#1
Posted August 07 2013 - 05:49 AM
One really annoying thing though is after playing a lot to collect credits and buying the selected mech which I couldn't test drive it seems it's really not appropiate for me. Credits collect really slow and it would be great if I could sell or exchange unneded mechs. I don't even care if the levels go to zero.
And also, I think it would be quite nice if there was an option to test drive every mech once for like one day, like taking for a test drive.
Anyway, keep up the great work guys.
#2
Posted August 07 2013 - 06:51 AM
"Things change ... thank god, otherwise we would still hunt animals to survive and forge weapons of stone."
- FakeName
#3
Posted August 07 2013 - 06:59 AM
A player economy would be fine, but I don't really see it adding much value to the game with the current limited number of commodities.
#4
Posted August 07 2013 - 12:00 PM
#5
Posted August 07 2013 - 02:32 PM
#6
Posted August 08 2013 - 01:19 AM
As for the idea of player trade_ Nah, just sell them back for credit.
#7
Posted August 08 2013 - 07:44 PM
We should be able to sell spare parts and mechs. My granadier is fun onder just the right circumstances, but I have given up on it as a main battle mech.
I wish we could also mount whatever weapons we want on a mech. The Rocketeer is the only one with the seeker rocket launcher.
Secondary weapons are even worse - I have to choose a mech based on what it has for a secondary weapon, as I cannot change that.
My dream mech would have camo as its special ability - but only the Infiltrator has that, and I don't want to get one just for the one feature.
I also notice there are no laser weapons, as is normal with other mech games. I do hope they expand these things and thier inter-changeability.
#8
Posted August 08 2013 - 11:11 PM
#9
Posted August 09 2013 - 03:55 PM
Ie: 100hc let's you play a mech for one hour then its locked again.
If I was able to try out the grenadier before buying it I definitely wouldn't have spent my hc on it. It may be a good mech for some people but I definitely don't like it.
#10
Posted August 10 2013 - 08:04 AM
chuiu, on August 09 2013 - 03:55 PM, said:
Ie: 100hc let's you play a mech for one hour then its locked again.
If I was able to try out the grenadier before buying it I definitely wouldn't have spent my hc on it. It may be a good mech for some people but I definitely don't like it.
What you suggest seems the best way so far - I'd love it if the developers would implement it!
#11
Posted August 13 2013 - 03:50 PM
Or give it to someone else who's willing to pay 3K HWKP.
#12
Posted August 17 2013 - 05:55 AM
sell your mechs to whoever you choose for whatever price. After sale, it retains stats and customization to the point of which you customize it yourself
#13
Posted October 02 2013 - 05:28 PM
WURMP!!!!!
Edited by Esplode, October 02 2013 - 05:31 PM.
#14
Posted November 07 2013 - 04:16 AM
/bump
#15
Posted November 07 2013 - 08:14 AM
The way the garage is right now, I had to spend over 30 seconds dragging all my ACTUAL mechs to the left on a tiny scrolling display so that I didn't have to scroll past the level 1 clones I unlocked.
Also, make sure that if the person bought a mech with MC, they can sell it for MC.
Edited by Incapacity, November 07 2013 - 08:15 AM.
#16
Posted November 10 2013 - 04:04 PM
#17
Posted January 17 2014 - 06:03 AM
#18
Posted January 17 2014 - 07:48 AM
It would give purpose to extra mechs for a lot of players.
HC/MC Calculator (thread) UPDATED 2013/12/21
#19
Posted March 17 2014 - 03:43 AM
can't sell unneeded mech
#20
Posted March 17 2014 - 03:09 PM
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