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March Update Patch Notes


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#141 Muffintrumpet

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Posted March 26 2014 - 03:17 PM

View PostXacius, on March 26 2014 - 02:15 PM, said:

View PostThe_Silencer, on March 26 2014 - 02:10 PM, said:

Scouts....
Got nerfed.  Flak nerf and everyone got the same speed increase.
is the Brawler now just acceptable collateral damage when it comes to the age-old problem of the Scout being easy to roll pubs in_
the Brawler gets a small speed buff, a tad less fuel and a pretty heavy Flak nerf, which collectively don't really advance the Brawler's position at all, and yet the bonkers Incinerator gets an overall buff_!
it's all backwards, as usual

Edited by Muffintrumpet, March 26 2014 - 03:17 PM.

"To the untrained eye this chart may indeed appear to demonstrate a steep and sustained downward trend; however, what you're actually seeing is the line being dragged down because of the strengthening gravitational pull of a player base that is actually increasing in density.  Rest assured, this is all going completely according to plan."


#142 The_Silencer

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Posted March 26 2014 - 03:18 PM

Try an 1vs1 against an Scout and see...

Posted Image

.

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#143 nepacaka

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Posted March 26 2014 - 03:23 PM

[HWK]ZamboniChaos, on March 26 2014 - 02:54 PM, said:

Posted Imagesleepe, on , said:

And MAMA still not fixed :/ It has wrong description. It does not generate heat at enemies. Description is misleading.

The description in game reads "Equipped with heat infused explosives that cause targets to experience increased heat generation."

The M4MA isn't designed to add heat to enemies directly, it simply increases an enemy's heat generation.

mmm...if i shoot in enemy, they don't have extra-heat_ right.
but if enemy start shot in me (while he has m4ma effect), his SMG will be generate 1 heat point per shot instead standart 0.6 points_
correct_

#144 Limp_Noodle

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Posted March 26 2014 - 04:44 PM

All this is great, however, where's the prestige weapon for the tech_ I mean seriously... <_< Love what you fine gentlemen have done so far buuuut, we as a community are starting to wonder if "coming soon" is just a cruel joke.

#145 Odinous

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Posted March 26 2014 - 04:55 PM

hell yeaaaaah :D thank god,once again the devs are showing us they pay attention what we post/say!!!thank you for the great patch notes and...dear quitters ,this patch meant  for you , FINALLY!!!

#146 caduceus26

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Posted March 26 2014 - 05:55 PM

View PostGuardianPhoenix, on March 26 2014 - 03:08 PM, said:

View Postcaduceus26, on March 26 2014 - 01:56 PM, said:

Generally supportive of changes the devs make to improve game.  However, this time I believe some of the changes are unnecessary and detract rather than add to or improve the game. Such as:

Eliminate firing after boosting and additional fuel regen delay - why_
Turret animation - what does it hurt_

Fix what needs fixing but "if it ain't broke..."

How about the zippy-happy A classes who rip other classes to shreds_  The game is way too heavily tailored for A classes & fast B classes (particularly hit & run fanatics and "short" range weapons) and I'd be glad to see their dominance impeded.

Both of those features are as much an advantage to me in my B and C classes as they are for the A classes. If that is the fix then why apply it to all classes rather than the A classes only_  I don't believe those changes will remedy what you've described.
ASUS P9X79LE /i7-3820 3.6 (OC 4.7) /Corsair H80 Liquid CPU Cooling /16 Gb RAM /Dual-SLI EVGA 670 2 Gb Sig II /Antec 850 PSU /Antec 1200 Black Steel Tower
MaddMaxx (Zerker) / Silent Knight (Infil) / BurnYa (Scout) / Scythe (Reaper) / S0ckd0lag3r (Aslt) / PopOff (SS) / Bluto (Bruiser) / xXRoadRageXx (CR-T) / ShiftySwifty (Raider+G2) / PatchUp (Tech) / Krusher (Brawler) / Seekin' Ya'! (Rocketeer) / Doughboy (Vngrd) / FireFly (Incin)

#147 caduceus26

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Posted March 26 2014 - 05:58 PM

View PostMuffintrumpet, on March 26 2014 - 03:17 PM, said:

View PostXacius, on March 26 2014 - 02:15 PM, said:

View PostThe_Silencer, on March 26 2014 - 02:10 PM, said:

Scouts....
Got nerfed.  Flak nerf and everyone got the same speed increase.
is the Brawler now just acceptable collateral damage when it comes to the age-old problem of the Scout being easy to roll pubs in_
the Brawler gets a small speed buff, a tad less fuel and a pretty heavy Flak nerf, which collectively don't really advance the Brawler's position at all, and yet the bonkers Incinerator gets an overall buff_!
it's all backwards, as usual

Like the Incinerator buff. Except for the speed increase I don't think the Brawler has been helped too much by the other changes.
ASUS P9X79LE /i7-3820 3.6 (OC 4.7) /Corsair H80 Liquid CPU Cooling /16 Gb RAM /Dual-SLI EVGA 670 2 Gb Sig II /Antec 850 PSU /Antec 1200 Black Steel Tower
MaddMaxx (Zerker) / Silent Knight (Infil) / BurnYa (Scout) / Scythe (Reaper) / S0ckd0lag3r (Aslt) / PopOff (SS) / Bluto (Bruiser) / xXRoadRageXx (CR-T) / ShiftySwifty (Raider+G2) / PatchUp (Tech) / Krusher (Brawler) / Seekin' Ya'! (Rocketeer) / Doughboy (Vngrd) / FireFly (Incin)

#148 Farlanghn

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Posted March 27 2014 - 12:05 AM

Side dodge taken away from predator_ Why_

#149 dlwed

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Posted March 27 2014 - 01:39 AM

know! the brawler is worst mech ever!!!!!

#150 dlwed

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Posted March 27 2014 - 01:42 AM

dlwed, on March 27 2014 - 01:39 AM, said:

know! the brawler is worst mech ever!!!!!


#151 dlwed

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Posted March 27 2014 - 01:46 AM

dlwed, on March 27 2014 - 01:42 AM, said:

dlwed, on , said:

know! the brawler is worst mech ever!!!!!


#152 nepacaka

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Posted March 27 2014 - 03:44 AM

Quote

know! the brawler is worst mech ever!!!!!
most ridiculous thing I've ever heard

if u play in siege on predator (for example) u can't change the outcome of the match
brawler can change result of match.

because Brawler has tremendous combat capability (if you do not have to run all over the map). Not to mention that if you have good accuracy, your enemies just will not live longer than 3 seconds.

#153 KOS_Baconman

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Posted March 27 2014 - 04:24 AM

Still no Technician Prestige weapon T_T

good update but
(everything is not okay)
Posted Image

#154 Onyxmizer

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Posted March 27 2014 - 05:54 AM

>Dodging now causes the Predator's cloak to temporarily break.

I am cry.

#155 ncbwilson

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Posted March 27 2014 - 06:44 AM

Awesome to see this game getting updates as it is now my favorite game on Steam.  The one suggestion I have is to be able to test drive the weapons in some manner, for example in APB you can try a weapon for max of two hours before you either purchase it or it goes offline. I kinda regret buying the two additional primaries for my incinerator. :)  Nice on the overflow XP as well.

#156 bink

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Posted March 27 2014 - 06:47 AM

* prestige weapon for the technician has been added. Enjoy!
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#157 SoldierHobbes11

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Posted March 27 2014 - 08:43 AM

YYYYYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Love everything in this patch, except for the Heat dispersion fall-off and dodging breaking my predator cloak.... Oh well. Guess I'll get used to them. And too bad we can't spam the turret animation anymore. It was fun at mech dance parties. XD

And I am so putting Cups-A-Noodles in all my mechs. It is a must!

Edited by SoldierHobbes11, March 27 2014 - 08:47 AM.

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#158 imrandaredevil

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Posted March 27 2014 - 09:02 AM

I hope they fixed the LAST ECO MAP CRASHING ON 32 BIT SYSTEMS

#159 OceanRidgE

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Posted March 27 2014 - 09:06 AM

medic prestige weapon_____

#160 Velimirius

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Posted March 27 2014 - 09:15 AM

Nooo that flak nerf, what my brawlah is going to do now....




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