The BF3 comment was along the lines of MWO and Hawken becoming very similar games competing for the same market - like CoD and BF3 do. Medal of Honor would've been a better replacement than BF3, since it's intended as a more direct alternative to CoD, but it blows so... whatever. You understood the point if not the example.
There are Mech games where the machines weren't lumbering monstrosities. Phantom Crash and Armored Core are good examples. If you read the Hawken graphic novel, they talk about the scientific accomplishments that allow for light weight and resulting mobility. It's a good read, I encourage it. Based on what's presented there and gameplay mechanics in place, it seems that Adhesive has a high-mobility vision for their robots.
I totally agree with your MWO experience. I'm giving it another try this weekend, but last time I played, the economy felt totally effed up. However, I wouldn't hold your breath for Hawken to shift to that same gameplay experience based on the above paragraph. My hope for is that both games step up and excel at very different experiences. MWO with huge maps and lumbering mechs while Hawken offers a faster and more intimate experience.
Finally, I wish you found joy in imagining absurdities that could happen to Hawken. Taking pleasure in the small stuff makes for a better day. That's what I tell my wife at least and, heck, she married me.
Edited by FussyBadger, March 29 2013 - 08:55 AM.



























