Everything revolve said plus:
24 hour refund on mechs/weapons for newbie players:
Although the game is not really a grind for those who have found the mech they like and know their playstyle, for a new player eager to pick something unique, there is nothing worse then buying a mech and being hit by buyers remorse, because trying to earn 12K HC with mechs you don't really enjoy is a grind. Secondly the fact that a weapon cost nearly the price of a mech does not make sense to me, and without anyway of really testing the weapons players are forced with the problem of "should I buy a new mech_ or should I buy a new weapon that could make my current mech better_". New players should be allowed to refund a mech/weapon upgrade in the first 24 hours if they don't like it (and make sure this information is communicated effectively)
Better training and testing modes:
Give more training modes, in an ideal world I would love for each mech to have it's own individual tutorial, with Laila telling you and showing you how the mech is played through VR scenarios, along with tutorial on seige and MA. Failing that allow every mech to be trialled in training TDM so players can at least "try before they buy" sure it may not be an accurate representation but it's alot better then buying blindly. Allowing customization in training modes can be a great way for players to practice and also unwind e.g. having problem shooting light jumping mechs_ imagine if you can set the training TDM to have nothing but beserkers (with triple health) and the AI to do nothing but jump and air dodge - akin to the super smash bros/ street fighter training modes.
Improve matchmaking:
We ALL know the problems with this and there are multiple suggestions in different threads.
More co-op features:
Co-op is actually a great way for new guys to play with their friends or even just get some practice but the fact that they can't join a game already in progress means it is a big luck factor in trying to get a full 4 player party. Co-op mode could actually be an amazing feature in Hawken, akin to how much fun killing floor or TF2 mann vs machine (I think that's the name of it_) is.
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Hawken defiinately needs more features added, but coming from someone who has played MWO in which the only tutorial was "this is how you walk..... okay off to battle you go! ..... oh all the other controls can be learnt by watching youtube videos!", Hawken has alot going for it but still needs alot of work.
Edited by Blood_Jester, April 21 2014 - 04:36 AM.