The Sad, Sad, Sad Heat Cannon
#21
Posted December 02 2013 - 06:39 PM
I haven't had the time to really perfect the anti air heat use, and since the rise in popularity of air dynamics and air dodging, its probably why I have been choosing the flak cannon almost every time on my scout :S
[HWK]ZamboniChaos, on December 10 2013 - 05:29 PM, said:
BlackSteelBrotherhood
I figured out how to enable friendly fire; get some friends, join a DM, pick team captains, and enjoy :)
#23
Posted December 02 2013 - 07:45 PM
Discessus, on December 02 2013 - 07:07 PM, said:
I try man haha but sometimes...you don't have a choice...and the difference between me and Evolwar playing a heat infiltrator is that Evolwar can land direct hits when you are in the air WITHOUT having to rely on the splash from walls and formations...most of the people I end up playing regularily have that kind of skill so I stick to my Reaper, flak scout and zerker as my "Ok funs over, we gotta win this" mechs xD
[HWK]ZamboniChaos, on December 10 2013 - 05:29 PM, said:
BlackSteelBrotherhood
I figured out how to enable friendly fire; get some friends, join a DM, pick team captains, and enjoy :)
#24
Posted December 02 2013 - 07:58 PM
fingerknitter, on December 02 2013 - 07:45 PM, said:
Discessus, on December 02 2013 - 07:07 PM, said:
I try man haha but sometimes...you don't have a choice...and the difference between me and Evolwar playing a heat infiltrator is that Evolwar can land direct hits when you are in the air WITHOUT having to rely on the splash from walls and formations...most of the people I end up playing regularily have that kind of skill so I stick to my Reaper, flak scout and zerker as my "Ok funs over, we gotta win this" mechs xD
Edited by Discessus, December 02 2013 - 07:59 PM.
#25
Posted December 02 2013 - 08:05 PM
Discessus, on December 02 2013 - 07:58 PM, said:
fingerknitter, on December 02 2013 - 07:45 PM, said:
Discessus, on December 02 2013 - 07:07 PM, said:
I try man haha but sometimes...you don't have a choice...and the difference between me and Evolwar playing a heat infiltrator is that Evolwar can land direct hits when you are in the air WITHOUT having to rely on the splash from walls and formations...most of the people I end up playing regularily have that kind of skill so I stick to my Reaper, flak scout and zerker as my "Ok funs over, we gotta win this" mechs xD
Haha, yeah, I gotta work on the projectile based weapons in general; this is the first game where I have actually been exposed to projectile based primary weapons and whatnot so I naturally devolve to the hitscan when I don't have a chance to fuzzy bunny around
[HWK]ZamboniChaos, on December 10 2013 - 05:29 PM, said:
BlackSteelBrotherhood
I figured out how to enable friendly fire; get some friends, join a DM, pick team captains, and enjoy :)
#26
Posted December 02 2013 - 08:09 PM
#27
Posted December 02 2013 - 08:10 PM
-VocalMagic Croin//illal's wildlife
DaPheel, on October 26 2013 - 01:05 AM, said:
#28
Posted December 02 2013 - 08:12 PM
#29
Posted December 02 2013 - 08:14 PM
N0stalgia, on December 02 2013 - 08:12 PM, said:
Since I saw it in my first hawken gameplay trailer, I always thought it looked the coolest and behaved super cool >< I wish I could be better at it ><
[HWK]ZamboniChaos, on December 10 2013 - 05:29 PM, said:
BlackSteelBrotherhood
I figured out how to enable friendly fire; get some friends, join a DM, pick team captains, and enjoy :)
#30
Posted December 02 2013 - 11:05 PM
Quote
then why no one uses it_
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#31
Posted December 02 2013 - 11:08 PM
nepacaka, on December 02 2013 - 11:05 PM, said:
Quote
then why no one uses it_
ut its good once you know how, i still cant do it good but ever now and then it works :3
-VocalMagic Croin//illal's wildlife
DaPheel, on October 26 2013 - 01:05 AM, said:
#32
Posted December 03 2013 - 04:36 AM
Discessus, on December 02 2013 - 06:17 PM, said:
This. Especially on Infil, it's the best primary Infil gets. Miniflak on Scout is really tied with HEAT, equally useful but at very different ranges. But on Infil, neither the EOC Repeater nor the other gun (I honestly can't remember right now) compares to the HEAT. Basically turns the Infil into a kill-enemies-around-corners-then-vanish machine. Which is good since it can't survive a full-frontal 1-on-1 with anything in the game, heh.
As to the direct vs indirect damage, perhaps a breacher-style change would be in order_ Uncharged shot would handle exactly like it does now (flies somewhat slow, medium-high splash, etc.) Then, charged it does more damage, flies faster, but has no splash at all. idk exact numbers but say 40% faster and 40% more damage charged. Basically like the breacher's rail shot (though slower-yet-higher-damage.) This would still play to the Infil/Scout's hit-and-run style, and on the Rocketeer it gives them a long-range punch that can't be dodged like rockets at the cost of sustained DPS.
Just a thought, seems like it would improve the weapon. I've spent 1 day playing my shiny new Predator now and I'm really loving the dual-mode primary idea. HEAT seems like an excellent weapon to adopt this model.
#33
Posted December 03 2013 - 06:46 AM
#34
Posted December 03 2013 - 06:54 AM
chuckdm, on December 03 2013 - 04:36 AM, said:
Discessus, on December 02 2013 - 06:17 PM, said:
This. Especially on Infil, it's the best primary Infil gets. Miniflak on Scout is really tied with HEAT, equally useful but at very different ranges. But on Infil, neither the EOC Repeater nor the other gun (I honestly can't remember right now) compares to the HEAT. Basically turns the Infil into a kill-enemies-around-corners-then-vanish machine. Which is good since it can't survive a full-frontal 1-on-1 with anything in the game, heh.
As to the direct vs indirect damage, perhaps a breacher-style change would be in order_ Uncharged shot would handle exactly like it does now (flies somewhat slow, medium-high splash, etc.) Then, charged it does more damage, flies faster, but has no splash at all. idk exact numbers but say 40% faster and 40% more damage charged. Basically like the breacher's rail shot (though slower-yet-higher-damage.) This would still play to the Infil/Scout's hit-and-run style, and on the Rocketeer it gives them a long-range punch that can't be dodged like rockets at the cost of sustained DPS.
Just a thought, seems like it would improve the weapon. I've spent 1 day playing my shiny new Predator now and I'm really loving the dual-mode primary idea. HEAT seems like an excellent weapon to adopt this model.
That's an interesting change and, if anything, would give you SOME reason to use the charged shots more often xD
[HWK]ZamboniChaos, on December 10 2013 - 05:29 PM, said:
BlackSteelBrotherhood
I figured out how to enable friendly fire; get some friends, join a DM, pick team captains, and enjoy :)
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