Agreed. This entire thread has been super awesome to read. Many very valid points have been made.
I also want to agree with Def and Slik here as well. The previous system that was in place was absolutely brilliant. Was it the best thing since sliced bread? No, but being able to change how your mech was speced out and see what different things did really was a nice sticking point. Hell, even after finding the meta I found ways to modify things.
Though the one thing that should be done in the future (maybe), is to bring back the same system, but leave dodging static across all mechs. 1 second for A, 1.5 for B, and 2 for C. I think it works well.