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HAWKEN: Ascension Patch Notes

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#101 Hunter_Killer

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Posted September 02 2013 - 03:36 PM

I got a Mech with 2 Million Overflow Xp, are we going to keep all earned Xp to this point or do you hit the rest button _
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-INFILTRATION-UNIT-ONE-

#102 RudaForce

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Posted September 02 2013 - 03:36 PM

Wow, first off, most of this looks amazing. Lots of potentially game breaking features I can't wait to abuse :D And by that, I mean I love this patch.

View Post[HWK]ZamboniChaos, on September 02 2013 - 01:37 PM, said:

A total of 30 Tuning Points can be earned.


View Post[HWK]ZamboniChaos, on September 02 2013 - 01:37 PM, said:


and pilots can customize them using Tuning Points however they see fit.


View Post[HWK]ZamboniChaos, on September 02 2013 - 01:37 PM, said:

Increases Mech Armor by +15 per point.


Now, from what I'm gathering, I can make a mech with an extra 450 health... An A mech with 1000HP_ With that tiny hitbox and speedy little legs_ Surely I read something wrong....

Also, it's a shame that Overflow XP will cost Meteor Credits, but hey, it's still better than a pay2win ^^

Edited by RudaForce, September 02 2013 - 03:38 PM.

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"I don't have a favourite quote."


#103 fwip

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Posted September 02 2013 - 03:39 PM

You can't put them all into the same stat. I think it's 10 or 7 per stat (10 for core stats, 7 for stats that are class-dependent). So, max +150 HP.
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#104 chuiu

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Posted September 02 2013 - 03:39 PM

View PostRudaForce, on September 02 2013 - 03:36 PM, said:

Wow, first off, most of this looks amazing. Lots of potentially game breaking features I can't wait to abuse :D

View Post[HWK]ZamboniChaos, on September 02 2013 - 01:37 PM, said:

A total of 30 Tuning Points can be earned.


View Post[HWK]ZamboniChaos, on September 02 2013 - 01:37 PM, said:

and pilots can customize them using Tuning Points however they see fit.


View Post[HWK]ZamboniChaos, on September 02 2013 - 01:37 PM, said:

Increases Mech Armor by +15 per point.


Now, from what I'm gathering, I can make a mech with an extra 450 health... An A mech with 1000HP_ With that tiny hitbox and speedy little legs_ Surely I read something wrong....

Also, it's a shame that Overflow XP will cost Meteor Credits, but hey, it's still better than a pay2win ^^

No, the max amount of points you can put into armor is 10, so the max armor you would gain from it is 150.

#105 Sylhiri

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Posted September 02 2013 - 03:39 PM

View PostRudaForce, on September 02 2013 - 03:36 PM, said:

Now, from what I'm gathering, I can make a mech with an extra 450 health... An A mech with 1000HP_ With that tiny hitbox and speedy little legs_ Surely I read something wrong....

How are you getting 450 hp_ lol

[13:14] <nonsiccus_work> uh oh

there's gravy in my keyboard

----------------------------------------------------------------------

[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell


#106 Rasti

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Posted September 02 2013 - 03:41 PM

View PostHunter_Killer, on September 02 2013 - 03:36 PM, said:

I got a Mech with 2 Million Overflow Xp, are we going to keep all earned Xp to this point or do you hit the rest button _
This has been answered several times before, but it can't hurt to say it again: You'll keep all the currently earned XP, and it will all go towards your Pilot Level.

Also, haven't seen you ingame in ages, I thought you quit the game. D:

Jonnywithanh said:

yes you can be yoda


#107 Dedjal

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Posted September 02 2013 - 03:41 PM

View PostSylhiri, on September 02 2013 - 01:55 PM, said:

View Post[HWK]ZamboniChaos, on September 02 2013 - 01:37 PM, said:

Suspensions                        
Decreases Dodge Cooldown time by -0.06 seconds per point.
Available on: Grenadier, Brawler, Assault, Technician, Berserker, Infiltrator    
Dude...
the hell...
I thought we covered this...

Would the effect be noticed_
Please atleast remove a zero!

#108 Sylhiri

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Posted September 02 2013 - 03:43 PM

View PostDedjal, on September 02 2013 - 03:41 PM, said:

Would the effect be noticed_
Please atleast remove a zero!

If you removed a zero, there would be no cooldown...

[13:14] <nonsiccus_work> uh oh

there's gravy in my keyboard

----------------------------------------------------------------------

[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell


#109 RudaForce

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Posted September 02 2013 - 03:44 PM

View PostSylhiri, on September 02 2013 - 03:39 PM, said:

View PostRudaForce, on September 02 2013 - 03:36 PM, said:

Now, from what I'm gathering, I can make a mech with an extra 450 health... An A mech with 1000HP_ With that tiny hitbox and speedy little legs_ Surely I read something wrong....

How are you getting 450 hp_ lol
I wasn't aware that tuning points capped at ten per stat, or whatever you want to call it. With thirty points adding 15 HP, that'd be 450.

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"I don't have a favourite quote."


#110 Sylhiri

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Posted September 02 2013 - 03:44 PM

View PostRudaForce, on September 02 2013 - 03:44 PM, said:

I wasn't aware that tuning points capped at ten per stat, or whatever you want to call it. With thirty points adding 15 HP, that'd be 450.

Your not in TS *slap*

[13:14] <nonsiccus_work> uh oh

there's gravy in my keyboard

----------------------------------------------------------------------

[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell


#111 Rajhin

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Posted September 02 2013 - 03:47 PM

View PostDedjal, on September 02 2013 - 03:41 PM, said:

Would the effect be noticed_
Please atleast remove a zero!
0,83 sec dodge cd on A-mech with it (inf for instance) vs 1.25 sec dodge cd on mech without it (scout). Must have_ Must have.

Edited by Rajhin, September 02 2013 - 03:48 PM.


#112 Sylhiri

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Posted September 02 2013 - 03:49 PM

View PostRajhin, on September 02 2013 - 03:47 PM, said:

0,83 sec dodge cd on A-mech with it (inf for instance) vs 1.25 sec dodge cd on mech without it (scout). Must have_ Must have.

Depends if they didn't adjust the base values.

[13:14] <nonsiccus_work> uh oh

there's gravy in my keyboard

----------------------------------------------------------------------

[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell


#113 SandSpider

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Posted September 02 2013 - 03:49 PM

HOLLY FLYING SPAGHETTI MONSTERS!!!!!! That's a lot of stuff.  I think I just started to salivate.  I can't wait until Thursday, so I'm going to hop in my time machine and try it out now......................

Back, Oh man, you should see this stuff, it's AWESOME!

Edited by SandSpider, September 02 2013 - 03:50 PM.


#114 Rasti

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Posted September 02 2013 - 03:52 PM

View PostRajhin, on September 02 2013 - 03:47 PM, said:

View PostDedjal, on September 02 2013 - 03:41 PM, said:

Would the effect be noticed_
Please atleast remove a zero!
0,83 sec dodge cd on A-mech with it (inf for instance) vs 1.25 sec dodge cd on mech without it (scout). Must have_ Must have.
Who said all A class mechs have a basic 1.25 sec dodge cooldown_ ;)

Jonnywithanh said:

yes you can be yoda


#115 Dedjal

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Posted September 02 2013 - 03:54 PM

View PostSylhiri, on September 02 2013 - 03:43 PM, said:

View PostDedjal, on September 02 2013 - 03:41 PM, said:

Would the effect be noticed_
Please atleast remove a zero!

If you removed a zero, there would be no cooldown...

Which leads me to my question. If you take it, would the mind gasping effect of -0.06 seconds even be noticed_ 0.06 seconds amounts to 60ms. And with a ping of 100ms, you won't be able to notice any difference.
Or am I wrong here_
Please explain if I am :)


Edit: failed to remember that it stacks up to 7/10 times. And my "argument" above is invalid aswell.

Edited by Dedjal, September 02 2013 - 03:58 PM.


#116 Rajhin

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Posted September 02 2013 - 03:55 PM

View PostRasti, on September 02 2013 - 03:52 PM, said:

Who said all A class mechs have a basic 1.25 sec dodge cooldown_ ;)
Wiki. Surely Its only now, but I cannot remember special parameter with dodge cd in screens and videos.
And still It is must have, no matter what.

#117 reganomics

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Posted September 02 2013 - 03:55 PM

i wish there was something to decrease radar sig....

#118 Gotohellcadz

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Posted September 02 2013 - 03:55 PM

So no patch today_ Well fuzzy bunny doesn't that make the patch notes pointless_ It's like reaching for a candy bar but instead of getting it you get a scratch and sniff sticker that resembles the smell of the candy.

#119 RudaForce

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Posted September 02 2013 - 04:00 PM

View PostSylhiri, on September 02 2013 - 03:44 PM, said:

Your not in TS *slap*

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Shhh... I'm trying to relearn Hawken first.

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#120 Dedjal

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Posted September 02 2013 - 04:00 PM

View PostGotohellcadz, on September 02 2013 - 03:55 PM, said:

So no patch today_ Well fuzzy bunny doesn't that make the patch notes pointless_ It's like reaching for a candy bar but instead of getting it you get a scratch and sniff sticker that resembles the smell of the candy.

No, you get the wrapping paper of said candy bar where all the ingredienses is listed





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