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#101 YesWeCant

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Posted August 04 2013 - 04:55 AM

Well, my interpretation of the message and the picture:

First of all:
The transmission:
It is from some outpost (Sentium frontier outpost)

lost contact with recon squad
Means that something obviously went wrong

Then they send a transmission with the last know nocation, followed by a request of reinforcement, before the sender of the message apparently dies (that's what I assume)


And then a jungle picture with what's left of one mech is visible...
My guess:
Introduction of the PVE mode they said that would come in the next patch
It'll most likely be a cooperative mode where you have to repel waves of enemies (COD Black ops/black ops2 zombies, Mass effect 3 MP, something in that direction)

And don't get you hopes up too much for jungle (pvp) maps, most of the trees will be background anyways (to keep the gameplay smooth)

#102 wingding

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Posted August 04 2013 - 11:48 AM

mechs are great, the trees look great. now lets just throw in crappy quake gameplay, dancing mechs and silly holographic projecitons meant to appeal to 5 year olds.

#103 Xer06siX

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Posted August 04 2013 - 05:15 PM

Waves of ever stronger enemies! You mean like Gears of War_ Would be cool I guess.

Previously known as §îlvër-§érpênt

[font=comic sans ms,cursive]Candy! Taste like Chicken, if Chicken was a Candy![/font]

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"Since they are all going to go crazy anyway, may as well send crazy people in the first place and save the trouble..." -M


#104 Xer06siX

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Posted August 04 2013 - 05:17 PM

View Postwingding, on August 04 2013 - 11:48 AM, said:

mechs are great, the trees look great. now lets just throw in crappy quake gameplay, dancing mechs and silly holographic projecitons meant to appeal to 5 year olds.

Posted Image

.....Posted Image

....
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Previously known as §îlvër-§érpênt

[font=comic sans ms,cursive]Candy! Taste like Chicken, if Chicken was a Candy![/font]

Posted Image

"Since they are all going to go crazy anyway, may as well send crazy people in the first place and save the trouble..." -M


#105 Nerdsinc

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Posted August 04 2013 - 05:35 PM

OMGOMGOMG NEW MAP OMGOMGOMGOMGOG

~Once a Swordie, always a Swordie~


I miss the ol' Nostale Days...


#106 Memag

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Posted August 05 2013 - 01:12 PM

Will there be Grizzly-mechs_
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Former Hawken enthusiast.

#107 onehourleft

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Posted August 05 2013 - 01:43 PM

I hope this new C class mech from Modius is in the update.

View PostModius, on April 22 2013 - 08:34 AM, said:

View PostModius, on April 23 2013 - 02:48 PM, said:


Edited by onehourleft, August 05 2013 - 01:54 PM.


#108 lucasfowl

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Posted August 06 2013 - 02:19 PM

Eagerly waiting! Can not wait!! I need my anxiety remedies!!

#109 Pap

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Posted August 06 2013 - 07:48 PM

nice, new map BUT (here is some of my whining):
1. i can live with the fact that buildings on other maps are made out of super futuristic materials and they are very sturdy. but if we will have a jungle/forest map with trees, plants and other foliage that is invincible in this kind of game it would be very lame...

2.my biggest problem is the scale. As we all know Hawken is a game about big mechs fighting each other (not mw kind of big but still). From the ingame garage and topics on forums here i think that we can agree that A class is around 3,6meters tall and C class is around 5.8meters tall. I fear that the plants and other foliage on this new map will be in size like those mechs were real humans (plants looking as big as plant to a human). The game is already lacking a good perspective and scale feel. the maps doesnt look like natural environment for normal people with big robots. it looks like an environment made just for those robots like the ppl are only moving around in them. yeah i know they have added lamp posts small cars and vehicles and other stuff that can be crushed and give a feel of a bigger scale but they all look very lame, cheap and unrealistic (in size). every other environment element lacks details to give the feel of a bigger scale. the only map that makes it any better is Front Line (but still not very satisfactory). The worst is Bazaar, rocks on the ground look like regular rocks and stones for a normal sized people, and it really feels like bazaar for mechs..
what i am saying is that the maps are lacking a good perspective and scale and that should be fixed by map artists. yeah yeah we can argue that this is "futuristic" game and the location can be on other planet where trees and rocks are look like this. but come on..how cheap is that excuse_
to sum up: map art sucks, mech art rocks as of now, dont know if it is the same team
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#110 Houruck

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Posted August 06 2013 - 11:21 PM

View Post[HWK]HUGHES, on August 06 2013 - 06:11 PM, said:


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Posted Image

Edited by Houruck, August 07 2013 - 12:47 AM.

Knight of the Holy Tree


CRITICAL ASSIST
United in Diversity, Divided by Zero

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Spoiler

#111 Sadukar

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Posted August 06 2013 - 11:41 PM

i am sharpening the axe on my infiltrator ... finaly we can kill mechs monkey style
If you do not see this signature don't worry it is not really invisible, its infiltrating, look closely and you might see some distorsion,

#112 Beefsweat

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Posted August 06 2013 - 11:46 PM

View Postwingding, on August 04 2013 - 11:48 AM, said:

mechs are great, the trees look great. now lets just throw in crappy quake gameplay, dancing mechs and silly holographic projecitons meant to appeal to 5 year olds.

Posted Image

so brave
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#113 The_Silencer

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Posted August 07 2013 - 06:07 AM

Mushrooms! :lol:

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.

"The difference between theory and practice is smaller in theory than it is in practice"


#114 OdinTheWise

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Posted August 07 2013 - 09:11 AM

I would love to see some back story on this area.

because bow ties are cool


#115 CharlesNelson

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Posted August 08 2013 - 10:42 AM

like crysis 3, we can have fun, in this new map, :3 I like very much forests !

#116 paratus1

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Posted August 08 2013 - 11:59 PM

why carnt u log into it

#117 KOS_Baconman

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Posted August 09 2013 - 03:27 PM

View Postropefish, on August 04 2013 - 04:35 AM, said:

View PostAudible_Silence, on August 03 2013 - 10:56 AM, said:

View PostConquistador, on August 01 2013 - 04:42 PM, said:

View Postropefish, on August 01 2013 - 01:41 PM, said:

SIDE NOTE: imagine dragons "radioactive" is the perfect song for hawken :D

Especially when covered by THIS group:


I hate that song, but i like that cover... and thanks to you i spent the last 20 minutes watching Lindsey Stirling videos...
actual imagine dragons:

one of my favourite songs...
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#118 NBShoot_me

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Posted August 09 2013 - 08:38 PM

View PostHouruck, on August 06 2013 - 11:21 PM, said:

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That reminds me of the hammer that OdinTheWise was posting about a while back!  .,... I still don't see it.

#119 ElucidExcaliber7

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Posted August 11 2013 - 04:45 PM

did u add any bodies of water in this map_ cuz ive always wondered how mechs would work in water...

#120 NBShoot_me

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Posted August 12 2013 - 01:53 PM

View PostElucidExcaliber7, on August 11 2013 - 04:45 PM, said:

did u add any bodies of water in this map_ cuz ive always wondered how mechs would work in water...

Slowly while water leaks in and shorts out everything drowning the pilot and leaving said mech about as useful as a RRoD'ed Xbox... but you'd never run out of ammo because you'd never overheat under water! :P





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