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I WANT THE OLD HAWKEN!!!!!!!!!!!!!!!!!!


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204 replies to this topic

Poll: OLD HAWKEN (307 member(s) have cast votes)

WANNA IT BACK_

  1. YES (178 votes [57.98%])

    Percentage of vote: 57.98%

  2. NO -_- (look at the video before you click) (129 votes [42.02%])

    Percentage of vote: 42.02%

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#121 Huanglong

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Posted April 22 2014 - 09:02 AM

Today I think they should introduce Servers with mutators to give everyone the ability to play how they desire... like high HP Servers, faster or slower movement etc...

#122 Milele

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Posted May 06 2014 - 10:09 PM

PLEASE,go back to the old hawken...

#123 Praenubilus

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Posted May 12 2014 - 08:13 PM

While I dislike the all caps and overuse of the exclamation point in the title, I come here today to at least voice my minuscule opinion. This very well may be my first and only post I ever make to a forum of any sort. I once heard that devs tend to pay more attention to the posts where the posters only have 1 or 2 or thousands of posts in regards to a game, so I hope this gets noticed at the very least. There are a couple things that have bothered me as of late with the game so here I go, making the fool of myself on the forum:

This was my game to satisfy the need for a fast mech game that also had some potential for duels in the battlefield and the ability to back off and retreat or pursue an enemy at risk. The changes for low health have royally broken this aspect of the game for me, as every mech dies far too quickly now. There's no struggle between the parties in combat. I understand the dev's opinion to make one on one fights shorter in order to give players a chance to have their dancing partners attention solo, but now it's just ridiculous. There is no strategy for backing off now, it's either kill or die within a few seconds of meeting the opponent, no ticking away at health and managing your own health and skill versus the enemies. If you encounter two enemies at once now there's no chance to escape, it's instant death. I don't mind a fast game or fast gameplay, this game has always been that. However, I no longer feel like I'm piloting a war machine (typically of scrapped together materials at that) so much as being in stompy heavily armed armor suit and dying within one or two shots like any other shooter. I want to have that health pool back, so I can react to threats that I don't immediately see in front of me and potentially handle that by defending myself or escaping without being instagibbed. I don't feel like there's any more or less cooperation between teams since the change, and genuinely feel as though this was a very, very wrong step to the game for me.

Secondly, while the new HUD has grown on me quite a bit, I do miss having all of the integrated visuals into the cockpit of armor count, fuel and the abilities. I know that this has been a dead topic for a while, with people occasionally voicing that it was better looking back then, but I still feel that immersion was lost when it just got turned into bright bars in the middle of the screen rather than gauges and dials embedded in the cockpit. I would really love to see a throwback of some sort to the immersion created by such a deeply designed visual theme. It was dominant. It was a very large feature to me, that drew me into the game in a way that sucked away hours.

TL;DR: Health too low, immersion seems to be lacking.

As for the other changes of late to timed boosting based on mech class, removal of mech skill trees, I don't mind the changes. I'm typically fond of a game who's features reach deep into the realm of complication, but these changes didn't affect how the game felt too much compared to the other two big changes I mentioned above.

Devs, I genuinely hope that this makes it to your ears, as I was once deeply in love with this game and now am hesitant to spend more than a match or two before getting either too angry or disheartened by the game play to continue in lieu of how it felt to play a while ago. I still have hopes that the game's kinks will be worked and it will be enjoyable to spend hours at a time again, but I'm very much on the fence of supporting further than I already have and don't feel the drive to play it frequently due to the above issues. Thanks for giving me hours of enjoyment in either case and have a wonderful day in continuance of whichever date this might be read.

#124 Coboxite

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Posted May 12 2014 - 08:25 PM

Jeez, this thread is still going_ Just let it go guys, the old Hawken is not coming back, and for good reason.

#125 Teljaxx

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Posted May 12 2014 - 11:10 PM

View PostCoboxite, on May 12 2014 - 08:25 PM, said:

Jeez, this thread is still going_ Just let it go guys, the old Hawken is not coming back, and for good reason.

The Devs should put up a few servers running the Hawken build from somewhere around CB3, or the beginning of open Beta. That way, everyone could experience the joys of the three second overheat Vulcan Deathray, useless two volley Hellfires, laser accurate sniper AR, Mini-Nuke TOWs, Massively OP Miniflak, And the even more useless iteration of turret mode than what we have now. And of course one of the best parts of the game back then: STUNLOCKING!!!

Then, after a month or two, we can see whether people like that version of the game more than now.
Always on the move / My trigger finger itches / If it moves, shoot it!  Posted Image8;;8

#126 Beefsweat

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Posted May 12 2014 - 11:31 PM

View PostTeljaxx, on May 12 2014 - 11:10 PM, said:

The Devs should put up a few servers running the Hawken build from somewhere around CB3, or the beginning of open Beta. That way, everyone could experience the joys of the three second overheat Vulcan Deathray, useless two volley Hellfires, laser accurate sniper AR, Mini-Nuke TOWs, Massively OP Miniflak, And the even more useless iteration of turret mode than what we have now. And of course one of the best parts of the game back then: STUNLOCKING!!!

Then, after a month or two, we can see whether people like that version of the game more than now.

They oughta roll all the way back to an alpha build so players can see that the game never looked or sounded like the prototype trailers.
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#127 Meraple

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Posted May 13 2014 - 05:13 AM

omfgz me gut instagibbed by 3 poepl in 0.00001s badd gaem u no monys

Why is this thread still going anyway..
Something as thin as an A class isn't supposed to be able to stand 5-6 rockets before going down. >_>

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#128 Huanglong

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Posted June 01 2014 - 04:11 AM

"Why is this thread still going_" Guess why... because there are still people who dislike the direction of the game. It's that simple... but the devs seem to think the same way, they just make the game they now want, not the game they wanted to make and not the game the players want... they just suppose that the players take it like it is... I've never seen any complains about higher TTK, I never understood were the devs got this idea from... but now everyone is like, yeah low TTK is super and everyone who wants change is a fool... I don't think the drawbacks of such a low TTK outweight the advantages

#129 Meraple

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Posted June 01 2014 - 04:36 AM

''Why is this thread still going_''

Because people like you keep reviving it.

About that lowered TTK_
It's not changing back to the higher TTK, you might as well just stop whining.
It's of no use.

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#130 Beefsweat

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Posted June 01 2014 - 09:26 AM

View PostHuanglong, on June 01 2014 - 04:11 AM, said:

they just make the game they now want, not the game they wanted to make

'they make the game they want to make, not the game they want to make'

...wat
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#131 Meraple

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Posted June 01 2014 - 12:23 PM

View PostBeefsweat, on June 01 2014 - 09:26 AM, said:

View PostHuanglong, on June 01 2014 - 04:11 AM, said:

they just make the game they now want, not the game they wanted to make

'they make the game they want to make, not the game they want to make'

...wat

He's basicly saying that they aren't making the game that they USED to want, but the game they want NOW.
Basicly, their ideas of how they want the game changed.
Simple.


About all the whiners:
Nothing to see here, move on.
Just your usual sh_theads whining.

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#132 Huanglong

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Posted June 02 2014 - 12:40 AM

I doubt you can call it whinning when someone expresses reasoned doubts on some subject... but that is how you nullify everything in this forum, by calling it whinning... so going by this routine stop your whinning about this thread it won't change the fact that there are people who have doubts on the decisions of the developers... it's of no use... hey this is some nice sort of reasoning...

#133 Artist

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Posted July 09 2014 - 05:51 AM

COMIC SAAAANS!!!!!

#134 Astrolis

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Posted July 09 2014 - 06:05 AM

The only thing that I can see people having an issue with now is that the TTK is so dang low its made it extremely difficult for newbies to not get uber frustrated cuz they get melted every 5 seconds. And people please stop beating this dead horse (it was brought out back and shot more than a year ago)


S/N: anyone know if the 24 man servers are running_ I see them up but they are unjoinable.

Edited by Astrolis, July 09 2014 - 06:06 AM.

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#135 Drrt4

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Posted July 09 2014 - 12:40 PM

*flips keyboard* N-N-N-NECRO'D!

View PostAmpliFIRE, on February 08 2014 - 03:30 AM, said:

Not again....
Such a great poll you got there.
Many informations, so WOW.
^This^

No the old HUD will not be returning anytime soon.
The new faster movement is amazing for fast-paced action.
The current health for the mechs is fine.


All in all the current balance for Hawken is really good at the moment. Old Hawken_ Wait a few months and you might just be calling the current build "Old".

Hawken is still really a unique game and nothing like Ive ever played. I think some of us that see Hawken as a game thats not, you need a reality check. I myself have been bouncing between Hawken and BF3 for a few days, and I gotta say playing Hawken is way harder and more rewarding. I'm sure the older game looks good even back than, but there were just to meany cons over the pros back then.

I just like many here are kind tired of seeing these "OLD HAWKEN WAS BETTER NUHHH" threads. Hey glad you care, but look, Hawken is a amazing game, sure there's bugs, and some imbalances, but at the end of the day, its still a beta, its subject to change. I for one love the current Hawken and look forward to whatever the devs toss at us.

kdonefeeding

Edited by Drrt4, July 09 2014 - 12:41 PM.

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View PostMoreapples, on June 22 2014 - 04:16 AM, said:

Sips Co. High Quality Dirt

#136 The_Silencer

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Posted July 09 2014 - 01:58 PM

Old HAWKEN = Old code.

Lost at all.

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.

"The difference between theory and practice is smaller in theory than it is in practice"


#137 Gh0stMantis

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Posted July 10 2014 - 03:08 AM

Hawken is great as it is. This thread is ballsack.

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'The opportunity to secure ourselves against defeat lies in our own hands,

but the opportunity of defeating the enemy is provided by the enemy himself.'

- Sun Tzu -


#138 EliteShooter

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Posted July 10 2014 - 03:21 AM

SLIIIIIIIDE, I MISS YOU BRUUUUUUUUUH, PEOPLE WHO DUEL ME NOW ARE TERRIBLE!!!!! COME BAAAAAACK!!!! :'(

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#139 EM1O

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Posted July 10 2014 - 04:03 AM

View PostGh0stMantis, on July 10 2014 - 03:08 AM, said:

Hawken is great as it is. This thread is ballsack.

Hahahahaha. Well put.
I could do with the old armor stats, and SOME of the old setup, but trade what we have now for this:

Sorry. I just couldn't keep a straight face in court for that question. :D

Edited by EM1O, July 10 2014 - 04:06 AM.

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#140 Gh0stMantis

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Posted July 10 2014 - 07:21 AM

haha, dat video :P

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'The opportunity to secure ourselves against defeat lies in our own hands,

but the opportunity of defeating the enemy is provided by the enemy himself.'

- Sun Tzu -





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