ShadowWarg, on September 02 2013 - 02:26 PM, said:
I was also going to ask about weapon balances. Kind of disappointed the shield wasn't reverted, or at least sticking shield onto others wasn't removed though.
About the tuning points. These are universal and in a limited amount if I am reading this correct (limit: 30). That means that a player can only fully optimize 4 mechs and players are going to have fav mechs and be prioritizing some of there mechs over others. Not that I'm complaining, I think this is interesting and look forward to seeing how this plays out.
Edit: Was also looking forward to having 3 MK-I point d-turrets. O Well.
Tuning Points are universal (gained through Pilot Level) but they are not limited in the sense you are describing.
While the max amount of Tuning Points you can gain is 30, you have access to all 30 points for each mech you own.
Example: Even if I put 30 Tuning Points into my Berserker's Tuning Systems, I can still head over to my Infiltrator and spend 30 Tuning Points customizing its Tuning Systems as well.