So I've noticed about 90% of my deaths are from these homing missiles. It's just getting ridiculous. Which, considering they take zero skill to use, is pretty bad if the objective for this game is for it to be "competitive".
With the simple press of a button, you're pretty much guaranteed a hit (as well as practically 50% damage) if there's no cover to break the line of fire. This is bad. A competitive shooter should not have a "fire and forget" weapon that can do that amount of damage. If it "must" remain in the game which I'm assuming is the case, there needs to be a fewer amount of missiles fired per volley, less damage, weaker homing ability, something.
The only similar weapons I can think of are the turrets. You place them and forget about them. Not much skill going on there. Obviously. But it's not that bad because they don't do a significant amount of damage and can be easily disposed of. Why don't the homing missiles follow the same logic? The less skill a weapon needs to be effective, the less damage it should do.
If, however, Hawken is supposed to be some watered-down "casualized" shooter with maximum "accessibility" like CoD, then please disregard this post. I've been playing the wrong game this entire time.