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Alpha Player Feedback

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#1
Mythblaze

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I started playing Hawken in 2012 for alpha 2. The game was its best then and went down hill after it was released into closed beta. Everyone knew it, except for the developers. Why was it so good?

 

Trade off and balance between the A,B,C class mechs where more balanced and you never died in a second from being hit by focus fire. 

 

 

What is the issues with the game now?

 

Technician. Simply remove it from the game. Should never have been added to the game.  

 

I can not join a game after coming back to see how things have improved. Why? MMR is not high enough to join the servers that are active. The only server that was open was nothing but smurfs and did not make my time playing enjoyable. Do you think you will retain any players that way?

 

This game is had such great potential however the development went in the direction of always ruining the game one step at a time. 



#2
Aregon

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When you started to play the game doesn`t mean poop to us. It gives you no powers and does not help your judgement at all. An alpha player may just have been someone who played couple hours and returned. Some of us have spent hundreds upon thousands of hours in the game, and I am pretty sure they think more than just the technician is the problem with the game.


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#3
Mythblaze

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During alpha 2 I logged over 600 hours. Contributed to the development of the game with everyone else and our feedback was ignored. The game has not changed significantly since open beta in regards to balance. 

 

I've given Hawken more than enough time to get things right. Sir Aregon the opinions you have mean nothing to me since I have experienced this game from the start to where it is at now. 

 

I wrong about what is wrong with Hawken? No. Clearly the mass population that has tried this game think this game is not worth their time and money. I tried giving feedback time and time again over the years and it always fell on deft ears. Either way, I expect this game to continue have less than a few hundred concurrent players until it closes up shop because it is not profitable. 

http://steamcharts.c...earch/?q=hawken

 

What the hell do I know? I get greeted by an arrogant ass when I provide feedback for a game I enjoyed. Great community!


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#4
Luaq

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I've given Hawken more than enough time to get things right.

 

 

you want to give it a shot again? Well, stay tuned for the 2016 update. Play the current version on wednesdays for war wednesdays or weekends nights or sunday for the DM event a couple hours again. And then you'll be able to contribute more while understanding the current situation of the game and compared with the long awaited update


Edited by Luaq, 27 February 2016 - 02:30 PM.


#5
Amidatelion

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Nah, you've brought up a point we have literally argued to death and no one cares.

You come into the forums and promptly dig up a bunch of negativity and throw around a lot of judgment. No offense, but your kind pop up at least once a month and we're de-sensitized to your fuzzy bunny.

This isn't the game you once played. I'm sorry for that, but either adapt or stop playing.
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#6
dorobo

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Aaah some oldschool rage. I was the same and said time and time again remove tech but they kept it. There's little hope game will change that drastically to be what it was or what it had to be. Not much joy playing these day. Sad.



#7
kaiserschmarrn_

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#8
HOHOHOSANTA

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As a player with 2000 hours in this game I can tell you all you have to do is adapt. Any add ons or removals, or any changes at all for that matter should be for the future of the game, not for the past game it started off from. If this game was Properly advertised, instead of just steam things could change. Your complaint is to remove technician, why? its fine the way it is.

 

You can't join a game because your mmr is too low. Some of our mmr's are too HIGH so we can't find a game at all. Queuing up for a random spot in a server isn't fun either at times, we are thrown in with new players. Also not fun on our end, no matter how frustrating it is though. you help the community learn especially ingame folks.

 

IF you ever make it too a high enough mmr range where you cannot find a game, please do not make another thread/complaint. it would be hypocritical to this one.



#9
OdinTheWise

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alpha 2 player here. get with the fuzzy bunnyng times. things change m8 get over it 


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#10
The_Silencer

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Pre-alpha player here: n/c


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#11
Arkhaun

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alpha 2 player here. get with the fuzzy bunnyng times. things change m8 get over it 

 

Pre-alpha player here: n/c

 

day1 open beta player here, i watched and jump-played alpha while waiting for my access back then. 

i watched the game i loved change quite a bit but the mister tech isnt as much of contributor to the "git gud fast pace" as much as tuning points going away or the old progression system( which semi-hindered smurfs by forcing them back in base stats that had to be re-unlocked through play time)


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#12
JackVandal

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During alpha 2 I logged over 600 hours.

Lol, i joined at the steam update and iv got more than that. And im a nub.

 

Nah, you've brought up a point we have literally argued to death and no one cares.
 

Courtesy of milkshake, 

 

"but the dead horse has been beaten so many times it's practically a pulpy mess in the barn by now."


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#13
ATX22

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Only thing that hasn't changed is the "community".  :teehee:



#14
TangledMantis

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...but I like the Technician..


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#15
deidarall

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I think it is valid for a older player to disagree with some of the directions hawken has taken. 

 

Without getting jumped with "Adapt", look some players stick around and adapt, but they have issues with the game they play in some regards. Others simply stop playing.

 

There is nothing toxic about that. Someone voicing there view on the game is not toxic. Could be considered wrong, but for some of you to leap down a players throat cause he mentions he is from alpha is silly. 

 

If anyone were to discredit my view for being a "older" player, and therefore having seen more builds, and progression of the game I would simply raise a eyebrow and smirk. 

 

 

As a player with 2000 hours in this game I can tell you all you have to do is adapt. Any add ons or removals, or any changes at all for that matter should be for the future of the game, not for the past game it started off from. If this game was Properly advertised, instead of just steam things could change. Your complaint is to remove technician, why? its fine the way it is.

 

 

 
I think some of the past ideas regarding gameplay and pacing are rather worthwhile. You see, the focus of hawken in say items, internals, and other ideas, had such a shift in focus and really up turned the game. 
 
Just as a example lets compare a single aspect of old hawken to new hawken. 
 
Honestly in some regards the fixation on air compressor, orb lording, and other such things is a massive change to pacing and what hawken used to be. 
 
Lets take a step back for a moment and realize that "worse" items had different cool downs than "better" items. Like a emp might take 50 seconds to come back. But it did not run out, also that was your only item. While something like a grenade took 30 seconds. Due to the huge cool down using your items was a huge play. But now, eh if you miss a emp, just duck under cover and you will load up the second. 
 
I think examining the past way hawken did certain aspects of the game is worthwhile, cause honestly in a lot of cases items feel rather spammed. From orb lording to emps shooters. 

 

Is the old way of how hawken dealt with that aspect more worthwhile? Or less so? I think it is worth discussing, thing in I can only sort of discuss and expect a true form of understanding of how it was with with someone that at some point played that build for a good few hours. 

 

Before tech and 3 orb to repair, repairing was pretty much it for healing, and so on and on. What does that mean for contesting points? How much more simple is it to keep a team topped up in TDM? And so on. 

 

Lots of changes were made, and in my view it is worth considering them.  


Edited by deidarall, 28 February 2016 - 07:44 PM.

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#16
DallasCreeper

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Joined after the Steam Update and with 1890 hours in. Then again, there are so few techs at my mmr I don't even know what's wrong with it. 


 

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#17
ATX22

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Joined after the Steam Update and with 1890 hours in. Then again, there are so few techs at my mmr I don't even know what's wrong with it. 

 

The whole redundancy factor with mech self-healing already being a thing and some of the balance issues it created.  :ninja:



#18
Amidatelion

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*wet crunching noises*

 

*disgusting squelching noises*

 

*hearing a sound reminiscent of your childhood, you look out your window. instead of seeing children playing in puddles, you see this mother fuzzer bathed in red, hunched over an organic mess, wielding a shovel*

 

You're all reported for animal cruelty.


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#19
Mythblaze

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I cared about this game.

 

Technician introduction to the game caused the A,B,C class mechs, damage output, survivability, time to kill and items to be rebalanced. That is why I say remove the Technician. The way this game is now, it will never be successful. K2 Network and Reloaded Games, if you decide to change this game for the better; let me know. I'll gladly test it for you again however this time you will be paying for my service and feedback. You have my contact information. 



#20
Aregon

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How is this thread still a thing? And why should they pay you? They got tens of others with more experience willing to test the game on every level, for free.

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#21
Mythblaze

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How is this thread still a thing? And why should they pay you? They got tens of others with more experience willing to test the game on every level, for free.

Look where it got them. Some quality feedback they received that made the game a better experience. /facepalm



#22
Aregon

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Look where it got them. Some quality feedback they received that made the game a better experience. /facepalm

Just so you know the "top-tier" deeply disagree with a lot of the changes, but some have stayed in a hope to get listened to. Nept has been here long, Xacius for ages, and some less active EU players have been here from the first Alpha, hating the tech, Ascension and all so.

Do not blame the community for a fault we have tried to fix for years. It's not our fault we didn't get listened to.

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#23
CraftyDus

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 if you decide to change this game for the better; let me know. I'll gladly test it for you again however this time you will be paying for my service and feedback. You have my contact information. 

 

 

 /facepalm

 

You've got 70-some-odd hours mostly in a farthammer zerker, please enlighten us with whatever you've gleaned from that.

Also what are your rates? I mean, I value your high quality assessments but I've got some budget constraints to consider.


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#24
Silverfire

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"I'm an alpha player therefore only I know what's best for the game, everyone else is dumb and has the wrong opinions"

 

giphy.gif

 

Since when was this argument ever valid ever


Edited by Silverfire, 29 February 2016 - 03:13 PM.

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#25
CraftyDus

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Does any one have some video of good alpha gameplay?

When it hit it's pinnacle?


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#26
Mythblaze

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I do blame the community. Money changes everything. As I said, if the developer and publisher decide to change this game for the better, I'll help make it better. Just not for free. The input and analysis of a person testing the game for free is usually ignored and taken with a grain of salt. I will not waste my time like I did in the alpha.  

 

Hawken community, I feel for you. After four years, some people never learn. Regardless, I wish you the best.



#27
Mythblaze

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Does any one have some video of good alpha gameplay?

When it hit it's pinnacle?

It was under NDA. You where not permitted to record. 



#28
Amidatelion

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I do blame the community. Money changes everything. As I said, if the developer and publisher decide to change this game for the better, I'll help make it better. Just not for free. The input and analysis of a person testing the game for free is usually ignored and taken with a grain of salt. I will not waste my time like I did in the alpha.

Hawken community, I feel for you. After four years, some people never learn. Regardless, I wish you the best.


kbai
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#29
Aregon

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*insert waving gif here*

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#30
Nept

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https://community.pl...on-development/

 

Aaaaand, we're done.



#31
Mythblaze

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https://community.pl...on-development/

 

Aaaaand, we're done.

I was in BSB with Xacius. If he remembers me, I'm sure he will say I enjoyed the game and took to the forums when things started going south with the game. It was ignored. I along with most of BSB left after we had enough of being ignored. Xacius was tenacious in dealing with the idiotic changes the game was going through. 



#32
Silverfire

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Does any one have some video of good alpha gameplay?

When it hit it's pinnacle?

 

no you got it all wrong

 

the pinnacle of hawken was closed beta 

 

Steel Killers know best for Hawken too


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#33
Silverfire

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 After four years, some people never learn. 

 

Do you even listen to yourself

 

Why are you so convinced that your perspective is right and everyone else is just wrong about the game? What do you have that nobody else has?

 

Pray tell, I want some of that too.


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#34
6ixxer

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I like the tech. I think it needs some relatively minor adjustments rather than removal.
I've only played since Steam release so my opinion probably doesn't count to pre-Steam players...
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#35
DemitronPrime

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I started playing Hawken in 2012 for alpha 2. The game was its best then and went down hill after it was released into closed beta. Everyone knew it, except for the developers. Why was it so good?

 

Trade off and balance between the A,B,C class mechs where more balanced and you never died in a second from being hit by focus fire. 

 

 

What is the issues with the game now?

 

Technician. Simply remove it from the game. Should never have been added to the game.  

 

I can not join a game after coming back to see how things have improved. Why? MMR is not high enough to join the servers that are active. The only server that was open was nothing but smurfs and did not make my time playing enjoyable. Do you think you will retain any players that way?

 

This game is had such great potential however the development went in the direction of always ruining the game one step at a time. 

 

 

Basicaly, hes pissed that techs like MYSELF point out the obvious flaws in his gameplay so hes raging on ONE MECH TYPE....

 

and trying to say HE knows better than EVERYONE else....

 

you know, personally dude i would recommend sitting  yourself on your granny chair in a cold shower and thinking for a moment while you cool down...

ok done?

 

ready for Reality? good :::

 

Tech is NOT the problem with the game, tech is a great addition, what IS the problem with the game is small things like aimbotters, sore losers and bad sportsmanship...

 

I bet your one of those players that resorts to a cockateer or bruiser when your losing....

 

I mean really dude....

 

dt_140618_eat_less_salt_800x600.jpg

 

I wonder how many times a tech has saved your ass in the game and you were not polite enough to thank him, so when hes not on your team he killed you....


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#36
The_Silencer

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try killing a good C class mech pilot with your techie


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.

The difference between theory and practice is smaller in theory than it is in practice.


#37
ATX22

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You're all reported for animal cruelty.

 

You have a vivid imagination that's unfortunately anything but unique.  :rolleyes:

 

 

Same old Hawken community... never changes.   :teehee:


Edited by ATX22, 29 February 2016 - 04:53 PM.


#38
ATX22

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I like the tech. I think it needs some relatively minor adjustments rather than removal.
I've only played since Steam release so my opinion probably doesn't count to pre-Steam players...

 

I doubt they'd outright remove the tech.  I really don't like the mech, but the last thing Reloaded needs to be doing is yanking content out of the game.



#39
Xacius

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I do blame the community. Money changes everything. As I said, if the developer and publisher decide to change this game for the better, I'll help make it better. Just not for free. The input and analysis of a person testing the game for free is usually ignored and taken with a grain of salt. I will not waste my time like I did in the alpha.  

 

Hawken community, I feel for you. After four years, some people never learn. Regardless, I wish you the best.

 

And what makes you think you're qualified to be paid for these services?  A free-to-play game, especially one like Hawken with such an active community, doesn't need to pay community members for testing.  A bunch of us are already doing that and providing useful feedback for free.  

 

Even if they did, there are other people that are much more qualified for that position.  IIRC, you played on-and-off, and didn't participate in the competitive scene.  As for your participation in early BSB, you were mostly playing in their Warframe division from what I remember.  Maybe you should ask them for moneys instead  :thumbsup:


Edited by Xacius, 29 February 2016 - 11:24 PM.

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#40
6ixxer

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try killing a good C class mech pilot with your techie


My heal target normally handles that.
I do support, cos that's what a tech is for.

As per my earlier comment about minor 'adjustments', I'd like to see tech get a bit more benefit from using red beam (do a bit more damage-per-sec, more benefit from ability) at the loss of some heal-per-sec on team mates. I'd also like to see the PN get a bit more frontloaded and a slight DPS increase (given its crap accuracy beyond med range). I think this would make the tech more likely to swap to damage during skirmishes and then revert to healing when out of combat. Slightly more survivable solo too.
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