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HAWKEN: Ascension Patch Notes

Game News Update

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#401 Skrill

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Posted September 04 2013 - 04:49 PM

View PostPezJoe, on September 04 2013 - 04:17 PM, said:

like this if you are already up for the new patch :D
are the forums going to be full of facebook like posts now_ with all the new players_
Posted Image

View PostAsianJoyKiller, on July 08 2014 - 03:49 PM, said:

You're exactly right.

#402 [HWK]ZamboniChaos

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Posted September 04 2013 - 05:06 PM

Made a few edits for clarity:

Evasive Device
  • Moderate(MK-II)
    • Internal grants a 15% increase in walk, run, and boost speed when player drops below 50% armor.
    • Internal grants a 25% increase in walk, run, and boost speed when player drops below 25% armor.
Basic Power Surger
  • Basic(MK-I)
    • Grants a 12.5% increase in increase in walk, run, and boost speed after a kill.
    • Effect lasts for 10 seconds.
Power Surger
  • Moderate(MK-II)
    • Grants a 25% increase in walk, run, and boost speed after a kill.
    • Effect lasts for 10 seconds,

Changed "movement speed" to "walk, run, and boost speed".

---
  • Armor Fusor
    • After a kill, mech regenerates 15% of max armor over 10 seconds.
    • After an assist, mech regenerates 7.5% of max armor over 10 seconds.
  • Advanced Armor Fusor
    • After a kill, mech regenerates 25% of max armor over 10 seconds.
    • After an assist, mech regenerates 15% of max armor over 10 seconds.
Added text clarifying that these effects are not instant, but take place over a period of 10 seconds.

Pour yourself a drink, I'll sing you a song.


@ZamboniChaos


#403 Skrill

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Posted September 04 2013 - 05:24 PM

It is now cheaper in hc to fully level and equip a mech than it was before I don't know why people are complaining about a cash grab. Also, before you go crying about paying a little, remember devs gotta eat to stay alive long enough to make the game you play for free. Games of this quality are not cheap. Some cost over 100 million to make.

Edited by Skrill, September 04 2013 - 05:24 PM.

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View PostAsianJoyKiller, on July 08 2014 - 03:49 PM, said:

You're exactly right.

#404 Silverfire

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Posted September 04 2013 - 05:24 PM

Walk, run, and boost_ Does that mean there isn't just walking and boosting anymore, but RUNNING as well_

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#405 Umbre

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Posted September 04 2013 - 05:25 PM

View PostSilverfire, on September 04 2013 - 05:24 PM, said:

Walk, run, and boost_ Does that mean there isn't just walking and boosting anymore, but RUNNING as well_

Running already exists. Walking is the slow movement you get for a second before accelerating to your full speed (running).

#406 Silverfire

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Posted September 04 2013 - 05:26 PM

View PostUmbre, on September 04 2013 - 05:25 PM, said:

View PostSilverfire, on September 04 2013 - 05:24 PM, said:

Walk, run, and boost_ Does that mean there isn't just walking and boosting anymore, but RUNNING as well_

Running already exists. Walking is the slow movement you get for a second before accelerating to your full speed (running).

Oh, I get it now :P I did not know that xDD

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#407 nokari

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Posted September 04 2013 - 05:27 PM

View PostSpartan076, on September 04 2013 - 04:28 PM, said:

View Postnokari, on September 04 2013 - 10:49 AM, said:

View PostSpartan076, on September 04 2013 - 09:37 AM, said:

Still no mention if they fixed the ridiculously long kill cam times. I hate having the watch the guy who killed more for half of the game.

Over-exaggerate much_ It's like 5 seconds at most and you can even get a tactical advantage out of it by seeing where the guy is going and alert your teammates.

The tactical advantage is rather moot cause most of the time no one plays as a team(until this patch atleast that might change). And its more like 10 seconds, not 5. Which is a extraordinary amount of time for a kill cam view that most of the time is of the guy repairing a few steps away from where he killed you.

Maybe YOU don't play as a team, but most of the guys I play with frequently do, especially in MA matches. Also just because sometimes guys repair after killing you, that doesn't mean that's what happens all or even most of the time. There's also the ability to see what direction they're watching or what other enemy mechs around them are doing. If you don't find any tactical advantage to the kill cam, you're doing it wrong.

Quote

And its more like 10 seconds, not 5.

Count it. And even if it is more like 10 seconds, you're still way over-exaggerating.

Posted Image


#408 Krellus

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Posted September 04 2013 - 05:37 PM

re the 5 sec overheat reduction - I suspect this is a typo and it will be 0.5 sec quicker, not 5 sec, similar to the current internal, whatever it was called.

Edited by Krellus, September 04 2013 - 05:37 PM.


#409 GOmaDn

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Posted September 04 2013 - 05:44 PM

The CR-T Recruit is not listed in the secondary tuning system notes. It's ok because the tuning systems are listed under the CR-T Recruit description, but may cause confusion.

#410 ShadowWarg

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Posted September 04 2013 - 05:58 PM

View PostGOmaDn, on September 04 2013 - 05:44 PM, said:

The CR-T Recruit is not listed in the secondary tuning system notes. It's ok because the tuning systems are listed under the CR-T Recruit description, but may cause confusion.

From OP

CR-T Recruit
  • A Medium Offensive Mech given to rookies. Though grouped in the Offensive category, the CR-T is very well rounded and a great mech for beginner pilots.
  • Secondary Tuning Systems Available: Boost Thrusters, Fuel Generator, Radar, Cooling Units
Assault
  • Medium Offensive Mech used for front line combat. This mech has a well rounded mixture of speed, armor and firepower, but no specialized strengths.
  • Secondary Tuning Systems Available: Fuel Tank, Hydraulics, Air Dynamics, Suspensions


#411 ShadowWarg

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Posted September 04 2013 - 06:01 PM

View Post[HWK]ZamboniChaos, on September 04 2013 - 03:18 PM, said:

Correction for the Armor Tuning System:
  • Increases Mech Armor by +10 per point.  Changed from +15 per point.
Correction for the Armor Tuning System Max Benefits post
  • Armor: Increases Mech Armor by +10 per point. (Max: +100) Changed from +15 per point. (Max: +150)
Hehe. I got the be ZamboniChaos for a while :D

Edited by ShadowWarg, September 04 2013 - 06:03 PM.


#412 Umbre

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Posted September 04 2013 - 06:16 PM

I don't think I saw it in the patch notes, but will we finally be able to equip the Vanguard Cupcake chassis parts on our other C classes_

#413 h0B0

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Posted September 04 2013 - 06:26 PM

View PostUmbre, on September 04 2013 - 06:16 PM, said:

I don't think I saw it in the patch notes, but will we finally be able to equip the Vanguard Cupcake chassis parts on our other C classes_
wasn't it stated it was a priority for the this patch_

Implementing this mean that there is only 1 thing left to the vanguard initiative that needs to be implemented for us to have gotten everything we have purchased.

Lets hope they can dot hat before next year.

Click me! I dare you.

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#414 tropt

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Posted September 04 2013 - 06:47 PM

View Posth0B0, on September 04 2013 - 06:26 PM, said:

Lets hope they can dot hat before next year.

Posted Image

Edited by tropt, September 04 2013 - 06:48 PM.

Shooting myself, for damage perks

#415 PhysicsCrime

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Posted September 04 2013 - 06:59 PM

View PostKrellus, on September 04 2013 - 05:37 PM, said:

re the 5 sec overheat reduction - I suspect this is a typo and it will be 0.5 sec quicker, not 5 sec, similar to the current internal, whatever it was called.

It's not a typo.  0.5 sec reduction of overheat time would be even more useless than 5 seconds reduction already is (extinguishers).

#416 h0B0

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Posted September 04 2013 - 07:24 PM

Does the tech finally have a prestige weapon_

Click me! I dare you.

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#417 Sylhiri

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Posted September 04 2013 - 07:37 PM

View PostShadowWarg, on September 04 2013 - 05:58 PM, said:

From OP

CR-T Recruit
  • A Medium Offensive Mech given to rookies. Though grouped in the Offensive category, the CR-T is very well rounded and a great mech for beginner pilots.
  • Secondary Tuning Systems Available: Boost Thrusters, Fuel Generator, Radar, Cooling Units
Assault
  • Medium Offensive Mech used for front line combat. This mech has a well rounded mixture of speed, armor and firepower, but no specialized strengths.

  • Secondary Tuning Systems Available: Fuel Tank, Hydraulics, Air Dynamics, Suspensions

I thought the reason for the Assault being just like the CR-T was because you can't buy the CR-T again.

Those tuning systems tell me something. They tell me

LIES

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there's gravy in my keyboard

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#418 Teljaxx

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Posted September 04 2013 - 08:01 PM

View Posth0B0, on September 04 2013 - 07:24 PM, said:

Does the tech finally have a prestige weapon_

Spoiler

Always on the move / My trigger finger itches / If it moves, shoot it!  Posted Image8;;8

#419 N0stalgia

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Posted September 04 2013 - 08:08 PM

THE REDEEMER!
Call me Nos.

#420 ShadowWarg

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Posted September 04 2013 - 08:10 PM

View Posth0B0, on September 04 2013 - 07:24 PM, said:

Does the tech finally have a prestige weapon_






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