Why do you leave between matches_
#21
Posted April 22 2014 - 07:13 AM
I also end up leaving a lot thanks to my sh*tty laptop.
#22
Posted April 22 2014 - 08:45 AM
http://www.tpgleague.org/hwk/ http://steamcommunit...m/id/craftydus/ http://www.twitch.tv/craftydus https://www.facebook.com/tpgleague
#23
Posted April 25 2014 - 09:41 AM
People there are lot of pressure in real life, game does not need much additional constraints. Now, HAWKEN finally got rid the Ascension of low period, on-line players to gradually upgrade, perhaps maintain consistent freedom and flexibility, may be better.
#24
Posted April 25 2014 - 10:40 AM
Would be nice if people stayed more though, the best pub games I play are when 8-10 good players all stay in for a few games so auto balance can get a chance to function.
#25
Posted April 25 2014 - 02:35 PM
Way too long.
#26
Posted April 25 2014 - 02:56 PM
http://www.tpgleague.org/hwk/ http://steamcommunit...m/id/craftydus/ http://www.twitch.tv/craftydus https://www.facebook.com/tpgleague
#27
Posted April 25 2014 - 03:10 PM
#28
Posted April 25 2014 - 11:42 PM
- I leave when all others pilots leave.
- I leave when i need doing something in real life
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#29
Posted April 26 2014 - 12:49 AM
#30
Posted April 26 2014 - 06:47 AM
It's hella annoying starting a siege match when its 1 vs 2
#31
Posted April 26 2014 - 08:48 AM
grandreaper, on April 26 2014 - 06:47 AM, said:
It's hella annoying starting a siege match when its 1 vs 2
Same here, if it's Siege or Missile Assault and the game is 1v1, 2v2 and nowhere near to being over I'll leave because I value my time more than an abandonment stat. This generally only happens if I'm lazy and opt for quick join but I never get this anymore ever since I started joining games through the server browser.
As far as lobbies go I'll leave when I need to get another mode's HC daily bonus or when others leave too and the player count dips below a 4v4.
Edited by zerorisk, April 26 2014 - 08:50 AM.
#32
Posted April 27 2014 - 10:05 PM
FakeName, on April 22 2014 - 03:39 AM, said:
- matchmaker gives me players below 1800 MMR to balance me.
- Joining when the team is losing and only 1 minute or less is left
- beeing matched with beginners in the beginning of the game
- Force switched at the end of the match
- Noobs
1 if you join at the end of a match just ride it out play the game
2 if you find Noobs give them advice and teach them, don't bash them for being new to the game
3 the team switching I think is being worked on
If everyone is supportive when they play, the noobs improve, and the community grows!
#33
Posted June 10 2014 - 11:57 AM
1. Often, half or more of the server will leave, so when there's just 6 or so people leave, I leave as well.
2. My Internet is lagging like hell (fuzzy bunny AT&T fuzzy bunny).
3. I got my Daily Win bonus from the match.
4. I gotta get something to eat.
5. I need to sleep for the night.
6. Pit stop.
7. I keep getting matches that either aren't fun or are just pure curb stomps.
8. Sometimes I just leave just I really don't like the next map. Prosk and Front line, uggghh.
#34
Posted June 17 2014 - 01:39 PM
#35
Posted June 21 2014 - 09:52 AM
Servers need to restrict by MMR who is allowed on so less skilled have time to get there feet wet. By restrict I mean not let semi pro players join a low end server. A spread of 100 mmr is the max that should be allowed.
Players joining servers midgame need to be evenly added so one team does not obtain an numerical advantage at any time.
Did I mention the time between games is excessive...
It also might be a nice change to offer servers that cycle through team DM, Siege and silo....
Also invoulantary switching a player from a winning team to a loser team when one is trying to get HC is total garbage. If you give say 750 HC for that then it's livable.
Also nerf the scouts speed a bit. Scouts in any army were never front line assault troops.
My last suggestion
How about a mapbuilding pack so the player base can produce maps for game play. Then we could have a place to up them to you for screening for cheats and release to the game. Nothing like free labor for the game.
Edited by Pumapaw, June 21 2014 - 10:02 AM.
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