![](/hawken/forums/mtr-era/public/style_images/meteor_updated/icon_users.png)
#161
Posted February 05 2014 - 11:51 PM
#162
Posted February 06 2014 - 12:41 AM
#163
Posted February 06 2014 - 12:51 AM
And increase heat generation per shot of burst weapons proportional to damage per shot instead of DPS nerfing. It relates to shotguns and sniper riffles and some others.
You will never ever balance hitscan by damage because it will always be too strong or too weak.
#164
Posted February 06 2014 - 01:13 AM
[font=Helvetica Neue', HelveticaNeue, Helvetica, Arial, sans-serif]EDIT: Yep broken.. Light mechs die in 2 or 3 hits now. I have been able to battle with multiple mechs because of pilot skill. Now this is just like COD with mechs. Thanks for the fun time guys but I doubt I'll be spending much time with this.[/font]
[font=Helvetica Neue', HelveticaNeue, Helvetica, Arial, sans-serif]"When battling another player 1-on-1, we agree that maneuvering and dancing around is fun. However, the longer this lasts the more opportunity there is for another player to come and affect the outcome of the fight. This doesn't feel rewarding for either players involved in the 1-on-1 because it prevents them from having any closure for their duel."[/font]
[font=Helvetica Neue', HelveticaNeue, Helvetica, Arial, sans-serif]Well the problem now is someone will always come and interfere because You have no heal. One stray bullet is going to kill you. Just experienced 3 matches where I was on a 1v1 and multiple mechs come in and kill you off because of the health difference. The tuning points made it fun to customize the mech. If I was getting killed by a higher mech it was okay because its a progression game. I play more I get better. No shooter is just "pick up and play"! You will always have learning curves. This game was not fun when it was first released and I picked it back up when they updated it. I will just have to wait for the them to update it again.[/font]
#165
Posted February 06 2014 - 02:35 AM
Farlanghn, on February 06 2014 - 01:13 AM, said:
EDIT: Yep broken.. Light mechs die in 2 or 3 hits now. I have been able to battle with multiple mechs because of pilot skill. Now this is just like COD with mechs. Thanks for the fun time guys but I doubt I'll be spending much time with this.
Bad color choice, buddy. I see lots of contradicting posts in the forums that either say "a classes are so fast now, they kill everything!" or "a classes have so little health now, they are broken!". I personally tried the Infiltrator and the Berserker and I like the way they are now. It takes a while to adapt since everything is faster now. I suggest playing for a few days and trying to adapt. The first couple of hours are definitely awkward for everybody...
EDIT: What's up with all the people giving up right away_ This is a beta, things change once in a while. Of course it's different than before. Everyone has to adapt. But that doesn't mean that everything going to stay the way it is right now. Sometimes they're changed back. If you're genuinely interested in shaping the game you'd stick around and give more feedback.
Edited by ReEvolve, February 06 2014 - 02:39 AM.
![Posted Image](http://www11.pic-upload.de/03.06.14/uvsni8bzwiwx.gif)
Zergling animation taken from the amazing Carbot | Come on, I won't bite ya... Ok, maybe I will... | My Steam profile
Suggestions to improve the first time experience of new players (@community and devs)
Suggestions to improve the player retention
My ever-growing list of useful links for Newbies: click me!
#166
Posted February 06 2014 - 06:15 AM
The new update is terrible, it's made of hawken some sort of QUAKE III or some fuzzy bunny like every other FPS.
fuzzy bunny
Bring old Hawken back, bring old armor points back. This move you made is a terrible choice, the new update screwed the entire experience.
#167
Posted February 06 2014 - 07:04 AM
Are you an A class player that wants to try something bigger, but doesn't know where to start_ My class guide gives recommendations for mechs you might like playing, go check it out if you don't know where to start.
Edited by Saturnine, February 06 2014 - 07:05 AM.
digitalhughes: @s9 you stinkn' weasel!
Don't know which mech to pilot_ Check out my guide to the mechs!
Want to hang out with some awesome people, including ReEvolve, Ashfire908, Rei, ThirdEyE, and even the world-famous Loc_Tr_ Come to the #hawkenscrim IRC!
#168
Posted February 06 2014 - 07:09 AM
Quote
![:P](/hawken/forums/mtr-era/public/style_emoticons/default/tongue.png)
#169
Posted February 06 2014 - 09:59 AM
I have to be honest that I don't like the new update. The fact that HAWKEN removed the tune ups is just quite absurd. In fact, it is one of the reasons why people love playing HAWKEN simply because you could tune up your mech depending on your gaming skills.
Removing the tune ups so that newer players won't get punished_ Now that's just wrong.
So they could balance the game a little more_ I just hate it.
If balancing the game is a problem, then why not balance it depending on a player's level.
e.g. Level 20 and above pilots have better mechs so why not allow a match just within level 20's. Players could easily just set it up within the lobby or something like that. Most likely the match would be balanced.
Again, one of the reasons why HAWKEN got so much support from the community its because people love tuning up their mechs just as gamers love to tune up their gaming rigs.
Bring back the tune ups!
#170
Posted February 06 2014 - 01:24 PM
#171
Posted February 06 2014 - 03:00 PM
Saturnine, on February 06 2014 - 07:04 AM, said:
Are you an A class player that wants to try something bigger, but doesn't know where to start_ My class guide gives recommendations for mechs you might like playing, go check it out if you don't know where to start.
I actually did NOT like my raider...I was all over my bruiser and reaper though
![:D](/hawken/forums/mtr-era/public/style_emoticons/default/biggrin.png)
[HWK]ZamboniChaos, on December 10 2013 - 05:29 PM, said:
BlackSteelBrotherhood
I figured out how to enable friendly fire; get some friends, join a DM, pick team captains, and enjoy :)
#173
Posted February 07 2014 - 03:40 PM
I hope that tuning points return in a future update as they are an excellent aspect to the game. I don't believe it was unfair. It is still more about pilot skills, gaming skills, than tuning points. Even with all the tuning points at my disposition, it doesn't make me an effective Scout, for example, but I am learning. If anything, those tuning points made me think carefully as to how to play the game with a certain mech on a certain map versus opponents and their choice of mechs.
Does an experienced player with more tuning points have an advantage over a new player just starting out_ Of course! But why penalize someone for being good at playing his cards_ That's like rewarding someone for finishing last. And even if you gave a "newbie" twice the tuning points than a "pro", the experienced/skilled player will likely come out on top.
I think you are on the right track by rating the matches (star rating). On a sever that anyone can join, it should be made quite clear to new players that their proverbial behinds will get handed to them by much higher level players on 3 star matches. If you don't want new players to be turned off from the game because the learning curve is too steep in the beginning then like others have already said in these forums, give them the possibility to play on a server where no high level, high skilled players can come in and bully everyone around.
My two bits on balance are as follows. High kill/damage ratio players should try to be evenly distributed in games. Forget what level a player has. I am testament to the fact that a level 30 player can play like fuzzy bunny. Maybe even take into consideration his/her win/loss average as it might be a good indicator of good team play. I've seen games balanced where immediately I knew if it was going to be a lopsided affair or not. I didn't need to see the stats either; the names of the players were enough. One thing I haven't yet understood however, is why a team winning by let's say 10 to 0 receives the extra player just joining. I believe the extra player should always go to the team that is shorthanded or losing. It would also be nice to give game changing players the opportunity to switch to a losing team if the balance is way off.
I understand that with Steam, it is a wonderful opportunity to enlargen your community, which in future will assure your financial situation once the game goes on sale in a more final version. That being said, it's longivity will solely be determined by its gameplay. We all appreciate the fact that you listen to the community, and fully realize that you can't make everyone happy. I'm sure we all agree that we wish Hawken nothing but success!
#174
Posted February 08 2014 - 01:10 AM
hawken00, on February 07 2014 - 01:30 AM, said:
Well after testing i have to say that I'm a bit disappointed, it still feels worse than early 2013, and now mechs are way too fast, easy to hit machineguns and tows are owning the battleground and there's no dodge fuel management anymore.
/sadface
#175
Posted February 09 2014 - 11:53 AM
[HWK]Vanashinkaku, on February 03 2014 - 05:43 PM, said:
Err... Does somebody have a back up of these charts_ I wanted to check some things but they were removed...
![:mellow:](/hawken/forums/mtr-era/public/style_emoticons/default/mellow.png)
EDIT: Nevermind, found the new ones.
![:P](/hawken/forums/mtr-era/public/style_emoticons/default/tongue.png)
Edited by ReEvolve, February 09 2014 - 11:57 AM.
![Posted Image](http://www11.pic-upload.de/03.06.14/uvsni8bzwiwx.gif)
Zergling animation taken from the amazing Carbot | Come on, I won't bite ya... Ok, maybe I will... | My Steam profile
Suggestions to improve the first time experience of new players (@community and devs)
Suggestions to improve the player retention
My ever-growing list of useful links for Newbies: click me!
#176
Posted February 10 2014 - 09:52 AM
caduceus26, on February 04 2014 - 07:26 AM, said:
I don't understand why his timing doesn't make sense to you...I've played the game a bunch but just recently "signed in" to make comments about the games's changes...the bottom line is that there are a number of people who have been playing the game on a regular basis who are disappointed in the new patch...why are his comments brushed aside just because he felt strongly enough about the changes to make an account and immediately state his concerns for the game_ You guys seem to forget that there are many more people who casually play this game who are not present on this comment board...why should their opinions always be scoffed at_
#177
Posted February 10 2014 - 12:38 PM
If you follow the thread included in the spoiler it'll give you a better picture of how this went down.
It was explained to me by someone who has been around the forums longer than I have that the "Member Since" date is the date the forum was joined, not the date you began playing Hawken. Apparently, it is a common misinterpretation as it was pointed out to me that this has come up several times in the past.
If you check any of my past posts you'll find that I'm not a "scoffer", "flamer or, "troll." I should have been more constructive in my post and I was not scoffing at your opinion but rather hinting at the fact that maybe you hadn't played the game long enough to give the new patch a chance. I was mistaken and am glad to have the opportunity to say so publicly. I love the game, hope you'll reconsider, but if not I wish you well.
Edited by caduceus26, February 10 2014 - 12:41 PM.
MaddMaxx (Zerker) / Silent Knight (Infil) / BurnYa (Scout) / Scythe (Reaper) / S0ckd0lag3r (Aslt) / PopOff (SS) / Bluto (Bruiser) / xXRoadRageXx (CR-T) / ShiftySwifty (Raider+G2) / PatchUp (Tech) / Krusher (Brawler) / Seekin' Ya'! (Rocketeer) / Doughboy (Vngrd) / FireFly (Incin)
#178
Posted February 25 2014 - 05:42 AM
Edited by diablodevil2, February 25 2014 - 05:46 AM.
Also tagged with one or more of these keywords: News, Update
Cantina →
Off-Topic →
Happy Halloween, or should I say Unhappy Halloween_Started by SS396 , Yesterday, 05:36 PM ![]() |
|
|
||
Med Lab →
Bug Reports →
THERE IS A BUG FRIEND LIST GONEStarted by stormstriker , Oct 27 2014 ![]() |
|
|
||
Colony Hub →
Community Events →
Axe-Attack Official Thread [TPG League]Started by CounterlogicMan , Oct 12 2014 ![]() |
|
|
||
Colony Hub →
General Discussion →
Brazil server volume increase (September 29)Started by Sam123456 , Sep 29 2014 ![]() |
|
![]()
|
||
Colony Hub →
General Discussion →
Faster, Stronger, Softer, FuzzierStarted by ReachH , Sep 25 2014 ![]() |
|
|
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users