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Un-Official Map Of Illal


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#41 SandSpider

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Posted September 04 2013 - 01:47 AM

Funny you should mention the atmosphere glow, I originally made it for a model of Venus, so yeah, very toxic lol.

#42 Houruck

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Posted September 04 2013 - 02:39 AM

Well, in the comics people wear masks or other protection outside.

Knight of the Holy Tree


CRITICAL ASSIST
United in Diversity, Divided by Zero

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#43 Pelax

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Posted September 04 2013 - 06:15 AM

View PostHouruck, on September 04 2013 - 02:39 AM, said:

Well, in the comics people wear masks or other protection outside.

But in the 'Hawken Live Action Trailer' they don't wear any gas maks! It's not Helghan homeworld u know:-)

BTW - any idea what happened to that live action series_

#44 SandSpider

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Posted September 04 2013 - 06:33 AM

Here is a higher resolution texture for the map. A bump map and a specular map for the lights and also a cloud map.

Anyone can use these for fan art if you want to.

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#45 onehourleft

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Posted September 04 2013 - 07:21 AM

Great artwork!
Can you make globe animations for these last four pictures_

#46 heartofdarkness

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Posted September 04 2013 - 08:08 AM

AWESOME work sandspider bro, as your a born & bred Crion, thought I`d do ya a recruitment poster for the upcoming war! Hope like! :D(ps thanks Erathic for use of the mech customiser :P )

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Edited by heartofdarkness, September 04 2013 - 08:11 AM.

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#47 SandSpider

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Posted September 04 2013 - 08:37 AM

Thanks guys.

Hi OneHour, yes I can do an animation, it may take me a while though, what with the patch coming out tomorrow.  Erathic said that he wanted to do an animation of it as well and he has better software than me so it will probably look much better.

WOW Heart, that poster is awesome! I love the double Vulcan's. That's one seriously dangerous looking mech. I found a nice site that does free fonts from a lot of games. I used a couple for my banner. Here's the link,

http://www.thealmigh...D-FontList.html

You might find some useful things on it if you do more work like this.

#48 Preternatural

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Posted September 04 2013 - 09:08 AM

I feel like this thread is basically:

*sandspider makes a lush, sylvan planet*
"NO SANDSPIDER. MOAR POLLUTION. MAKE IT UGLAY."
*sandspider makes the continents brown*
"OMG SANDSPIDAR. YOAR DOIN IT RONG. MORE GREEN"
*sandspider changes the continents and makes it awesome*
"DAMMIT SANDY. MAKE IT INHABITATED."
*sandspider makes cities on Illal*
"JESUS SANDSPIDER THEY CAN'T LIVE WITHOUT AN ATMOSHPERE!"
*sandspider gives it an atmosphere*
"ARE YOU STUPAD_ LESS THAN THAT YOU DERP."
*sandspider eventually gives what the viewers want*
"OH fuzzy bunny. I LOVED IT AT FIRST BUT NOW...BEAUTIFUL."
:lol:

Great work Sandspider!

Edited by Mr_UnKNoWn, September 04 2013 - 09:34 AM.

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#49 SandSpider

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Posted September 04 2013 - 09:21 AM

LOL

#50 Pelax

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Posted September 04 2013 - 09:58 AM

And NO DINOSAURS! That's totally unacceptable! :lol:

#51 erathic

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Posted September 04 2013 - 11:17 AM

Oh my  ....


* Downloading maps

* Open C4D

* make Ilal planet Fan-Art

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#52 Pastorius

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Posted September 04 2013 - 11:24 AM

B-E-A-Utiful  Sandspider!  (the art not you).

You may be beautiful who knows_  I don't know... i'll shut up now... x  :D
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#53 SandSpider

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Posted September 04 2013 - 11:42 AM

LOL

#54 Yahnnus

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Posted September 04 2013 - 11:55 AM

Nice work!! I really like the night one.

#55 SandSpider

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Posted September 04 2013 - 12:28 PM

A quick little render.

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#56 OdinTheWise

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Posted September 04 2013 - 12:33 PM

Not bad. I like the night city shots.

because bow ties are cool


#57 erathic

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Posted September 04 2013 - 03:09 PM

GREETINGS FROM ILAL


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Thanks SandSpider the maps are gorgeous !!

Edit : now it loop !

Edited by erathic, September 04 2013 - 03:29 PM.

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#58 Pelax

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Posted September 04 2013 - 03:32 PM

I hate U Eric!!! I was gonna do it myself too.. but TOMORROW! :lol:

#59 SandSpider

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Posted September 04 2013 - 03:34 PM

WOW Erathic, great job. That's really lovely animation. The lighting is superb.



WOOHOO!!!!!!! YAY FOR LOOPS!

Looks even more awesome.

Edited by SandSpider, September 04 2013 - 03:37 PM.


#60 erathic

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Posted September 04 2013 - 03:50 PM

View PostPelax, on September 04 2013 - 03:32 PM, said:

I hate U Eric!!! I was gonna do it myself too.. but TOMORROW! :lol:

LOL, XD (by the way you should do it ! it's a good and fun exercise for shaders pratice )



here is the C4D if you want to play with it >> Download


had to find a tricky way to make the nigh lights only appear on the shadow side
I used a cube (wich is invisible) added a constraint that make it always look at the main light (this step is optional)
then on the night map i made 2 layers of alpha one using the texture and one proximal shader based on the cube
so now if i move the light the night lights  will always only display on the "shadow" side.

not sure if the technique is the best, but it works

also i used 4 spheres for the planet :

Surface ( diffuse + bump) 100cm diam
Night lights (used as alpha + proximal shader) 100.1cm
Cloud (used as alpha+ bump to fake the cloud shadows) 100.3 cm diam
Atmosphere (very small fresnel shader + specular) 100.4cm diam

1 volumetric light on the background to simulate the glow with better control
1 light for.. light

Edited by erathic, September 04 2013 - 03:58 PM.

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