Hi my friends.
Nepa is back. And i'm glad to present you "Kompotka 3000. Babaji Ultra Air-Mech Simulator", and tell something about my supa-game.
Kompotka 3000 is a fast-paced 2D sidescroller shooter based on Hawken. Here the Kompotka-trailer:
(i know quality is ugly, but i do my best on my PC)
Links to download "Kompotka 3000"
yandex-disk:
https://yadi.sk/d/UYlV_FoFuhvHX
mega:
https://mega.nz/#F!n...HNGHdkFvU_e-0yA
kompotka screenshots:
Before you ask me: "Nepa, what the fock is this?", read some babaji text.
What is Kompotka 3000?
it is a fun 2D game about hawken. Kompotka is an "allusion" on current hawken. the thing which i love. the things which i hate. any way, all of this is related with hawken or with things which i love. i just put all of it in game, added cool 8-bit soundtrack (i hope Konami not kill me xD), and mixed it up to get result. probably, to understand all details, you should look in my brain.
features:
- crazy pixel design and style
- totally absurd babaji story (i strongly recommended play with cut-scenes xD)
- nice and simple game mechanics (hold F1 in main menu to get more info)
- 3 different weapon types with pros and cons
- pass-through & flexible weapon leveling system
- easy gameplay which encourages "heroism"
- bonuses allow you make some tricks
- 5 epic bosses and one "secret boss"
- funny ranking system with many ranks based on win/lose
- easy controls. WASD+Mouse (F4 to fullscreen/window mode. i recommended fullscreen cuz mor ez to play)
- skip cut-scenes (if you don't want to see movies and play fast, you also can skip movie in game by press ESC or use mouse) and disabling "scanlines" filter effect.
Creating of Kompotka and general Idea:
maybe some of you remember, that i trying create 2D-hawken long time ago, but got fiasco. i almost forgot about this idea, and never try do this, but! Not so long time ago i see Dermax comment on forum "there is no hovken without kompotka" and i should say thanks for this (thx u Dermax :3). after i reading THIS, i immideately construct whole game concept in my brain. it is like "bam!", and you know what you should do. To be honest, i have No Idea what (or who) is Kompotka. but i very love funny and strange words, so i immideatly understand how i called my game, and decided on the direction of the Kompotka-universe.
then, our friend Xerrial ask me draw some sprites for his game. but i totally failed his request (because u know, i can draw only simple things which i know how to draw.), but instead of this i born kompotka-sprites in one-two days.
then it was just a "time question". i know that i can't complete this game, because i'm not a coder. so, i just use game-maker engine and trying make a game without a code, creating only logic for my project. i spent about a week of work (7*12=84 hrs) + time to testing, polish gameplay and fix bugs.
So, thx u guys, without yours, Kompotka never be happen! Also thx guys who help me find bugs and test (nekomant, apperceptor, deadmechrus, evl958ad2...or 458...meh, u find this in titles in the end xD)
Known Issues:
Cheat codes:
Well...
If you find some bugs, tell me. maybe i fix it, maybe not. i don't know.
actually, i don't want spent more time on Kompotka, so i leave it "as is", maybe i working on something new, "i mean, not related with hawken". i have some ideas, and Kompotka was a good practice for me.
thx for u time, i hope you like my small game :P
Edited by nepacaka, 06 September 2016 - 01:17 PM.