erathic, on March 14 2013 - 05:17 PM, said:
her's an update of A class HUD and a C Class version
also as reported on the initial post, suggestions :
Global/ settings :
- Option (in the settings) to hide/display bullet infos about gained XP and bonus
- PER MECH HUD color choice ( maybe it can count as a custimization and cost MC/HC)
- PER CLASS HUD, A-B-C class have minor graphical and positions variations
- Colorblind Modes
- Refine the "Enemy Sighted" marker
- Split tchat box and dynamic scoring
- Most HUD placed in less view-obtrusive positions (corners / over cockpit elements)
- Add little transparency on all HUD elements
- small Icons to replace "killed by" /suicides text
- Enemy spotting outline disappears as soon as the mech doing the spotting breaks line-of-sight. (WarlordZ)
- spotted enemies wich are out of sight and out of radar displayed on a border line of the radar
- Out of radar allies displayed on the same radar border line
- On minimap : Enemies : Full circles - Allies: Empty circles with border
- Spotted : blink fast + an " ! " in the center
- Number of players in each team displayed at the side of the minimap
- Numbered grid cells on the full map
It would be nice if the heatbar changed the color, example from yellow to red, with a heating gun. Then you would add the option to disable the "red" weapons.
Additionally, the LED next to the LED with mech skill, could serve as a warning to "lock on" you.
Edited by KaszaWspraju, March 14 2013 - 05:48 PM.