added funny polls and black&white pictures about Rumbler in hawken universe (i called it "Duel"). i drawing this picture a whole фucking week, it was so hard! now you can see rumbler from backward, and yes, R have only one thruster engine like a fred.
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Hi Ladies and Gentlemen’s!
After a long break…I’m Back! I spent some days to make a cool mech conception for you.
I presented to you a “Rumbler”. The new B-class mech. Rumbler is strongly enough armored mech with a low walking speed. But, able improve his maneuverability for a short time due to hydraulics. Using various weapons, he is able to perform three different roles in combat: Duelist, Gunner and Pusher.
1) Rumbler
2) Rumbler – Elite skin
Nepacaka notes.
Rumbler in Hawken Universe. (a little story which i can writing)
General idea and concept.
Mech name: Rumbler
Mech chassis: Klein
Mech side: Sentium
Mech parameters:
Armor – 565
Fuel tank – 86 L
Boost speed – 30.5 m/s
Fuel Regen – 10.25 L/s
Walking speed – 17.75 m/s
Radar – 110 m
Dodge – 1.2 s
Primary weapons:
Default – Double Rifle
Alternative – Slug Rifle
Elite – Distortion MachineGun
Secondary Weapon:
Default – TOW Launcher
Well, now more info about new weapons "Double Rifle" and "Distortion MachineGun".
Primary weapon – Double Rifle
Here's how it looks:
And, with Elite skin:
Description:
Double Rifle was developed by Sentium engineers. At the bottom the shutter is located a hydraulic system capable of changing the composite barrels, that allows you to change the spread.
This is a fairly classic presentation Double Rifle straight from DooM 2. You know… I love DooM
This Weapon is chargeable, working with simple mechanism. You can shot with fast fire rate and high spread (higher than Flak-cannon Spread) and deal high damage on extremely close distance. But when you holding LMB you are starting to reduce the weapon spread, the longer the you hold LMB then spread lesser. This allows you to cause accurate and devastating attack at a distance of 70-80 meters, but you will lose your DPS.
If I poorly explain, (not understandable), and you don’t understand how it working, I drawing a small instructions for you, how Double Rifle working.
awsom… :Ъ
Primary weapon – Distortion MachineGun
Here's how it looks:
And, with Elite skin:
Description:
Distortion Gun - it is based on Submachinegun. Special mechanism located under the barrel creates a little discharge, when the bullet shots from barrel. When the bullets from Distorion MachineGun hit the target, they cause a little interference in the electronics, causing not only damage, but also disorienting the enemy system on a second. Constant hits have effect on opponent cockpit systems like radar, Overheating, and other interface elements (but not effect on his crosshair!)
If I poorly explain, (not understandable), and you don’t understand how it working, I drawing a small instructions for you, how Distortion MachineGun working.
Little .gif ;D
Rumbler Ability – “Overload”
Rumbler reduces his dodge cooldown from 1.2 sec. to 0.9 sec., for a short period of time (the ability duration – 7 or 8 seconds). After use Overload, requires 50 seconds to recover, because the hydraulic cylinders on legs can’t withstand.
How Overload working with…
1) With Slug Rifle.
If Rumbler use a Slug Rifle, he can cause a good, constantly damage from medium ranges. However, it is quite vulnerable against the automatic/suppressing weapons at close range (due to low Slug reloading and overheating). The ability may help Rumbler to survive, as long as your teammates will not help you. And also improve your survivality capacity if there is a covers.
2) With Double Rifle.
If Rumbler use a Double Rifle, he fights mainly on very close distance (as the spread of weapons higher than the Flak-cannon!), or charge Double rifle to inflict devastating damage when he using the covers.
But, Double Rifle concedes Flak-cannon in DPS (exception - extremly close range, where the spread does not play a role). Therefore, the ability to allow it to use the "advanced maneuvers" at close range, and close with the enemy to inflict maximum damage. Well, or continue use covers and increase his survivality.
3) With Distortion Machinegun.
If Rumbler use a Distortion Machinegun, he turned into a “Pusher” with ability Disorient the enemy sensors, blinding his radar, and forcing enemy to the "fair fight" (without radar and corner play). Even if your enemy still using "cover style", you can use ability and trying “catch” him on reloading. Or just gain an advantage in avoiding, in battle with the enemy armed with automatic weapons (like Assault or Cupcake).
In The End...
Why I think B-class Mech like a “Rumbler” should be in game_ All is simple! Rumbler have a simple conception with the classical 3D shooters weapons, which I tried (really tried!) To give a bit of style and zest.
After all, who does not like Double Rifle!_ Perfect weapon which worthy of appearing in any game!
Many games have this classic weapon, and in all games, Double Rifle - it's a cool and stylish thing for killing your enemies!
With overload ability, Rumbler can be a great mech for individual fights and team battles, and despite the slower speed (compared with TV or Assault), use Overload ability Rumbler may to impose a fight, or doing a perfect “War Dance” on battlefield.
Well, Thank you for your time!
p.s. Devs, maek its happen! Am I asking too much_ (q_q)
p.p.s. please... I want to see the Double Rifle in the game, no matter in what form! I just want this weapon with two barrels!
Edited by nepacaka, August 20 2014 - 02:22 AM.