#21 XenoMorph

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Posted December 17 2012 - 05:47 PM

 R33F3R, on December 17 2012 - 06:50 AM, said:

 XenoMorph, on December 16 2012 - 02:04 PM, said:

tl;dr. Can you sum this up in a sentence for me h0B0 :huh:
lol i reported this post, h0B0 took all that time to write something for the community. If you want to know what's what then read it.

Now we cna all agree youre the biggest nerd on these forums :)
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I usually assume my team-mates are retarded :)

#22 Dramastically

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Posted December 18 2012 - 07:11 PM

 h0B0, on December 16 2012 - 02:02 PM, said:

2. Your first purchase: I would personally recommend that your first purchase be a mech. For 2 reasons 1. Diversity is the spice of life. 2. Whilst playing in a Max level 25 mech will grant you HC it will not grant you EXP unless you are willing to pay money to have that experience transferred.  So having a second mech available to start leveling up will allow you to keep gaining both HC and EXP, making your playtime overall more lucrative.


I'm trying to understand this. How does xp on my infiltrator affect my scout_ If I have my infiltrator at 25 why do I even need xp any more_

Edited by Dramastically, December 18 2012 - 07:13 PM.


#23 Phaaze

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Posted December 18 2012 - 07:14 PM

 Dramastically, on December 18 2012 - 07:11 PM, said:

 h0B0, on December 16 2012 - 02:02 PM, said:

2. Your first purchase: I would personally recommend that your first purchase be a mech. For 2 reasons 1. Diversity is the spice of life. 2. Whilst playing in a Max level 25 mech will grant you HC it will not grant you EXP unless you are willing to pay money to have that experience transferred.  So having a second mech available to start leveling up will allow you to keep gaining both HC and EXP, making your playtime overall more lucrative.


I'm trying to understand this. How does xp on my infiltrator affect my scout_ If I have my infiltrator at 25 why do I even need xp any more_

someitme in the next eventually overflow exp will exist for those who want to pay

#24 h0B0

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Posted December 18 2012 - 09:34 PM

 Dramastically, on December 18 2012 - 07:11 PM, said:

 h0B0, on December 16 2012 - 02:02 PM, said:

2. Your first purchase: I would personally recommend that your first purchase be a mech. For 2 reasons 1. Diversity is the spice of life. 2. Whilst playing in a Max level 25 mech will grant you HC it will not grant you EXP unless you are willing to pay money to have that experience transferred.  So having a second mech available to start leveling up will allow you to keep gaining both HC and EXP, making your playtime overall more lucrative.


I'm trying to understand this. How does xp on my infiltrator affect my scout_ If I have my infiltrator at 25 why do I even need xp any more_

There is an option in the game that offers players a chance to transfer EXP earned on a max level mech to a lower level mech for hard cash money.

If your satisfied with playing only 1 mech and do not wish to level any other mechs then don't bother purchasing any other mechs.

Click me! I dare you.

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#25 Sicarius_X

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Posted December 18 2012 - 10:45 PM

Radar scrambler is actually useful if you have more then one down, I.e You coordinate with your team, if you get three down on say MA at E2 or something, radar become so overloaded they cannot use it at all. Beyond that I think the Repair charge is best defensive.

#26 patlasmat

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Posted December 19 2012 - 12:15 AM

special loader + 1.5 seconds reload rate offense opt. and u spam tows, grenades. tow gains the most benefit as it's the longest reloading special as far as i know. try it indeed. or do not, that fast reloading tow rescues me against other A classes many time with little health.

Edited by patlasmat, December 19 2012 - 12:15 AM.

simplicity is the ultimate sophistication.

#27 Hugs_

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Posted December 19 2012 - 12:28 AM

Holy wow!

This is fantastic. I learned stuff from this post I'm looking forward to employing much of this new wisdom on the battlefield.

Thanks so much, hobo!
xxoo

#28 h0B0

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Posted December 19 2012 - 05:38 AM

 patlasmat, on December 19 2012 - 12:15 AM, said:

special loader + 1.5 seconds reload rate offense opt. and u spam tows, grenades. tow gains the most benefit as it's the longest reloading special as far as i know. try it indeed. or do not, that fast reloading tow rescues me against other A classes many time with little health.

I am aware of this.

After rereading my original post i realized i did not stress this enough. What was i thinking.

I edited the OP.

Click me! I dare you.

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#29 Skylead

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Posted December 19 2012 - 12:24 PM

 h0B0, on December 16 2012 - 02:14 PM, said:

 XenoMorph, on December 16 2012 - 02:04 PM, said:

"Probably a joke"
No. I won't sum it up for you.
But i might as well do it for the nubs.

Buy a 2nd mech first.
Save 4k HC for your level 25 prestige weapon.
Internals are pretty useless right now, don't waste HC here unless you have tons to spare and don't want to purchase any more mechs/items.
The tl;dr of CM's will get censored to fuzzy bunny.

My one exception to this is if you have all bullet or all explosive damage feel free to throw on the corresponding offensive internal, I also like using the thruster speed internal for more mobility

#30 Skylead

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Posted December 19 2012 - 12:26 PM

 h0B0, on December 16 2012 - 08:17 PM, said:

 KoreanDoggyDog, on December 16 2012 - 05:20 PM, said:

Edit: @ Hobo, I'm sure he means playing against other Mech Pilots, not objective mode.

Deu and XenoMorph are teasing me. They are both skilled players and have been playing for as long as i have. Not to mention they are fellow steel killers.

When did Xeno betray us for the enemy_! HE MUST BE KEEL HAULED!!!!

#31 XenoMorph

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Posted December 19 2012 - 12:32 PM

Im in daD QQ
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#32 Skylead

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Posted December 19 2012 - 12:33 PM

 XenoMorph, on December 19 2012 - 12:32 PM, said:

Im in daD QQ

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#33 h0B0

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Posted December 19 2012 - 12:43 PM

Lol, hes been spendin all his time on our mumble, was a misunderstanding.

Hes my newest fanboy.

Click me! I dare you.

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#34 Alloycat

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Posted December 20 2012 - 10:32 AM

Special Weapons Loader or Explosive Munitions for a HEAT infiltrator_

Seems both have good benifts for it. I feel the Loaders down side is less of an issue though as it seems nigh on impossable to overheat on a HEAT infil, and HP is low enough alreday.

Thoughts anyone_

Edited by Alloycat, December 20 2012 - 10:53 AM.


#35 h0B0

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Posted December 20 2012 - 02:00 PM

 Alloycat, on December 20 2012 - 10:32 AM, said:

Special Weapons Loader or Explosive Munitions for a HEAT infiltrator_

Seems both have good benifts for it. I feel the Loaders down side is less of an issue though as it seems nigh on impossable to overheat on a HEAT infil, and HP is low enough alreday.

Thoughts anyone_

It depends on the game mode you are playing.
SWL for DM
And Explosive ammunition for cooperative modes like TDM,MA and siege.

Furthermore, its a known issue that the optimization reducing cooldown on the secondary is not working as intended. Maybe someone with this internal could do a comparison and let us know if this is the case for internals aswell.

Click me! I dare you.

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#36 Necodreus

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Posted December 21 2012 - 11:51 AM

With the 5k just got and my previous 3k hc from lvling, this will be handy when I get home, now just need to figure out my play style.

#37 h0B0

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Posted December 22 2012 - 08:10 AM

Edited the OP i had misread the tiny text on the reinforced armor internal, it might be usefull now that i know it doesnt increase the damage done on you but rather it decreases the damage you deal on others.

Click me! I dare you.

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#38 TheSangson

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Posted December 22 2012 - 03:39 PM

 h0B0, on December 16 2012 - 02:14 PM, said:

 XenoMorph, on December 16 2012 - 02:04 PM, said:

"Probably a joke"
No. I won't sum it up for you.
But i might as well do it for the nubs.

Buy a 2nd mech first.
Save 4k HC for your level 25 prestige weapon.
Internals are pretty useless right now, don't waste HC here unless you have tons to spare and don't want to purchase any more mechs/items.
The tl;dr of CM's will get censored to fuzzy bunny.
What the fuzz is the tl;dr of CM´s _

Posted Image


My other mech is a Madcat


#39 Boomshanks

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Posted December 22 2012 - 04:49 PM

Question: Does Explosive Munitions also increase the H.E. Grenades damage by 5%_

#40 eaxe

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Posted December 22 2012 - 05:05 PM

 nightsky, on December 16 2012 - 04:53 PM, said:

I saw repeated use of the word "malus" and immediately got excited that someone besides me had played E.Y.E.
I just wish that game didn't feel so unfinished ...
Also sneaking around and hacking EVERYTHING.


KoreanDoggyDog said:

RAINBOW-TEXT
Please don't, it hurts my eyes man.
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