March Update Patch Notes
#161
Posted March 27 2014 - 09:27 AM
Cockpit customization.
NICE! I LOVE IT! I spent all my MC I had left on it.
Awesome!
But HUD needs some colour improvements.
"Things change ... thank god, otherwise we would still hunt animals to survive and forge weapons of stone."
- FakeName
#162
Posted March 27 2014 - 09:32 AM
#163
Posted March 27 2014 - 09:45 AM
This was a good patch. ;w;
#164
Posted March 27 2014 - 09:59 AM
[HWK]ZamboniChaos, on March 26 2014 - 11:52 AM, said:
Controllers don't work on the menu though, so that's rather useless, still requires mouse nearby...
#165
Posted March 27 2014 - 10:01 AM
FlameSoulis, on March 26 2014 - 12:21 AM, said:
Thank you for the beefy update, looks like some juicy stuff in there.
Not to sound like a whiny gamer here, but can full controller support be looked into_ I'm building a basement home theater with a projector, htpc, 7.1 surround sound, and would love to not have to use a keyboard to launch a game etc. Now that Hawken is on Steam (big picture mode) I think full controller support may be something to address.
Here you go!
That link is irrelevant. User is asking for full controller support, meaning, controller support in the menu as well as in the game. So currently the game only has partial controller support. Different issue from "support all controllers ever".
#166
Posted March 27 2014 - 10:04 AM
#167
Posted March 27 2014 - 10:22 AM
other than that, the patch is pretty great
Edited by JeffMagnum, March 27 2014 - 10:39 AM.
#168
Posted March 27 2014 - 10:34 AM
#169
Posted March 27 2014 - 10:48 AM
Unfortunately it's no fun for me anymore and the Mechs don't feel like a heavy vehicle anymore.
And the higher dmg is kind of problematic for Techs. I tested it for an hour and I was taken out by a G2 Assault in 1 Second. Dear Devs I hope you have some changes for us or a big part of the great fun is gone.
#171
Posted March 27 2014 - 10:53 AM
If you put out a limited time paint scheme or something people might pay a few bucks each month or two especially if they were remarkable.
Great update!
#172
Posted March 27 2014 - 10:58 AM
talon70, on March 27 2014 - 10:53 AM, said:
If you put out a limited time paint scheme or something people might pay a few bucks each month or two especially if they were remarkable.
Great update!
Theres already lots of free colours avalible (MC: Free, colors).
Edited by Stingz, March 27 2014 - 10:59 AM.
Someone elses data of Hawken gear/mechs | and another one
#173
Posted March 27 2014 - 11:00 AM
THANK YOU!
#174
Posted March 27 2014 - 11:38 AM
Was there any good reason to disallow AspectRatioAxisConstraint=AspectRatio_MaintainYFOV_
Locking to a max X-FOV of 110 (which is still too low for my taste) is extremely short sighted.
A: You've broken proper widescreen support, and 4:3 monitors see more top and bottom again.
B: You break compatibility with different aspect ratios. New 21:9 monitors are beginning to be released, which will demand greater FOVs than 110 on the X.
Why have you 'fixed' what was not broken_
Allow users to set X-FOV to 120, and additionally allow people to tinker around with the YFOV setting. This will allow anyone to make the most 'comfortable' decision.
Other alternative of course, is to change and tie all your FOV values to scaling on the Y-FOV by default.
Edited by rdmx, March 27 2014 - 11:38 AM.
#175
Posted March 27 2014 - 11:40 AM
but there's an amount of "0"!
#176
Posted March 27 2014 - 12:21 PM
nepacaka, on March 26 2014 - 10:10 AM, said:
Quote
That doesn't really address the problem though. I was taking about leaving matches because they'd be unbalanced by a level 30
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#177
Posted March 27 2014 - 12:56 PM
- lok'tar ogar -
#178
Posted March 27 2014 - 01:00 PM
#179
Posted March 27 2014 - 01:26 PM
#180
Posted March 27 2014 - 01:34 PM
I know this is from a previous update but it still pisses me off. It's just not fun to play anymore. I tried to start playing again after this update and it still just sucks now.
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