I can't believe people are so short sighted that they can't find a way to work with techs in the game, and suggest that they broke the game and must be removed.
If orb-sucking is the meta, then Reloaded can adjust down the absorb amount and rate until it gets to a nice middle ground.
People don't leave because of the tech.
They leave because it is part of a combo that is difficult to overcome without very good teamwork.
Add a countering strategy. Add an anti-repair charge to neutralize orb-suckers and combo with pocket tech.
#HawkenNeedsMoreItems
I can't believe how narcissistic some tech players really can be. How is it so hard to see what a dreadful things mech did to a game. This is why I asked earlier the hard data how many players left once the Tech broke loose (early 2013/-4?, can't even remember for sure the year when it was).
That is, I believe known fact, the tech really broke the game... couldn't have been more imbalanced when it came out, lets forget that ok lol. And after all the balancing tries I just cannot dislike more what it did to match/gameplay dynamics. Xacius said valid points too... but no... no main-tech -players, not once couldn't admit those points. They are like: "I don't care, I want to play this mech, don't care if it brakes the game and everyone else feels miserable". GG Hawken...
A round of mech shooter shouldn't revolve around one mech. Gaming should have all the freedom and complexity as humanly possible. Now it is still - drop everything you were doing when tech arrives and deal with it first and then carry on. I fuzzy bunnyng hate it... game shouldn't be (and wasn't before) How-To-Deal-With/Around-The Tech- game. Balancing a tech won't cure cancer... removal of tumour(=Tech) might cure the cancer ;)
You are saying... people are not leaving/uninstalling the game because of the tech... maybe not - anymore. There is virtually no players to left anymore, only zombies sticking with this dead game.
Hawken - the game at its peak before the tech IMO, had so fuzzy bunnyng amazing gameplay before the tech... all the microplays, different strategies, complexity, all the little counter-strategies, dancing duels... now just deathballing... deal with the tech... = dead game, no playerbase.
And before you say anything... playerbase with few hundred players is not alive, really.
All this game needed to be perfect, at it's state before the Tech, just a bit more speed all around. Healtpool was quite right back then, except A-mechs had just a tad too much HP. Everything was fine... for me even the graphics were fine too... I preferred gloomier and darker atmosphere.
Was it nepacaka(?) who said earlier in this thread, a mech shooter is a niche game, no one wants to play mech shooter. So why is that Hawken must have had hundred of thousands active players and the future looked amazing and very bright for Hawken once... then next thing happens, Adhesive dropped the Tech bomb...
...simple as that, I blame the Tech for Hawken's downfall. I might be wrong (don't think so)... nonetheless I WILL always blame the Tech for Hawken's current state... ultimately Adhesive's fault ofc. I truly believe this game might have grown even a lot bigger game from its peak.
...so logically - I'll always ask for Tech removal from this game... because I want to the game to flourish.
This was just my honest opinion... I know, I have repeated this opinion on these forums too many times.