New mech, Refueler
#1
Posted July 28 2014 - 10:04 AM
Heat, health, fuel are essentials and really an ever changing dynamic. Let's say each mech has standard fuel alotment but no more refilling your own tank. (class A junkies gonna hate this). Health orbs will also have fuel when dropped or on mech kill. Open the bases for TDM/Missile and have refueling there. This will promote a tighter match play tactic for sure and introduce a slightly more tacticle match/map play. Yolo/cowboys, basic by myselfers, run and gun will fall to the wayside. Feel free to expand, don't bother to hate!
Asus Rampage III Extreme - Core I7 920 - 16Gb G.Skill RipJawsZ - 2 EVGA GTX 560ti (SLi) - Cosair Hydro H50 cooler - Corsair CMPSU-1000HX - Antec DF-35
In space no one can hear you scream!
#2
Posted July 28 2014 - 10:10 AM
Sorry for the hate but couldnt really think of the positives for this at all .
Fred is sad hes not like the other robots
[12:43] <@ThirdEyE> skitzo1d = worst reaper NA
#3
Posted July 28 2014 - 10:18 AM
I DON'T CARE
i want to tell you a true story , once upon a time everyone was a perfect pure NOOB ^_^
#4
Posted July 28 2014 - 10:23 AM
Edited by ticklemyiguana, July 28 2014 - 10:35 AM.
#5
Posted July 28 2014 - 10:25 AM
Skitzo1d, on July 28 2014 - 10:10 AM, said:
Sorry for the hate but couldnt really think of the positives for this at all .
Tech does ok, taking away a fighter class_ Tech does well here too... Point IS to make you work as a team, stay together and fight as a cohesive unit and bring back the sense of MISSION. The refueling mech, like it's cousin the tech are a commodity that must be protected and although this isn't real life, on the battle field there are refuelers and fuel depots. Look for a positive here, I just came up with the idea but it needs expanding
Asus Rampage III Extreme - Core I7 920 - 16Gb G.Skill RipJawsZ - 2 EVGA GTX 560ti (SLi) - Cosair Hydro H50 cooler - Corsair CMPSU-1000HX - Antec DF-35
In space no one can hear you scream!
#6
Posted July 28 2014 - 10:32 AM
#7
Posted July 28 2014 - 10:40 AM
#8
Posted July 28 2014 - 10:44 AM
Example im an A class behind cover half health low on fuel, i Hear the "ding I got fuel" but hes over there in the open and Im going to have to go out there in the open to get fuel which ill be walking cause i have no fuel to begin with, so i risk dieing. Or B.) do I stay here in cover wait 2 seconds let my fuel regen and then i can continue to peekaboo_ Im sorry but I would pick option B everytime.
Now take for example the oposite of that and you are all behind cover and hes there next to you and he hits his ability and you get fuel back twice as fast as you would. This is the only feasable usage of this I can forsee until someone stears me away. But lets take this for example when are you normally grouped up behind cover_ When the enemy is dead and you all are repairing anyways so your fuel will regen back anyways. Now there will be the time or 2 you are out of fuel and you and the refueler will be behind cover adn the enemy is bearing down on you and if he pops his ability right then you could get enough fuel to make a get away (leaving the C class refueler to die most likely), or have enough fuel to go out in a blaze of glory. Ok if you magaged to get the fuel and kill those enemies bearing down you, you still have to manage to get the refueler to pop his ability with coordination that you need it, with the voice system on the ropes it would be impossible to type it in time and he would have to just know that you need fuel. A lot of coordination your not going to see in pub games.
Say you got the coordination you need and everything is working all fine and dandy, but take into account who is going to play the refueler_ because this will be a very selfless mech, giving up its ability to help other people where as all other mechs have abilities that directly help themselves. I cant imagine most people would play this mech but only for fun every now and then but in a serious match_ That being said you could give the refueler the ability to refuel himself as well but logically it wouldnt make too much sense to carry that much fuel on 1 mech that could refuel 6 mechs in the matter of 1 second_ Where as if i was that mech I would rewiring it and say fuzzy bunny everyone else and have endless amounts of fuel for myself . But again that is you giving the scout ability to a C class plus the ability to refuel others on top of it.
Its not a bad idea but I just cant see this working out as an ability for a mech or as a weapon.
edit: for tech ability does help others (but also helps himself as well )
Edited by Skitzo1d, July 28 2014 - 10:47 AM.
Fred is sad hes not like the other robots
[12:43] <@ThirdEyE> skitzo1d = worst reaper NA
#9
Posted July 28 2014 - 11:30 AM
Skitzo1d, on July 28 2014 - 10:44 AM, said:
Example im an A class behind cover half health low on fuel, i Hear the "ding I got fuel" but hes over there in the open and Im going to have to go out there in the open to get fuel which ill be walking cause i have no fuel to begin with, so i risk dieing. Or B.) do I stay here in cover wait 2 seconds let my fuel regen and then i can continue to peekaboo_ Im sorry but I would pick option B everytime.
Now take for example the oposite of that and you are all behind cover and hes there next to you and he hits his ability and you get fuel back twice as fast as you would. This is the only feasable usage of this I can forsee until someone stears me away. But lets take this for example when are you normally grouped up behind cover_ When the enemy is dead and you all are repairing anyways so your fuel will regen back anyways. Now there will be the time or 2 you are out of fuel and you and the refueler will be behind cover adn the enemy is bearing down on you and if he pops his ability right then you could get enough fuel to make a get away (leaving the C class refueler to die most likely), or have enough fuel to go out in a blaze of glory. Ok if you magaged to get the fuel and kill those enemies bearing down you, you still have to manage to get the refueler to pop his ability with coordination that you need it, with the voice system on the ropes it would be impossible to type it in time and he would have to just know that you need fuel. A lot of coordination your not going to see in pub games.
Say you got the coordination you need and everything is working all fine and dandy, but take into account who is going to play the refueler_ because this will be a very selfless mech, giving up its ability to help other people where as all other mechs have abilities that directly help themselves. I cant imagine most people would play this mech but only for fun every now and then but in a serious match_ That being said you could give the refueler the ability to refuel himself as well but logically it wouldnt make too much sense to carry that much fuel on 1 mech that could refuel 6 mechs in the matter of 1 second_ Where as if i was that mech I would rewiring it and say fuzzy bunny everyone else and have endless amounts of fuel for myself . But again that is you giving the scout ability to a C class plus the ability to refuel others on top of it.
Its not a bad idea but I just cant see this working out as an ability for a mech or as a weapon.
edit: for tech ability does help others (but also helps himself as well )
#11
Posted July 28 2014 - 11:49 AM
Quote
tech - kill the original repair mechanic
incinirator - kill the original heat mechanic
steam-patch - kill the original fuel mechanic
i don't care what else developers would kill in the next patch when they make a new mech. all already been killed. maybe mech who restricted dodge ability to opponents_ :У
Edited by nepacaka, July 28 2014 - 11:51 AM.
New mech: Suppressor - https://community.pl...ch-abilities-ъ/
New mech: Bouncer - https://community.pl...-look-here-pls/
New mech: Conqueror - https://community.pl...gs/#entry411800
New mech: Toad - https://community.pl...-some-pics-fun/
#12
Posted July 28 2014 - 12:20 PM
Maybe if it was a directed beam like the technician, it could sort of prepare a few teammates to rush in and not worry about fuel_ I dunno, but I can see this as a great support that helps with pushing objectives.
#13
Posted July 28 2014 - 01:23 PM
This quality about the Hawken mechs (they can't survive alone) is important to how Hawken works and plays. If you have a team totally composed of Recruits (every Hawken player has had this moment), team work is the only thing that wins the match. It would be the same if you had a team of Scouts or Brawlers, alone your dead, together your going to wipe the floor with the enemies asses.
In short, refueler will make Hawken not Hawken, though Ascension already did that to some extent.
(If there was a refueler, I would want it C-class, A-class is just too much speed for such a low, though keystone, job and B-classes makes awkward support types)
"Or maybe we'll just have to go through you"
#14
Posted July 28 2014 - 03:18 PM
3 Refuelers, 3 Raiders
#15
Posted July 28 2014 - 03:41 PM
EliteShooter, on July 28 2014 - 11:41 AM, said:
Predictable but useless post. This isn't a poll. It's a suggestion. Does not require an answer.
Honestly the majority of players prefer the class A, (me included) because you run in, kill, run to the next and on and on... gun and run. There's no depth to this tactic. We have these great maps with defense points, chokes, high ground etc. for teams to make strategic use of and in all but a few pub matches will you see this done, ie. no TEAM play. Complaints in every match about players that won't group, it's ridiculous. This suggestion in and of itself is not the answer to this dilemma, but maybe it will spark that one thing... an IDEA that will put the focus back on team play. Individual effort is best displayed in Deathmatch.
Asus Rampage III Extreme - Core I7 920 - 16Gb G.Skill RipJawsZ - 2 EVGA GTX 560ti (SLi) - Cosair Hydro H50 cooler - Corsair CMPSU-1000HX - Antec DF-35
In space no one can hear you scream!
#16
Posted July 28 2014 - 04:47 PM
but the real question remains,
WHEN IS ROPEFISH GETTING HIS MINI-NUKE_
#18
Posted July 28 2014 - 11:15 PM
#19
Posted July 29 2014 - 04:24 AM
People in pubs will not be amused.
Edited by Opicron, July 29 2014 - 04:24 AM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users