Single Player_
#42
Posted January 27 2013 - 04:41 PM
erathic, on January 27 2013 - 04:37 PM, said:
but will open the game to many players and bring a lot of money.
I think it should be a paid-extension, and if you finish it
you earn a special cammo for the mech wich you played thru.
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#43
Posted January 29 2013 - 03:50 AM
erathic, on January 27 2013 - 04:37 PM, said:
but will open the game to many players and bring a lot of money.
I think it should be a paid-extension, and if you finish it
you earn a special cammo for the mech wich you played thru.
The game needs to keep on it's freee-to-play system.
#44
Posted January 30 2013 - 06:37 AM
Howeber it would suppose a massive number of things to add to the game, the developement costs would be arround the 75% of a brand new game if they want to do it well.
Of course they could jus add a sigle player campaign like the one implemented on Star Wars Battlefront 2 (just the same maps with bots and some special objectives to accomplish), but I think that would just suck.
That means that if we want a well done single player campaign, we will have to wait a couple of years. Nowadays the Multiplayer is the priority here and it will have to be until there are a massive amount of content for it (lets talk about +20 maps and +40 mechs) and a consolidated comunity. Maybe then they will able to spare some resources for a single player mode.
#45
Posted January 30 2013 - 11:29 PM
#46
Posted February 01 2013 - 09:22 AM
#47
Posted February 03 2013 - 01:39 PM
On a separate note - "Cover me, I'm commentating."
#48
Posted February 09 2013 - 04:08 PM
Crian, on February 01 2013 - 09:22 AM, said:
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#49
Posted February 16 2013 - 09:53 AM
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#50
Posted February 16 2013 - 12:11 PM
Hekatonkheires, on January 30 2013 - 06:37 AM, said:
Howeber it would suppose a massive number of things to add to the game, the developement costs would be arround the 75% of a brand new game if they want to do it well.
Of course they could jus add a sigle player campaign like the one implemented on Star Wars Battlefront 2 (just the same maps with bots and some special objectives to accomplish), but I think that would just suck.
That means that if we want a well done single player campaign, we will have to wait a couple of years. Nowadays the Multiplayer is the priority here and it will have to be until there are a massive amount of content for it (lets talk about +20 maps and +40 mechs) and a consolidated comunity. Maybe then they will able to spare some resources for a single player mode.
#51
Posted March 02 2013 - 11:37 AM
TomTasticTV, on February 16 2013 - 12:11 PM, said:
Hekatonkheires, on January 30 2013 - 06:37 AM, said:
Howeber it would suppose a massive number of things to add to the game, the developement costs would be arround the 75% of a brand new game if they want to do it well.
Of course they could jus add a sigle player campaign like the one implemented on Star Wars Battlefront 2 (just the same maps with bots and some special objectives to accomplish), but I think that would just suck.
That means that if we want a well done single player campaign, we will have to wait a couple of years. Nowadays the Multiplayer is the priority here and it will have to be until there are a massive amount of content for it (lets talk about +20 maps and +40 mechs) and a consolidated comunity. Maybe then they will able to spare some resources for a single player mode.
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#52
Posted March 15 2013 - 06:08 PM
#53
Posted March 15 2013 - 09:03 PM
DeathTraveler, on March 15 2013 - 06:08 PM, said:
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#54
Posted March 15 2013 - 09:27 PM
Edit: I said Meteor, I meant Adhesive. Thanks, tman, for catching that.
Edited by YellerBill, March 17 2013 - 08:41 AM.
Quote
#55
Posted March 15 2013 - 09:37 PM
YellerBill, on March 15 2013 - 09:27 PM, said:
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#56
Posted March 17 2013 - 08:21 AM
Edited by Pastorius, March 29 2013 - 12:29 AM.
#57
Posted March 28 2013 - 04:49 PM
Pastorius, on March 17 2013 - 08:21 AM, said:
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#58
Posted March 28 2013 - 06:15 PM
Quote
#59
Posted April 03 2013 - 05:57 AM
There should be some PvE raids, and something that keeps you logging into the game every day, like some itemization and farming content (well it's already there with pvp, kind of, but items are too useless in this game in the actual stage).
Skill tree has to be reworked too, i mean who cares about a 1% dps increase with a fully filled offence tree_
I know this was done for a better balance vs low level players, but this needs better design.
Honestly i really think the gameplay is better than all AAA Fps games, the graphics engine is really good. It just need a lot more content to become very popular.
#60
Posted April 04 2013 - 05:37 AM
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