HAWKEN servers are up and our latest minor update is live!
Forgot Password_ SUPPORT REDEEM CODE

Jump to content


Alert: Priority Transmission in Progress!

Game News

  • Please log in to reply
131 replies to this topic

#61 SandSpider

SandSpider

    Advanced Member

  • Full Members
  • PipPipPip
  • 795 posts
  • LocationThe ninth dimension

Posted August 02 2013 - 12:21 AM

WOW, this looks awesome, can't wait to run around in it.


Posted Image

#62 dorobo

dorobo

    Advanced Member

  • Full Members
  • PipPipPip
  • 634 posts
  • LocationLegion

Posted August 02 2013 - 12:45 AM

I see a reaper with green camo up there in the bushes...

#63 Xer06siX

Xer06siX

    Advanced Member

  • Full Members
  • PipPipPip
  • 472 posts
  • LocationRunning around like a Chicken.

Posted August 02 2013 - 02:36 AM

I made an image in celebration of the new level. Here are some trees and my first attempt at opening up one of the mechs!

Posted Image

Previously known as §îlvër-§érpênt

[font=comic sans ms,cursive]Candy! Taste like Chicken, if Chicken was a Candy![/font]

Posted Image

"Since they are all going to go crazy anyway, may as well send crazy people in the first place and save the trouble..." -M


#64 DaPheel

DaPheel

    EXPLOSIONS_

  • Full Members
  • PipPipPip
  • 1,787 posts
  • LocationU.K.

Posted August 02 2013 - 02:59 AM

Good to see Yew've  branched out into new environments!

Forest maps are always Poplar - everyone's come out of the woodwork for this one!

Thank you for the teaser dev's - I guess Willow you one for that.

I'm sorry for the tree puns, but you axed for it!
Posted Image"OFFICIAL SHIELD BEARER"
Spoiler

#65 DaPheel

DaPheel

    EXPLOSIONS_

  • Full Members
  • PipPipPip
  • 1,787 posts
  • LocationU.K.

Posted August 02 2013 - 03:29 AM

Nothing like some tree puns to Spruce things up a bit!
Posted Image"OFFICIAL SHIELD BEARER"
Spoiler

#66 Xer06siX

Xer06siX

    Advanced Member

  • Full Members
  • PipPipPip
  • 472 posts
  • LocationRunning around like a Chicken.

Posted August 02 2013 - 04:05 AM

The seeds of creativity have really sprouted into a wonderful garden of
Eden for Mechs to happily trounce upon!

Previously known as §îlvër-§érpênt

[font=comic sans ms,cursive]Candy! Taste like Chicken, if Chicken was a Candy![/font]

Posted Image

"Since they are all going to go crazy anyway, may as well send crazy people in the first place and save the trouble..." -M


#67 heartofdarkness

heartofdarkness

    Advanced Member

  • Members
  • PipPipPip
  • 295 posts
  • LocationWeyland Yutani research offices

Posted August 02 2013 - 04:50 AM

WOW! EXCITEMENT LEVELS REACHING CRITICAAAAAAAAAAAAAAAAAAAAAAAAAAAL!!!!!! :blink:
Posted Image

#68 apollo96

apollo96

    Member

  • Members
  • PipPip
  • 28 posts
  • LocationEarth

Posted August 02 2013 - 06:23 AM

TRESS!!!!!!!!!!!!!!!!

Edited by apollo96, August 02 2013 - 06:25 AM.


#69 ShadowGTR

ShadowGTR

    Advanced Member

  • Full Members
  • PipPipPip
  • 1,034 posts
  • LocationArizona

Posted August 02 2013 - 07:58 AM

View PostDaPheel, on August 02 2013 - 02:59 AM, said:

Good to see Yew've  branched out into new environments!

Forest maps are always Poplar - everyone's come out of the woodwork for this one!

Thank you for the teaser dev's - I guess Willow you one for that.

I'm sorry for the tree puns, but you axed for it!

View PostDaPheel, on August 02 2013 - 03:29 AM, said:

Nothing like some tree puns to Spruce things up a bit!


Posted Image


#70 Vdragon

Vdragon

    Advanced Member

  • Full Members
  • PipPipPip
  • 581 posts
  • LocationWhere you drink red wines, eat long breads, and put a beret on the top of your mech.

Posted August 02 2013 - 08:35 AM

trees trees tress trees trees trees tress trees trees trees tress trees trees trees tress trees trees trees tress trees trees trees tress trees trees trees tress trees trees trees tress trees trees trees tress trees trees trees tress trees trees trees tress treestrees trees tress trees!!!!!!!!
May we have a snow map too_

#71 Beefsweat

Beefsweat

    Advanced Member

  • Full Members
  • PipPipPip
  • 2,845 posts
  • Locationsan diego, usa

Posted August 02 2013 - 08:55 AM

oh god. the bloom, the volumetric light, the HDR, the trees!

Posted Image
Posted Image

#72 Brave_Sir_Robin

Brave_Sir_Robin

    Advanced Member

  • Members
  • PipPipPip
  • 389 posts
  • LocationNearby the model of Camelot

Posted August 02 2013 - 08:56 AM

View PostDaPheel, on August 02 2013 - 02:59 AM, said:

Good to see Yew've  branched out into new environments!

Forest maps are always Poplar - everyone's come out of the woodwork for this one!

Thank you for the teaser dev's - I guess Willow you one for that.

I'm sorry for the tree puns, but you axed for it!

View PostDaPheel, on August 02 2013 - 03:29 AM, said:

Nothing like some tree puns to Spruce things up a bit!

Posted Image

And my axe!

Posted Image

Need some advice on your next Mech_ Check out this thread!


#73 Brave_Sir_Robin

Brave_Sir_Robin

    Advanced Member

  • Members
  • PipPipPip
  • 389 posts
  • LocationNearby the model of Camelot

Posted August 02 2013 - 08:57 AM

View PostBeefsweat, on August 02 2013 - 08:55 AM, said:

oh god. the bloom, the volumetric light, the HDR, the trees!

"Look at that subtle off-white coloring; the tasteful thickness of it... oh my God! It even has a watermark."

Posted Image

Need some advice on your next Mech_ Check out this thread!


#74 onehourleft

onehourleft

    Advanced Member

  • Members
  • PipPipPip
  • 119 posts

Posted August 02 2013 - 09:09 AM

Devs are hard at work.
Posted Image

#75 onehourleft

onehourleft

    Advanced Member

  • Members
  • PipPipPip
  • 119 posts

Posted August 02 2013 - 09:13 AM

The 20 mech servers will feel wide open with a map about this big.
Posted Image

#76 onehourleft

onehourleft

    Advanced Member

  • Members
  • PipPipPip
  • 119 posts

Posted August 02 2013 - 09:45 AM

Mech spotted in the jungle!  (I wish)
Posted Image

#77 JyuVioleGrace

JyuVioleGrace

    Advanced Member

  • Members
  • PipPipPip
  • 76 posts
  • LocationSydney, Australia

Posted August 02 2013 - 09:47 AM

My body is ready.

#78 KejiGoto

KejiGoto

    Scruffy Lookin' Nerf Herder

  • Full Members
  • PipPipPip
  • 1,219 posts

Posted August 02 2013 - 10:06 AM

Looking good! Also this is the kind of teasing I like to see from the development team as well!

Posted Image


#79 Aregon

Aregon

    Advanced Member

  • Full Members
  • PipPipPip
  • 2,349 posts
  • LocationDistrict 19, Kobalt, Crion, Illal

Posted August 02 2013 - 10:10 AM

I`m in need of a new pair of pants and underwear right now.
I`ll fix it later.

#80 ShadowWarg

ShadowWarg

    Advanced Member

  • Full Members
  • PipPipPip
  • 2,384 posts
  • LocationIn the shadows behind you

Posted August 02 2013 - 11:47 AM

View PostEliteShooter, on August 01 2013 - 11:31 PM, said:

Patch date _ Even the range _
Posted Image

View Post[HWK]HUGHES, on August 01 2013 - 10:44 AM, said:

View PostDeaMeD, on August 01 2013 - 10:31 AM, said:

When the patch it self is going to be ready for us gamers_ withnin week_ two_ month_ T_T

We are targeting to have it live worldwide within the next 3 weeks but a lot depends on additional HAB feedback and testing so we aren't promising a specific date. We will start discussing more specifics though on the original bullet point list posted here so keep your eyes open for more details. The last 3 weeks for us have basically been nothing but bug fixing, performing certain levels of polish and addressing HAB feedback.

What I will say however is that we made the tough decision to hold Co-Op Bot Training back a patch for some additional polish. Sorry about that, it's already fun but it needs some more polish to make it even more so.






Also tagged with one or more of these keywords: Game, News

1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users