March Update Patch Notes
#101
Posted March 26 2014 - 09:20 AM
p.s. eyefinty/surround coming anytime soon _
#102
Posted March 26 2014 - 10:10 AM
Quote
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#103
Posted March 26 2014 - 10:26 AM
nepacaka, on March 26 2014 - 10:10 AM, said:
Woops, forgot to put that on the list. The lobby and scoreboards now display players emblems instead of their rank. You will still see them on the killcam and carousel though.
#104
Posted March 26 2014 - 10:34 AM
Quote
- Any XP earned on a Test Drive mech will now be saved for the player. 90% of the XP earned will go into the normal Universal XP pool and 10% will go into the Free Overflow pool. The XP located here can be transferred to other mechs for free.
And what about the fully unlocking mech in drive test _ Thanks guys for this game, it's so cool, continue like this !
#105
Posted March 26 2014 - 10:40 AM
#106
Posted March 26 2014 - 10:44 AM
sos124, on March 26 2014 - 10:34 AM, said:
Test drives do not keep their xp. They haven't since they were reintroduced. The revamped overflow system is to address that. So now no matter if you buy a test drive or not, you have access to the mech xp you earned with it.
#107
Posted March 26 2014 - 10:47 AM
#108
Posted March 26 2014 - 10:52 AM
torc, on March 26 2014 - 10:47 AM, said:
Edited by Climatic, March 26 2014 - 10:54 AM.
#109
Posted March 26 2014 - 10:57 AM
Pastorius, on March 26 2014 - 02:47 AM, said:
Houruck, on March 26 2014 - 02:32 AM, said:
^^Oh no! No more mech trains
https://www.youtube....ggUC1cNmro#t=20
Patch looks great though and it's good to see you back ZC!
Now I finally understand were I like trains has his name from!
#110
Posted March 26 2014 - 11:09 AM
torc, on March 26 2014 - 10:47 AM, said:
Support of Oculus is independent of Facebook (for the person who responded to your post).
As far as additional or improved support, no Oculus work is scheduled for the near future as our team needs to focus on other things.
Jason Hughes
Producer || Adhesive Games || twitter: @digitalHUGHES
#111
Posted March 26 2014 - 11:25 AM
[HWK]HUGHES, on March 26 2014 - 11:09 AM, said:
torc, on March 26 2014 - 10:47 AM, said:
Support of Oculus is independent of Facebook (for the person who responded to your post).
As far as additional or improved support, no Oculus work is scheduled for the near future as our team needs to focus on other things.
Didn't they added basic Rift supprot_ I even can find a "Rift" section in the options.
"Things change ... thank god, otherwise we would still hunt animals to survive and forge weapons of stone."
- FakeName
#112
Posted March 26 2014 - 11:27 AM
FakeName, on March 26 2014 - 11:25 AM, said:
[HWK]HUGHES, on March 26 2014 - 11:09 AM, said:
torc, on March 26 2014 - 10:47 AM, said:
Support of Oculus is independent of Facebook (for the person who responded to your post).
As far as additional or improved support, no Oculus work is scheduled for the near future as our team needs to focus on other things.
Didn't they added basic Rift supprot_ I even can find a "Rift" section in the options.
From the main menu, you can find the Rift options by navigating to "Settings > Devices".
#113
Posted March 26 2014 - 11:28 AM
Quote
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#114
Posted March 26 2014 - 11:34 AM
[HWK]ZamboniChaos, on March 26 2014 - 11:27 AM, said:
FakeName, on March 26 2014 - 11:25 AM, said:
[HWK]HUGHES, on March 26 2014 - 11:09 AM, said:
torc, on March 26 2014 - 10:47 AM, said:
Support of Oculus is independent of Facebook (for the person who responded to your post).
As far as additional or improved support, no Oculus work is scheduled for the near future as our team needs to focus on other things.
Didn't they added basic Rift supprot_ I even can find a "Rift" section in the options.
From the main menu, you can find the Rift options by navigating to "Settings > Devices".
Does it also support other kind of 'devices'_ If not, will it be planned_ like Joystick for example_ Just asking.
"Things change ... thank god, otherwise we would still hunt animals to survive and forge weapons of stone."
- FakeName
#116
Posted March 26 2014 - 11:52 AM
FakeName, on March 26 2014 - 11:34 AM, said:
[HWK]ZamboniChaos, on March 26 2014 - 11:27 AM, said:
FakeName, on March 26 2014 - 11:25 AM, said:
[HWK]HUGHES, on March 26 2014 - 11:09 AM, said:
torc, on March 26 2014 - 10:47 AM, said:
Support of Oculus is independent of Facebook (for the person who responded to your post).
As far as additional or improved support, no Oculus work is scheduled for the near future as our team needs to focus on other things.
Didn't they added basic Rift supprot_ I even can find a "Rift" section in the options.
From the main menu, you can find the Rift options by navigating to "Settings > Devices".
Does it also support other kind of 'devices'_ If not, will it be planned_ like Joystick for example_ Just asking.
Other than standard controllers, we don't offer any direct support for other devices at this time.
#117
Posted March 26 2014 - 11:56 AM
#118
Posted March 26 2014 - 12:11 PM
#119
Posted March 26 2014 - 12:24 PM
#120
Posted March 26 2014 - 12:25 PM
*pulls storage tarp off Raider*
I think it's time to take her out for a spin.
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