Everyone who's been with the game for a long time knows that the Point-D vulcan looks amazing, and sounds amazing, but is actually quite lackluster in its output. It does damage, yes, but it has a slower rate of fire than the SMC for gods sake.
The Vulcan family of guns are all very satisfying to use, but don't shoot all that fast, for the VulcanXTs this is fine, however, the Point-D Vulcan is different and sounds like it is so much more than it is.
So here's what I say, Double the Point-D's fire rate, or even triple it, and adjust its damage accordingly. This won't be a buff or a nerf, but just a change in feeling, so that it can be what it is trying so hard to be.
What does everyone think of this? good idea? null and void?
I'm also curious to hear how that would actually play in terms of numbers and damage reductions because as we all know those are percentage based, and if something does more bullets, but less damage, things get weird
Edited by americanbrit14, 13 February 2017 - 06:58 PM.