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New mech: Melter (A-Class, support)

* * * * * 1 votes art fun nepacaka babaji mech concept Melter

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#1
nepacaka

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Yo Dawg i heard you like A-class, so...I made it :?

 

Hi guys! Early i thinking about ability based on heat/overheat, so i finally can made somthing not bad. I am introducing you - Melter. Numbers just for example. Main purpose - bring to you a mech gameplay concept, chassis appearance, and a new secondary weapon HERK-Launcher with two modes of shooting.  And maybe some fun. (babaji english included!)

 

 

Melter Lore:

Spoiler

 

 

Melter in Hawken:

The basic idea - a wily support-mech for close combat, with the primary weapon that has a good DPS. Since Melter always strives to overheat his enemy, his primary weapon should provide him with a more or less decent damage, as at this time his secondary weapon does not deal damage. However, if he can overheat the enemy, he just shoot him until it cools.
At the same time, firing HERK-Launcher in the GLK mode (grenades), he can give a good damage to the enemy, not much inferior to other A-class mechs.

 

1) Full Melter Art (HERK in GLK mode (Grenades mode))

x2wotAW.jpg

 

2) Melter without RFSM gun (HERK in M/MRC mode (overheating mode))

X5ICiqY.jpg

 

3) Melter Elite-Chassis

UyPuZvp.jpg

 

4) Melter standart chassis with GLK

0f8GEjd.jpg

 

5) And Melter standart chassis with M/MRC

Q3j03Oa.jpg

 

 

Melter Stats:

 

Armor: 345

 

Fuel tank: 96

 

Fuel regen: 10.5

 

Boost speed: 34.7

 

Walking speed: 20

 

Air speed: 33

 

Radar: 115 m

 

Overheat time: 5.5 sec.

 

 

Melter Weapons:

 

Primary Weapons:

 

1) Default primary: RFSM gun - rapid-firing machine gun. Similar to SMC. In fact, I could not think of anything unusual here, so I just painted it. If you have any ideas about high radip fire machinegun, you can offer them.
2) Alternative primary: Assault Rifle

3) Elite primary: Mini-Flak
 

Secondary weapon: HERK Launcher

 

First Mode (GLK) - shoots grenades like Korsair-KLA. The projectile detonates on contact with the surface. Have the same DPS / Damage.

 

Second mode (M/MRC) - a heat-beam, working only at a short distance (55-60 meters), which does not deal damage, but transports your heat to your enemy. (Some amount of heat for every second). Ideally M/MRC could completely overheat enemy mech from 0 to 100 after 15 seconds. if it is stationary and does not shoot. Heating Effect does not summary if two Melters trying to overheat the one targ?t (for the balance reasons...)

 

 

Melter Ability: Afterheat

Afterheat - increases your "rate of fire" by 5% and + 1% for every 10 heat that you have right now on 9 seconds. If Melter is in a state of overheating at the time of ability activation, you will receive only 5%. Ability cooldown - 45 or 50 sec.

 

This means that if you have 60 of heating while you activate ability, you will receive a 5% + 6% = 11% bonus "rate of fire".

The maximal rate of which you can get with 99 heat, 5% + 9% = 14% bonus "rate of fire". (because 100 heat = overheat)

 

how it works on battlefield?

imagine that you are fighting with the enemy, and have approximately ~60-70 heat. Then you come closer to enemy, and switch your HERK-Launcher mode M/MRC (heat transfer mode), activate your "Afterheat" ability, and start redirect your current heat into the enemy, causing the enemy to overheat and cooled themselves.

 

It's look like this:

zFOSgce.jpg

 

 

Several gameplay thoughts:

 

The Melter is likely to be a counter-mech against Incinerator with PPA, because Inci is always balanced on 80-90% of heating. A sudden attack with M/MRC could immediately overheat the enemy incinerator. And probably, slow and heavy mech like brawler, who overheat fast while shooting and have a big overheating time.

Also, Assault, G2-Assalt and TV-mech probably a counter-mechs against Melter. Because if their have a abilities, it can make a M/MRC mode totally useless.

 

 

Melter Thrusters: Krona

1)

IU5qT9n.jpg

 

 

Melter Repair-Drone: ...

1)

0v3zqNa.jpg

 

 

 

Well, I think that's done. While my internet not working a two week, i also maded a new B-class with interest ability, i bring it later when i writing some story for it...

 

Edit: mistakes...


Edited by nepacaka, 17 July 2015 - 07:32 AM.

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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#2
Dedhed

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Looks like a lot of work went into that. Good job.


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#3
nepacaka

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several hours. + time to thinking how it should be. I get to paint it pretty quickly. if compare how much time I spent to drew it before.


Edited by nepacaka, 17 July 2015 - 07:45 AM.

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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#4
SparkyJJC

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Reloaded should hire nepacaka
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#5
Sp3ctrr

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Nice work as always Nepa.

 

However i'm not sold on the top-heavy look. Seems too fred-like if you catch my drift.


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Spoiler

#6
nepacaka

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However i'm not sold on the top-heavy look. Seems too fred-like if you catch my drift.

 

but it have a two big radiators...it's cool! :D

 

I also tried to add some "bold design/decoration". I'm inspired by the ideas of the "Figereheads" game and our current colorful "ascension-design"


Edited by nepacaka, 17 July 2015 - 08:10 AM.

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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#7
TheButtSatisfier

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Nice work as always Nepa.

 

However i'm not sold on the top-heavy look. Seems too fred-like if you catch my drift.

 

Which is why we need a mech that's bottom-heavy. And screw articulating legs, the wheel is where it's at.

 

Something like...

 

the-jetsons-rosie.gif

Dat junk in the trunk. Ain't no tippin her over.


Edited by TheButtSatisfier, 17 July 2015 - 08:20 AM.

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8) Tech in the streets, Brawler in the sheets (8


#8
nepacaka

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Something like...

 

the-jetsons-rosie.gif

lol. Ok, i will do my next mech from this...


Edited by nepacaka, 17 July 2015 - 08:24 AM.

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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#9
TheButtSatisfier

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lol. Ok, i will do my next mech from this...

 

I can't WAIT


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8) Tech in the streets, Brawler in the sheets (8


#10
Badtings

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Nice work! Looking forward to your next one already :D


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8CyRDl7.gifGYM1W9I.png


#11
CrimsonKaim

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Nepa, I can't say much about your stuff except ...

 

theFBlikemachinegun_zpsb322dd0b.jpg


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#12
WastingTime

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The cut of your jib, I like it


 


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Time you enjoy wasting is not wasted time


#13
nepacaka

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Looking forward to your next one already :D

 

soon. maybe it will be ready today, maybe next day.


Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#14
comic_sans

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HOW MUCH MORE DO YOU NEED TO SEE, RELOADED?

 

HIRE THIS MAN

 

Srs, all your designs are on-point and that perfect kind of ugly-beautiful.  I would still use your TOAD chassis over any other A-class frame.


Edited by cosmic_spand, 17 July 2015 - 09:39 AM.

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#15
Hyginos

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HOW MUCH MORE DO YOU NEED TO SEE, RELOADED?

 

HIRE THIS MAN

 

Srs, all your designs are on-point and that perfect kind of ugly-beautiful.  I would still use your TOAD chassis over any other A-class frame.

 

He's effectively working for free right now as long as he keeps posting this stuff. For a dev on a tight budget that's just about the pay scale that makes the bean counters salivate.  :tongue:


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MFW Howken

 

My post count is neat.


#16
nepacaka

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He's effectively working for free right now

 

thats my point. make a fun stuff for people.

 

I very much hope that the developers will soon begin to make new stuff. (I do not mean myself, I'm talking about the continuation of the ADH work and ideas).

Although it would be nice to see something similar in the game. I like how it made a warframe developers. They take the general idea/art from the players on the forum, process/change it (to balance issues), and make a new model based on this appearance, which is similar to the player
drawing, but redone by professional 3D-modellers to the needs of the game. it's nice.

Edited by nepacaka, 17 July 2015 - 10:19 AM.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#17
Aregon

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Can someone explain to me why Nepecaka isn`t the official mech designer?


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Spoiler

 

 


#18
Merl61

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Can someone explain to me why this isn't in the suggestions section?

jWZL3Hm.jpg

Thanks to Badtings for this awesome banner!


#19
comic_sans

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Can someone explain to me why this isn't in the suggestions section?

 

So we actually see it and bask in its radiant glory.  I doubt I'm alone in not checking suggestions often because nothing is ever implemented.


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#20
TheButtSatisfier

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Can someone explain to me why this isn't in the suggestions section?

 

I think OP's intent with this post was to share Hawken-inspired art, lore, and specifications, rather than an official suggestion to integrate his concept into the game. That probably means that if this post was going to be moved anywhere, it'd be in Art and Media. However, if this was originally posted in Art and Media then ~75% fewer people would have visited the thread - assuming most people are like me and never visit anything other than General Discussions. With that in mind I think it's fine leaving this post in General Discussions unless someone can make a compelling reason to move it other than "It fits better somewhere else".


Edited by TheButtSatisfier, 17 July 2015 - 11:01 AM.

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8) Tech in the streets, Brawler in the sheets (8


#21
Jelooboi

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Well nept your posts are cool and all but they will never be realized until we deal with the ludicrously small playerbase first 

 

G3 Raider pls



#22
nepacaka

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Can someone explain to me why this isn't in the suggestions section?

i can.

 

1) the first reason.

early (when ADH was alive) i post such posts in suggestion section, but when they stop added new mechs, i start throw it in general discussion that the community may have looked into the topic and received a charge of good mood.

and if it possible to raise the interest of people to the game and to the forum. nothing more.

 

2) the second reason.

and i'm a babaji spammer :D

 

 

it's actually not a big deal in which section i place this.


Edited by nepacaka, 17 July 2015 - 11:45 AM.

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Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#23
Guns_N_Rozer

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Reloaded should hire nepacaka

they don't enough Babaji to pay him :(


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#24
peacecraftSLD

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I like the idea of a Mech transferring Heat. I think that is a cool idea. I like this.



#25
HepTagoN

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That's correct forum section for such solid good job. Well done. Devs should implement such mech. It would be another unique mech - kind of similar to incinerator but inverted, instead of another pew pew.


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#26
nepacaka

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It would be another unique mech - kind of similar to incinerator but inverted

 

actually, first version of this mech (on my paper) was a G2-incinerator. But early some people don't like the ideas with G2 (i mean brawler) so i trying to made it like different mech.


Edited by nepacaka, 17 July 2015 - 02:35 PM.

Kompotka 3000. 2D ha?ken game: https://community.pl...ve/?hl=kompotka

Interceptor, B-Class mech concept: https://community.pl...itdefence-mech/

Challenger, C-Class mech concept: https://community.pl...ccepted-thread/

G2-Brawler, C-class mech concept: https://community.pl...pacaka-is-here/

Kinetik, B-class mech concept: https://community.pl...ass-shotgunner/

Melter, A-class mech concept: https://community.pl...-class-support/


#27
Moeaswordusrex

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How the crap do you draw this, it's so neat, and here I wad thinking im good at drawing, then I see this, and I then I just want to give up. Also, nice concept, it would be god for something different.
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Damn it seth!


#28
Bazookagofer

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Hire this guy already. Guy pumps out more good ideas in one month then most devs do in like 10 years.



#29
Nachoeslach

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Meeting great that you can create mech class A class support for C


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#30
Hijinks_The_Turtle

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Look, another box on legs!  Looks like good ol' Fred found a younger brother that somewhat has an ability similar to what he does.  CAN I HAVE TWO OF THESE BEAUTIES?   Incinerator was supposed to be my flammenwerfer mech but it just shoots fireballs. :|  It's pretty, but I like long streams of flame more.  :wub:


Edited by h????????????????????????????????i??, 20 July 2015 - 03:14 PM.


#31
Shoutaxeror

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I love the secondary and ability. Who doesn't ?


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#32
System64

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Boy, I like that concept of causing enemies to overheat instead of dealing damage to them. +1.

 

Honestly though, I think this would much better be suited as a G2-Incinerator instead of a standalone mech due to the similarities with the Incinerator.


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#33
TAZ_

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I can't imagine what a bad day, when vulcan user meet this mech.


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#34
comic_sans

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I can't imagine what a bad day, when vulcan user meet this mech.

 

Dude, I love this art and nepacaka, but pleeeeeeeease check when the last post before yours was made.  You've necro'd maybe 10+ threads over the last few days.


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#35
6ixxer

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I'd love Nepa to make an art concept for my Charger C class suggestion.

 

+1 on checking thread post date, when posting comments that don't add value.



#36
maxajcd

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maybe have it have a kind of tech beam where it cools allies and heats enemies. Call it the refrigerator


I do appreciate the art, but I don't have time to find anything good. /h/






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