#1
Posted February 08 2013 - 03:32 PM
I admit that there are issues in this idea.
#2
Posted February 08 2013 - 03:52 PM
I think_
LETHAL IN THE WRONG HANDS[/font]
#3
Posted February 10 2013 - 10:22 AM
You can do more with one mech.
But weighing the good with the bad....
Some mecha would be overpowered and thus major balancing issues would occur, upsetting months of smoothing out the arsenal at hand.
#4
Posted February 24 2013 - 05:05 PM
Whats to say that if you picked an Infiltrator, and you swapped the grenade launcher out for a TOW launcher... why didn't you just pick a Berserker_
#5
Posted March 19 2013 - 06:26 AM
#6
Posted March 20 2013 - 10:27 AM
SmirkingRevenge, on February 24 2013 - 05:05 PM, said:
However, as more mecha are added with the option to buy the same cosmetic pieces as the others, we're sort of getting there anyways.
#7
Posted March 20 2013 - 10:53 AM
Who knows_ With a new secondary being added every month, this could be possible to do in the end of 2013
#8
Posted March 20 2013 - 01:36 PM
Cheers
skrill
#9
Posted March 21 2013 - 11:08 PM
#10
Posted March 22 2013 - 12:27 AM
"I don't have a favourite quote."
#11
Posted March 22 2013 - 01:12 AM
#12
Posted March 22 2013 - 08:17 AM
Just some random examples, but just to point out the idea. More variation to weapons essentially without constantly having to make new weapons. (like the 2 new shotguns from the raider when there were 2 shotguns already, how many shotguns does a game need_)
#13
Posted March 22 2013 - 09:40 AM
#14
Posted April 02 2013 - 07:41 AM
Beefsweat, on March 22 2013 - 09:40 AM, said:
Was ignorant of that bit, thanks.
#15
Posted April 02 2013 - 08:11 AM
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#16
Posted April 02 2013 - 08:24 AM
I think a lot of people forget that even though the game is F2P the devs need to make money to keep it afloat. I'm not saying they should do it in dirty ways, but at some point there has to be a practicality to the design of the game.
#17
Posted April 02 2013 - 08:58 AM
But if they do create a vast array of secondaries that, when given as an alternate, are equally as viable as their initial secondary weapon, then yes, they could do that. Until then, I (now) say no on this.
#18
Posted April 02 2013 - 11:06 AM
Frouste, on April 02 2013 - 08:58 AM, said:
But if they do create a vast array of secondaries that, when given as an alternate, are equally as viable as their initial secondary weapon, then yes, they could do that. Until then, I (now) say no on this.
I didn't see how far back this post was started. I had thought about the possibility of 2 secondaries as well, but yea I have to agree with you until they have a lot more weapons and mechs in the game its just not something worth doing right now. Good idea though for player side customization.
#19
Posted May 17 2013 - 11:41 PM
#20
Posted May 25 2013 - 08:17 AM
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