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HAWKEN: Ascension Patch Notes

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#121 HideyoshiYaoi

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Posted September 02 2013 - 04:06 PM

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FINALLY patch notes

sadface no mention of tech prestige weapon, and no dmg value changes_

shield the same, and buffed_ :/

#122 parabellum_machina

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Posted September 02 2013 - 04:06 PM

View Post[HWK]ZamboniChaos, on September 02 2013 - 01:37 PM, said:


Siege and Missile Assault reward less XP for kills and more XP for completing objectives


THIS !!!



man... quoting that was hard ...

#123 Sylhiri

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Posted September 02 2013 - 04:10 PM

View Postparabellum_machina, on September 02 2013 - 04:06 PM, said:

View Post[HWK]ZamboniChaos, on September 02 2013 - 01:37 PM, said:

Siege and Missile Assault reward less XP for kills and more XP for completing objectives
THIS !!!

Doesn't that mean that it'll just be easier for people to farm XP_

[13:14] <nonsiccus_work> uh oh

there's gravy in my keyboard

----------------------------------------------------------------------

[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell


#124 ShadowWarg

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Posted September 02 2013 - 04:13 PM

Still wont be playing siege. Still looks broken.

#125 chuiu

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Posted September 02 2013 - 04:15 PM

So I calculated exp needed for pilot levels based on this screenshot: http://www.destructo...ank-noscale.jpg

1 0
2 4,200
3 9,114
4 14,844
5 21,507
6 29,271
7 38,268
8 48,669
9 60,672
10 74,511
11 90,454
12 108,805
13 129,908
14 154,155
15 181,991
16 213,918
17 250,507
18 292,402
19 340,329
20 395,110
21 457,670
22 529,050
23 610,424
24 703,109
25 808,585
26 928,511
27 1,064,746
28 1,219,373
29 1,394,721
30 1,593,389

According to this, I should be pilot level 26 when the patch comes.

EDIT:  My estimated numbers are more rounded than the actual numbers used, so some of the already shown levels are off by a little in exp.  You can just assume that every level needs a little bit less exp than what is shown here to attain that level.  Its probably an even 1.5 million for level 30, unless they did something silly with the later levels to make them harder to attain.

Edited by chuiu, September 02 2013 - 04:18 PM.


#126 Rasti

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Posted September 02 2013 - 04:18 PM

View PostRajhin, on September 02 2013 - 03:55 PM, said:

Wiki. Surely Its only now, but I cannot remember special parameter with dodge cd in screens and videos.
And still It is must have, no matter what.
Watch that one Gamescom video again.
Look at the part where the dev goes through the tuning for the Bruiser.
Notice how the numbers of the different systems don't match up with the points he spent in them_
There can only be one explanation for this as far as I can think: Each system has a preset value (like Air Dynamics had 1 by default on the Bruiser in the video).
If we assume that these default points are different for each mech you can also assume that the default Suspension points can be different in every mech as well.

So an Infiltrator may have Suspensions available as tuning upgrades, but a Scout could have higher default Suspension points than a Infiltrator could reach even with maximum points in Suspensions.
This all is however only a hypothesis based on the currently available information and might actually be totally wrong.


Also, I agree, high Suspension points is pretty much a must have.

Jonnywithanh said:

yes you can be yoda


#127 Hunter_Killer

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Posted September 02 2013 - 04:27 PM

View PostRasti, on September 02 2013 - 03:41 PM, said:

View PostHunter_Killer, on September 02 2013 - 03:36 PM, said:

I got a Mech with 2 Million Overflow Xp, are we going to keep all earned Xp to this point or do you hit the rest button _
This has been answered several times before, but it can't hurt to say it again: You'll keep all the currently earned XP, and it will all go towards your Pilot Level.

Also, haven't seen you ingame in ages, I thought you quit the game. D:
Yeah sorry for that had stuff to do and the game lost its charm a bit, still can't denying that i kinda missed the battle charging feeling especially when i had some skilled pilots like you standing next by my side :D This patch will bring us together again, there is still some kick in those old hydraulics of mine :D See you around dude

Edited by Hunter_Killer, September 02 2013 - 04:28 PM.

Posted Image
-INFILTRATION-UNIT-ONE-

#128 axxoe

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Posted September 02 2013 - 04:29 PM

View Postchuiu, on September 02 2013 - 04:15 PM, said:

So I calculated exp needed for pilot levels based on this screenshot: http://www.destructo...ank-noscale.jpg

1 0
2 4,200
3 9,114
4 14,844
5 21,507
6 29,271
7 38,268
8 48,669
9 60,672
10 74,511
11 90,454
12 108,805
13 129,908
14 154,155
15 181,991
16 213,918
17 250,507
18 292,402
19 340,329
20 395,110
21 457,670
22 529,050
23 610,424
24 703,109
25 808,585
26 928,511
27 1,064,746
28 1,219,373
29 1,394,721
30 1,593,389

According to this, I should be pilot level 26 when the patch comes.

EDIT:  My estimated numbers are more rounded than the actual numbers used, so some of the already shown levels are off by a little in exp.  You can just assume that every level needs a little bit less exp than what is shown here to attain that level.  Its probably an even 1.5 million for level 30, unless they did something silly with the later levels to make them harder to attain.


over 6 million here, but i don't own two mechs (berserker and assault), i wonder if my pilot rank system will be 30 , or i have to level up both mechs (and vanguard ) and then be rank 30 __
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◄◄◄Chacun Son Rythme►►►


#129 dkalin72

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Posted September 02 2013 - 04:29 PM

waiting TILL Thursday to hopefully be amazed.....  :huh:

#130 chuiu

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Posted September 02 2013 - 04:31 PM

No, you won't have to level any more mechs.  From the patch notes:

Quote

Pilot Level is determined by the sum of XP across all mechs a player owns.


#131 cmadison

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Posted September 02 2013 - 04:33 PM

How about Nvidia 3D & surround, have those been fixed yet_ I've got 3x 3D monitors and have to play on one in 2D because the cross-hair is at z0 and can't be turned off. Also, using the resolution for surround just zooms in, cutting off the radar and gauges, adjusting the FOV doesn't affect the cockpit at all.

#132 Steve_Deagler

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Posted September 02 2013 - 04:37 PM

Air dynamics Rocketeer you say_ Mmmheheh. Muuhahahaha. MUHAHAHAHA!

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#133 Rahh_Vende

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Posted September 02 2013 - 04:45 PM

Great, and finally.

I really do hope the shield is fixed too. And it's funny that Mk.1 Deto and HE charge are significantly weaker than the old ones, but Mk.1 shield is the same and gets even stronger...

If those pilot exp amounts are correct, just my Infiltrators bring me to 30.. :ph34r:
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#134 Rasti

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Posted September 02 2013 - 04:48 PM

View PostSteve_Deagler, on September 02 2013 - 04:37 PM, said:

Air dynamics Rocketeer you say_ Mmmheheh. Muuhahahaha. MUHAHAHAHA!

Posted Image

It will be GLORIOUS.


Bloody copyright claims, needed to use a proxy to watch this.

Jonnywithanh said:

yes you can be yoda


#135 ShadowWarg

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Posted September 02 2013 - 04:52 PM

Will more secondary tuning options be added as time goes on to help diversify mech more and as more are added_

On a side note I just noticed the CRT and the Assault have different tuning options. Yay there is a reason to have the Assault now.

#136 AsianJoyKiller

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Posted September 02 2013 - 04:54 PM

View PostNept, on September 02 2013 - 03:34 PM, said:

What did you guys do with the default dodge cooldown_  I'm a bit concerned after seeing that suspensions are available on only a few mechs.
If it's like HAB, there's been another global nerf to mobility.

[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:

AJK is right

The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'


#137 Zero000

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Posted September 02 2013 - 05:05 PM

B) YES! YES! I love all the changes the progressive experience means upgrading items to do more damage, less heat, shorter cool downs, more armor, etc., etc.
And and actual re·lease DATE! Sept. 5th. :blink:  WOW! all I can say is:



#138 KaszaWspraju

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Posted September 02 2013 - 05:12 PM

View PostZero000, on September 02 2013 - 05:05 PM, said:

B) YES! YES! I love all the changes the progressive experience means upgrading items to do more damage, less heat, shorter cool downs, more armor, etc., etc.
And and actual re·lease DATE! Sept. 5th. :blink:  WOW! all I can say is:
Yep is something to enjoy, let's do a game in which the magnitude of importance are Mech Rank>Items>Internals>Player skill. I love progressive.

Edited by KaszaWspraju, September 02 2013 - 05:13 PM.

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#139 BLTasty

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Posted September 02 2013 - 05:13 PM

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I'm at a loss for words.  Applause to everyone who worked on this. Claps please_ CLAP ALREADY! WHY ARE YOU NOT CLAPPING!

#140 sandsharkZ

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Posted September 02 2013 - 05:14 PM

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